3,055 research outputs found
Complexity of Prioritized Default Logics
In default reasoning, usually not all possible ways of resolving conflicts
between default rules are acceptable. Criteria expressing acceptable ways of
resolving the conflicts may be hardwired in the inference mechanism, for
example specificity in inheritance reasoning can be handled this way, or they
may be given abstractly as an ordering on the default rules. In this article we
investigate formalizations of the latter approach in Reiter's default logic.
Our goal is to analyze and compare the computational properties of three such
formalizations in terms of their computational complexity: the prioritized
default logics of Baader and Hollunder, and Brewka, and a prioritized default
logic that is based on lexicographic comparison. The analysis locates the
propositional variants of these logics on the second and third levels of the
polynomial hierarchy, and identifies the boundary between tractable and
intractable inference for restricted classes of prioritized default theories
An Incremental Model of Anaphora and Reference Resolution Based on Resource Situations
Notwithstanding conclusive psychological and corpus evidence that at least some aspects of anaphoric and referential interpretation take place incrementally, and the existence of some computational models of incremental reference resolution, many aspects of the linguistics of incremental reference interpretation still have to be better understood. We propose a model of incremental reference interpretation based on Loebner’s theory of definiteness and on the theory of anaphoric accessibility via resource situations developed in Situation Semantics, and show how this model can account for a variety of psychological results about incremental reference interpretation
Answer Sets for Consistent Query Answering in Inconsistent Databases
A relational database is inconsistent if it does not satisfy a given set of
integrity constraints. Nevertheless, it is likely that most of the data in it
is consistent with the constraints. In this paper we apply logic programming
based on answer sets to the problem of retrieving consistent information from a
possibly inconsistent database. Since consistent information persists from the
original database to every of its minimal repairs, the approach is based on a
specification of database repairs using disjunctive logic programs with
exceptions, whose answer set semantics can be represented and computed by
systems that implement stable model semantics. These programs allow us to
declare persistence by defaults and repairing changes by exceptions. We
concentrate mainly on logic programs for binary integrity constraints, among
which we find most of the integrity constraints found in practice.Comment: 34 page
Borhan: A Novel System for Prioritized Default Logic
Prioritized Default Logic presents an optimal solution for addressing
real-world problems characterized by incomplete information and the need to
establish preferences among diverse scenarios. Although it has reached great
success in the theoretical aspect, its practical implementation has received
less attention. In this article, we introduce Borhan, a system designed and
created for prioritized default logic reasoning. To create an effective system,
we have refined existing default logic definitions, including the extension
concept, and introduced novel concepts. In addition to its theoretical merits,
Borhan proves its practical utility by efficiently addressing a range of
prioritized default logic problems. In addition, one of the advantages of our
system is its ability to both store and report the explanation path for any
inferred triple, enhancing transparency and interpretability. Borhan is offered
as an open-source system, implemented in Python, and even offers a simplified
Java version as a plugin for the Protege ontology editor. Borhan thus
represents a significant step forward in bridging the gap between the
theoretical foundations of default logic and its real-world applications
Monitoring Computer Systems: An Intelligent Approach
Monitoring modern computer systems is increasingly difficult due to their peculiar characteristics. To cope with this situation, the dissertation develops an approach to intelligent monitoring. The resulting model consists of three major designs: representing targets, controlling data collection, and autonomously refining monitoring performance. The model explores a more declarative object-oriented model by introducing virtual objects to dynamically compose abstract representations, while it treats conventional hard-wired hierarchies and predefined object classes as primitive structures. Taking the representational framework as a reasoning bed, the design for controlling mechanisms adopts default reasoning backed up with ordered constraints, so that the amount of data collected, levels of details, semantics, and resolution of observation can be appropriately controlled. The refining mechanisms classify invoked knowledge and update the classified knowledge in terms of the feedback from monitoring. The approach is designed first and then formally specified. Applications of the resulting model are examined and an operational prototype is implemented. Thus the dissertation establishes a basis for an approach to intelligent monitoring, one which would be equipped to deal effectively with the difficulties that arise in monitoring modern computer systems
Prioritized Conditional Imperatives:Problems and a New Proposal
The sentences of deontic logic may be understood as describing what
an agent ought to do when faced with a given set of norms. If these
norms come into conflict, the best the agent can be expected to do
is to follow a maximal subset of the norms. Intuitively, a priority
ordering of the norms can be helpful in determining the relevant
sets and resolve conflicts, but a formal resolution mechanism has
been difficult to provide. In particular, reasoning about
prioritized conditional imperatives is overshadowed by problems such
as the `order puzzle\u27 that are not satisfactorily resolved by
existing approaches. The paper provides a new proposal as to how
these problems may be overcome
A RULE-BASED APPROACH TO ANIMATING MULTI-AGENT ENVIRONMENTS
This dissertation describes ESCAPE (Expert Systems in Computer Animation Production
Environments), a multi-agent animation system for building domain-oriented, rule-based
visual programming environments.
Much recent work in computer graphics has been concerned with producing
behavioural animations of artificial life-forms mainly based on algorithmic approaches.
This research indicates how, by adding an inference engine and rules that describe such
behaviour, traditional computer animation environments can be enhanced.
The comparison between using algorithmic approaches and using a rule-based
approach for representing multi-agent worlds is not based upon their respective claims
to completeness, but rather on the ease with which end users may express their
knowledge and control their animations with a minimum of technical knowledge.
An environment for the design of computer animations incorporating an expert
system approach is described. In addition to direct manipulation of objects on the
screen, the environment allows users to describe behavioural rules based upon both the
physical and non-physical attributes of objects. These rules can be interpreted to
suggest the transition from stage to stage or to automatically produce a longer
animation. The output from the system can be integrated into a commercially available
3D modelling and rendering package.
Experience indicates that a hybrid environment, mixing algorithmic and rule-based
approaches, would be very promising and offer benefits in application areas such
as creating realistic background scenes and modelling human beings or animals either
singly or in groups.
A prototype evaluation system and three different domains are described and
illustrated with preliminary animated images
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