114 research outputs found

    EXPANSION IN VALORIZATION BASED CONFINING

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    Colorization is a process of adding colors to a black and white image. The main task in colorization based compression is to automatically extract these few representative pixels in the encoder. In other words, the encoder selects the pixels required for the colorization process, which are called representative pixels (RP) and maintains the color information only for these RP. The position vectors and the chrominance values are sent to the decoder only for the RP set together with the luminance channel, which is compressed by conventional compression techniques. Then, the decoder restores the color information for the remaining pixels using colorization methods

    Image Compression by Learning to Minimize the Total Error

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    Artificial Intelligence in the Creative Industries: A Review

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    This paper reviews the current state of the art in Artificial Intelligence (AI) technologies and applications in the context of the creative industries. A brief background of AI, and specifically Machine Learning (ML) algorithms, is provided including Convolutional Neural Network (CNNs), Generative Adversarial Networks (GANs), Recurrent Neural Networks (RNNs) and Deep Reinforcement Learning (DRL). We categorise creative applications into five groups related to how AI technologies are used: i) content creation, ii) information analysis, iii) content enhancement and post production workflows, iv) information extraction and enhancement, and v) data compression. We critically examine the successes and limitations of this rapidly advancing technology in each of these areas. We further differentiate between the use of AI as a creative tool and its potential as a creator in its own right. We foresee that, in the near future, machine learning-based AI will be adopted widely as a tool or collaborative assistant for creativity. In contrast, we observe that the successes of machine learning in domains with fewer constraints, where AI is the `creator', remain modest. The potential of AI (or its developers) to win awards for its original creations in competition with human creatives is also limited, based on contemporary technologies. We therefore conclude that, in the context of creative industries, maximum benefit from AI will be derived where its focus is human centric -- where it is designed to augment, rather than replace, human creativity

    Transform recipes for efficient cloud photo enhancement

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    Cloud image processing is often proposed as a solution to the limited computing power and battery life of mobile devices: it allows complex algorithms to run on powerful servers with virtually unlimited energy supply. Unfortunately, this overlooks the time and energy cost of uploading the input and downloading the output images. When transfer overhead is accounted for, processing images on a remote server becomes less attractive and many applications do not benefit from cloud offloading. We aim to change this in the case of image enhancements that preserve the overall content of an image. Our key insight is that, in this case, the server can compute and transmit a description of the transformation from input to output, which we call a transform recipe. At equivalent quality, our recipes are much more compact than JPEG images: this reduces the client's download. Furthermore, recipes can be computed from highly compressed inputs which significantly reduces the data uploaded to the server. The client reconstructs a high-fidelity approximation of the output by applying the recipe to its local high-quality input. We demonstrate our results on 168 images and 10 image processing applications, showing that our recipes form a compact representation for a diverse set of image filters. With an equivalent transmission budget, they provide higher-quality results than JPEG-compressed input/output images, with a gain of the order of 10 dB in many cases. We demonstrate the utility of recipes on a mobile phone by profiling the energy consumption and latency for both local and cloud computation: a transform recipe-based pipeline runs 2--4x faster and uses 2--7x less energy than local or naive cloud computation.Qatar Computing Research InstituteUnited States. Defense Advanced Research Projects Agency (Agreement FA8750-14-2-0009)Stanford University. Stanford Pervasive Parallelism LaboratoryAdobe System

    Sparse modelling of natural images and compressive sensing

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    This thesis concerns the study of the statistics of natural images and compressive sensing for two main objectives: 1) to extend our understanding of the regularities exhibited by natural images of the visual world we regularly view around us, and 2) to incorporate this knowledge into image processing applications. Previous work on image statistics has uncovered remarkable behavior of the dis tributions obtained from filtering natural images. Typically we observe high kurtosis, non-Gaussian distributions with sharp central cusps, which are called sparse in the literature. These results have become an accepted fact through empirical findings us ing zero mean filters on many different databases of natural scenes. The observations have played an important role in computational and biological applications, where re searchers have sought to understand visual processes through studying the statistical properties of the objects that are being observed. Interestingly, such results on sparse distributions also share elements with the emerging field of compressive sensing. This is a novel sampling protocol where one seeks to measure a signal in already com pressed format through randomised projections, while the recovery algorithm consists of searching for a constrained solution with the sparsest transformed coefficients. In view of prior art, we extend our knowledge of image statistics from the monochrome domain into the colour domain. We study sparse response distributions of filters constructed on colour channels and observe the regularity of the distributions across diverse datasets of natural images. Several solutions to image processing problems emerge from the incorporation of colour statistics as prior information. We give a Bayesian treatment to the problem of colorizing natural gray images, and formulate image compression schemes using elements of compressive sensing and sparsity. We also propose a denoising algorithm that utilises the sparse filter responses as a regular- isation function for the effective attenuation of Gaussian and impulse noise in images. The results emanating from this body of work illustrate how the statistics of natural images, when incorporated with Bayesian inference and sparse recovery, can have deep implications for image processing applications

    Taming Reversible Halftoning via Predictive Luminance

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    Traditional halftoning usually drops colors when dithering images with binary dots, which makes it difficult to recover the original color information. We proposed a novel halftoning technique that converts a color image into a binary halftone with full restorability to its original version. Our novel base halftoning technique consists of two convolutional neural networks (CNNs) to produce the reversible halftone patterns, and a noise incentive block (NIB) to mitigate the flatness degradation issue of CNNs. Furthermore, to tackle the conflicts between the blue-noise quality and restoration accuracy in our novel base method, we proposed a predictor-embedded approach to offload predictable information from the network, which in our case is the luminance information resembling from the halftone pattern. Such an approach allows the network to gain more flexibility to produce halftones with better blue-noise quality without compromising the restoration quality. Detailed studies on the multiple-stage training method and loss weightings have been conducted. We have compared our predictor-embedded method and our novel method regarding spectrum analysis on halftone, halftone accuracy, restoration accuracy, and the data embedding studies. Our entropy evaluation evidences our halftone contains less encoding information than our novel base method. The experiments show our predictor-embedded method gains more flexibility to improve the blue-noise quality of halftones and maintains a comparable restoration quality with a higher tolerance for disturbances.Comment: to be published in IEEE Transactions on Visualization and Computer Graphic

    An evaluation of partial differential equations based digital inpainting algorithms

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    Partial Differential equations (PDEs) have been used to model various phenomena/tasks in different scientific and engineering endeavours. This thesis is devoted to modelling image inpainting by numerical implementations of certain PDEs. The main objectives of image inpainting include reconstructing damaged parts and filling-in regions in which data/colour information are missing. Different automatic and semi-automatic approaches to image inpainting have been developed including PDE-based, texture synthesis-based, exemplar-based, and hybrid approaches. Various challenges remain unresolved in reconstructing large size missing regions and/or missing areas with highly textured surroundings. Our main aim is to address such challenges by developing new advanced schemes with particular focus on using PDEs of different orders to preserve continuity of textural and geometric information in the surrounding of missing regions. We first investigated the problem of partial colour restoration in an image region whose greyscale channel is intact. A PDE-based solution is known that is modelled as minimising total variation of gradients in the different colour channels. We extend the applicability of this model to partial inpainting in other 3-channels colour spaces (such as RGB where information is missing in any of the two colours), simply by exploiting the known linear/affine relationships between different colouring models in the derivation of a modified PDE solution obtained by using the Euler-Lagrange minimisation of the corresponding gradient Total Variation (TV). We also developed two TV models on the relations between greyscale and colour channels using the Laplacian operator and the directional derivatives of gradients. The corresponding Euler-Lagrange minimisation yields two new PDEs of different orders for partial colourisation. We implemented these solutions in both spatial and frequency domains. We measure the success of these models by evaluating known image quality measures in inpainted regions for sufficiently large datasets and scenarios. The results reveal that our schemes compare well with existing algorithms, but inpainting large regions remains a challenge. Secondly, we investigate the Total Inpainting (TI) problem where all colour channels are missing in an image region. Reviewing and implementing existing PDE-based total inpainting methods reveal that high order PDEs, applied to each colour channel separately, perform well but are influenced by the size of the region and the quantity of texture surrounding it. Here we developed a TI scheme that benefits from our partial inpainting approach and apply two PDE methods to recover the missing regions in the image. First, we extract the (Y, Cb, Cr) of the image outside the missing region, apply the above PDE methods for reconstructing the missing regions in the luminance channel (Y), and then use the colourisation method to recover the missing (Cb, Cr) colours in the region. We shall demonstrate that compared to existing TI algorithms, our proposed method (using 2 PDE methods) performs well when tested on large datasets of natural and face images. Furthermore, this helps understanding of the impact of the texture in the surrounding areas on inpainting and opens new research directions. Thirdly, we investigate existing Exemplar-Based Inpainting (EBI) methods that do not use PDEs but simultaneously propagate the texture and structure into the missing region by finding similar patches within the rest of image and copying them into the boundary of the missing region. The order of patch propagation is determined by a priority function, and the similarity is determined by matching criteria. We shall exploit recently emerging Topological Data Analysis (TDA) tools to create innovative EBI schemes, referred to as TEBI. TDA studies shapes of data/objects to quantify image texture in terms of connectivity and closeness properties of certain data landmarks. Such quantifications help determine the appropriate size of patch propagation and will be used to modify the patch propagation priority function using the geometrical properties of curvature of isophotes, and to improve the matching criteria of patches by calculating the correlation coefficients from the spatial, gradient and Laplacian domains. The performance of this TEBI method will be tested by applying it to natural dataset images, resulting in improved inpainting when compared with other EBI methods. Fourthly, the recent hybrid-based inpainting techniques are reviewed and a number of highly performing innovative hybrid techniques that combine the use of high order PDE methods with the TEBI method for the simultaneous rebuilding of the missing texture and structure regions in an image are proposed. Such a hybrid scheme first decomposes the image into texture and structure components, and then the missing regions in these components are recovered by TEBI and PDE based methods respectively. The performance of our hybrid schemes will be compared with two existing hybrid algorithms. Fifthly, we turn our attention to inpainting large missing regions, and develop an innovative inpainting scheme that uses the concept of seam carving to reduce this problem to that of inpainting a smaller size missing region that can be dealt with efficiently using the inpainting schemes developed above. Seam carving resizes images based on content-awareness of the image for both reduction and expansion without affecting those image regions that have rich information. The missing region of the seam-carved version will be recovered by the TEBI method, original image size is restored by adding the removed seams and the missing parts of the added seams are then repaired using a high order PDE inpainting scheme. The benefits of this approach in dealing with large missing regions are demonstrated. The extensive performance testing of the developed inpainting methods shows that these methods significantly outperform existing inpainting methods for such a challenging task. However, the performance is still not acceptable in recovering large missing regions in high texture and structure images, and hence we shall identify remaining challenges to be investigated in the future. We shall also extend our work by investigating recently developed deep learning based image/video colourisation, with the aim of overcoming its limitations and shortcoming. Finally, we should also describe our on-going research into using TDA to detect recently growing serious “malicious” use of inpainting to create Fake images/videos

    Perceptually inspired image estimation and enhancement

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Brain and Cognitive Sciences, 2009.Includes bibliographical references (p. 137-144).In this thesis, we present three image estimation and enhancement algorithms inspired by human vision. In the first part of the thesis, we propose an algorithm for mapping one image to another based on the statistics of a training set. Many vision problems can be cast as image mapping problems, such as, estimating reflectance from luminance, estimating shape from shading, separating signal and noise, etc. Such problems are typically under-constrained, and yet humans are remarkably good at solving them. Classic computational theories about the ability of the human visual system to solve such under-constrained problems attribute this feat to the use of some intuitive regularities of the world, e.g., surfaces tend to be piecewise constant. In recent years, there has been considerable interest in deriving more sophisticated statistical constraints from natural images, but because of the high-dimensional nature of images, representing and utilizing the learned models remains a challenge. Our techniques produce models that are very easy to store and to query. We show these techniques to be effective for a number of applications: removing noise from images, estimating a sharp image from a blurry one, decomposing an image into reflectance and illumination, and interpreting lightness illusions. In the second part of the thesis, we present an algorithm for compressing the dynamic range of an image while retaining important visual detail. The human visual system confronts a serious challenge with dynamic range, in that the physical world has an extremely high dynamic range, while neurons have low dynamic ranges.(cont.) The human visual system performs dynamic range compression by applying automatic gain control, in both the retina and the visual cortex. Taking inspiration from that, we designed techniques that involve multi-scale subband transforms and smooth gain control on subband coefficients, and resemble the contrast gain control mechanism in the visual cortex. We show our techniques to be successful in producing dynamic-range-compressed images without compromising the visibility of detail or introducing artifacts. We also show that the techniques can be adapted for the related problem of "companding", in which a high dynamic range image is converted to a low dynamic range image and saved using fewer bits, and later expanded back to high dynamic range with minimal loss of visual quality. In the third part of the thesis, we propose a technique that enables a user to easily localize image and video editing by drawing a small number of rough scribbles. Image segmentation, usually treated as an unsupervised clustering problem, is extremely difficult to solve. With a minimal degree of user supervision, however, we are able to generate selection masks with good quality. Our technique learns a classifier using the user-scribbled pixels as training examples, and uses the classifier to classify the rest of the pixels into distinct classes. It then uses the classification results as per-pixel data terms, combines them with a smoothness term that respects color discontinuities, and generates better results than state-of-art algorithms for interactive segmentation.by Yuanzhen Li.Ph.D
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