3,745 research outputs found
A Review on the Application of Natural Computing in Environmental Informatics
Natural computing offers new opportunities to understand, model and analyze
the complexity of the physical and human-created environment. This paper
examines the application of natural computing in environmental informatics, by
investigating related work in this research field. Various nature-inspired
techniques are presented, which have been employed to solve different relevant
problems. Advantages and disadvantages of these techniques are discussed,
together with analysis of how natural computing is generally used in
environmental research.Comment: Proc. of EnviroInfo 201
Metaheuristic design of feedforward neural networks: a review of two decades of research
Over the past two decades, the feedforward neural network (FNN) optimization has been a key interest among the researchers and practitioners of multiple disciplines. The FNN optimization is often viewed from the various perspectives: the optimization of weights, network architecture, activation nodes, learning parameters, learning environment, etc. Researchers adopted such different viewpoints mainly to improve the FNN's generalization ability. The gradient-descent algorithm such as backpropagation has been widely applied to optimize the FNNs. Its success is evident from the FNN's application to numerous real-world problems. However, due to the limitations of the gradient-based optimization methods, the metaheuristic algorithms including the evolutionary algorithms, swarm intelligence, etc., are still being widely explored by the researchers aiming to obtain generalized FNN for a given problem. This article attempts to summarize a broad spectrum of FNN optimization methodologies including conventional and metaheuristic approaches. This article also tries to connect various research directions emerged out of the FNN optimization practices, such as evolving neural network (NN), cooperative coevolution NN, complex-valued NN, deep learning, extreme learning machine, quantum NN, etc. Additionally, it provides interesting research challenges for future research to cope-up with the present information processing era
AMPSO: A new Particle Swarm Method for Nearest Neighborhood Classification
Nearest prototype methods can be quite successful on many pattern classification problems. In these methods, a collection of prototypes has to be found that accurately represents the input patterns. The classifier then assigns classes based on the nearest prototype in this collection. In this paper, we first use the standard particle swarm optimizer (PSO) algorithm to find those prototypes. Second, we present a new algorithm, called adaptive Michigan PSO (AMPSO) in order to reduce the dimension of the search space and provide more flexibility than the former in this application. AMPSO is based on a different approach to particle swarms as each particle in the swarm represents a single prototype in the solution. The swarm does not converge to a single solution; instead, each particle is a local classifier, and the whole swarm is taken as the solution to the problem. It uses modified PSO equations with both particle competition and cooperation and a dynamic neighborhood. As an additional feature, in AMPSO, the number of prototypes represented in the swarm is able to adapt to the problem, increasing as needed the number of prototypes and classes of the prototypes that make the solution to the problem. We compared the results of the standard PSO and AMPSO in several benchmark problems from the University of California, Irvine, data sets and find that AMPSO always found a better solution than the standard PSO. We also found that it was able to improve the results of the Nearest Neighbor classifiers, and it is also competitive with some of the algorithms most commonly used for classification.This work was supported by the Spanish founded research Project MSTAR::UC3M,
Ref: TIN2008-06491-C04-03 and CAM Project CCG06-UC3M/ESP-0774.Publicad
Evolution of Swarm Robotics Systems with Novelty Search
Novelty search is a recent artificial evolution technique that challenges
traditional evolutionary approaches. In novelty search, solutions are rewarded
based on their novelty, rather than their quality with respect to a predefined
objective. The lack of a predefined objective precludes premature convergence
caused by a deceptive fitness function. In this paper, we apply novelty search
combined with NEAT to the evolution of neural controllers for homogeneous
swarms of robots. Our empirical study is conducted in simulation, and we use a
common swarm robotics task - aggregation, and a more challenging task - sharing
of an energy recharging station. Our results show that novelty search is
unaffected by deception, is notably effective in bootstrapping the evolution,
can find solutions with lower complexity than fitness-based evolution, and can
find a broad diversity of solutions for the same task. Even in non-deceptive
setups, novelty search achieves solution qualities similar to those obtained in
traditional fitness-based evolution. Our study also encompasses variants of
novelty search that work in concert with fitness-based evolution to combine the
exploratory character of novelty search with the exploitatory character of
objective-based evolution. We show that these variants can further improve the
performance of novelty search. Overall, our study shows that novelty search is
a promising alternative for the evolution of controllers for robotic swarms.Comment: To appear in Swarm Intelligence (2013), ANTS Special Issue. The final
publication will be available at link.springer.co
- âŠ