1,402 research outputs found
PAV ontology: provenance, authoring and versioning
Provenance is a critical ingredient for establishing trust of published
scientific content. This is true whether we are considering a data set, a
computational workflow, a peer-reviewed publication or a simple scientific
claim with supportive evidence. Existing vocabularies such as DC Terms and the
W3C PROV-O are domain-independent and general-purpose and they allow and
encourage for extensions to cover more specific needs. We identify the specific
need for identifying or distinguishing between the various roles assumed by
agents manipulating digital artifacts, such as author, contributor and curator.
We present the Provenance, Authoring and Versioning ontology (PAV): a
lightweight ontology for capturing just enough descriptions essential for
tracking the provenance, authoring and versioning of web resources. We argue
that such descriptions are essential for digital scientific content. PAV
distinguishes between contributors, authors and curators of content and
creators of representations in addition to the provenance of originating
resources that have been accessed, transformed and consumed. We explore five
projects (and communities) that have adopted PAV illustrating their usage
through concrete examples. Moreover, we present mappings that show how PAV
extends the PROV-O ontology to support broader interoperability.
The authors strived to keep PAV lightweight and compact by including only
those terms that have demonstrated to be pragmatically useful in existing
applications, and by recommending terms from existing ontologies when
plausible.
We analyze and compare PAV with related approaches, namely Provenance
Vocabulary, DC Terms and BIBFRAME. We identify similarities and analyze their
differences with PAV, outlining strengths and weaknesses of our proposed model.
We specify SKOS mappings that align PAV with DC Terms.Comment: 22 pages (incl 5 tables and 19 figures). Submitted to Journal of
Biomedical Semantics 2013-04-26 (#1858276535979415). Revised article
submitted 2013-08-30. Second revised article submitted 2013-10-06. Accepted
2013-10-07. Author proofs sent 2013-10-09 and 2013-10-16. Published
2013-11-22. Final version 2013-12-06.
http://www.jbiomedsem.com/content/4/1/3
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ICOPER Project - Deliverable 4.3 ISURE: Recommendations for extending effective reuse, embodied in the ICOPER CD&R
The purpose of this document is to capture the ideas and recommendations, within and beyond the ICOPER community, concerning the reuse of learning content, including appropriate methodologies as well as established strategies for remixing and repurposing reusable resources. The overall remit of this work focuses on describing the key issues that are related to extending effective reuse embodied in such materials. The objective of this investigation, is to support the reuse of learning content whilst considering how it could be originally created and then adapted with that ‘reuse’ in mind. In these circumstances a survey on effective reuse best practices can often provide an insight into the main challenges and benefits involved in the process of creating, remixing and repurposing what we are now designating as Reusable Learning Content (RLC).
Several key issues are analysed in this report: Recommendations for extending effective reuse, building upon those described in the previous related deliverables 4.1 Content Development Methodologies and 4.2 Quality Control and Web 2.0 technologies. The findings of this current survey, however, provide further recommendations and strategies for using and developing this reusable learning content. In the spirit of ‘reuse’, this work also aims to serve as a foundation for the many different stakeholders and users within, and beyond, the ICOPER community who are interested in reusing learning resources.
This report analyses a variety of information. Evidence has been gathered from a qualitative survey that has focused on the technical and pedagogical recommendations suggested by a Special Interest Group (SIG) on the most innovative practices with respect to new media content authors (for content authoring or modification) and course designers (for unit creation). This extended community includes a wider collection of OER specialists. This collected evidence, in the form of video and audio interviews, has also been represented as multimedia assets potentially helpful for learning and useful as learning content in the New Media Space (See section 4 for further details).
Section 2 of this report introduces the concept of reusable learning content and reusability. Section 3 discusses an application created by the ICOPER community to enhance the opportunities for developing reusable content. Section 4 of this report provides an overview of the methodology used for the qualitative survey. Section 5 presents a summary of thematic findings. Section 6 highlights a list of recommendations for effective reuse of educational content, which were derived from thematic analysis described in Appendix A. Finally, section 7 summarises the key outcomes of this work
Document annotation and version control for the Internet
Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1997.Inverted exclamation point precedes the workd Share in title on t.p.Includes bibliographical references (leaves 52-53).by Jason Bryce Thomas.M.Eng
Multi-user publishing in the Web : DReSS, a Document Repository Service Station
Many WWW servers contain information written by several authors. These authors either need an account on the server machine, and special permissions to create information in the server space, or else the Webmaster needs to put the information in that space or allow the server to point to the author's own space. We present DReSS, a system to enable authors to deposit (and update) documents on a WWW server, using standard WWW features only. Authors do not need login permission on the server machine, ftp upload access, or even electronic mail. As the documents live in the WWW server space there is no need for the server to be able to access documents outside its space. Thus, our system will work on even the most securely shielded servers (running in a chroot environment). DReSS consists of a set of CGI-scripts and two small auxiliary programs running on the client machine. It can be used with any (HTML-2.0-capable) WWW browser, and with any WWW server. DReSS does not use special features ..
Adaptive hypertext and hypermedia : workshop : proceedings, 3rd, Sonthofen, Germany, July 14, 2001 and Aarhus, Denmark, August 15, 2001
This paper presents two empirical usability studies based on techniques from Human-Computer Interaction (HeI) and software engineering, which were used to elicit requirements for the design of a hypertext generation system. Here we will discuss the findings of these studies, which were used to motivate the choice of adaptivity techniques. The results showed dependencies between different ways to adapt the explanation content and the document length and formatting. Therefore, the system's architecture had to be modified to cope with this requirement. In addition, the system had to be made adaptable, in addition to being adaptive, in order to satisfy the elicited users' preferences
Supporting learning object versioning
A current popular paradigm in e-learning is that of the "learning object". Broadly de-fined, a learning object is a reusable piece of educational material intended to be strung together with other learning objects to form larger educational units such as activities, lessons, or whole courses. This aggregating of learning objects together is a recursive process – small objects can be combined to form medium sized objects, medium sized objects can be combined to form large objects, and so on. Once objects have been com-bined appropriately, they are generally serialized into content packages, and deployed into an online course for delivery to learners.Learning objects are often stored in distributed and decentralized repositories throughout the Internet. This provides unique challenges when managing the history of such an ob-ject, as traditional versioning techniques (e.g. CVS, RCS, etc.) rely on centralized man-agement. These challenges have been largely ignored by the educational technology community, but are becoming more important as sharing of learning objects increases.This thesis explores these issues by providing a formal version model for learning ob-jects, a set of data bindings for this model, and a prototype authoring environment which implements these bindings. In addition, the work explores the potential benefits of ver-sion control by implementing a visualization of a learning object revision tree. This visualization includes the relationship between objects and their aggregates, the struc-tural history of an object, and the semantic changes that an object has undergone
Adaptive hypertext and hypermedia : workshop : proceedings, 3rd, Sonthofen, Germany, July 14, 2001 and Aarhus, Denmark, August 15, 2001
This paper presents two empirical usability studies based on techniques from Human-Computer Interaction (HeI) and software engineering, which were used to elicit requirements for the design of a hypertext generation system. Here we will discuss the findings of these studies, which were used to motivate the choice of adaptivity techniques. The results showed dependencies between different ways to adapt the explanation content and the document length and formatting. Therefore, the system's architecture had to be modified to cope with this requirement. In addition, the system had to be made adaptable, in addition to being adaptive, in order to satisfy the elicited users' preferences
Git4Voc: Git-based Versioning for Collaborative Vocabulary Development
Collaborative vocabulary development in the context of data integration is
the process of finding consensus between the experts of the different systems
and domains. The complexity of this process is increased with the number of
involved people, the variety of the systems to be integrated and the dynamics
of their domain. In this paper we advocate that the realization of a powerful
version control system is the heart of the problem. Driven by this idea and the
success of Git in the context of software development, we investigate the
applicability of Git for collaborative vocabulary development. Even though
vocabulary development and software development have much more similarities
than differences there are still important differences. These need to be
considered within the development of a successful versioning and collaboration
system for vocabulary development. Therefore, this paper starts by presenting
the challenges we were faced with during the creation of vocabularies
collaboratively and discusses its distinction to software development. Based on
these insights we propose Git4Voc which comprises guidelines how Git can be
adopted to vocabulary development. Finally, we demonstrate how Git hooks can be
implemented to go beyond the plain functionality of Git by realizing
vocabulary-specific features like syntactic validation and semantic diffs
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