23,650 research outputs found

    Visual Acquaintance, Action & The Explanatory Gap

    Get PDF
    Much attention has recently been paid to the idea, which I label ‘External World Acquaintance’ (EWA), that the phenomenal character of perceptual experience is partially constituted by external features. One motivation for EWA which has received relatively little discussion is its alleged ability to help deal with the ‘Explanatory Gap’ (e.g. Fish 2008, 2009, Langsam 2011, Allen 2016). I provide a reformulation of this general line of thought, which makes clearer how and when EWA could help to explain the specific phenomenal nature of visual experience. In particular, I argue that by focusing on the different kinds of perceptual actions that are available in the case of visual spatial vs. colour perception, we get a natural explanation for why we should expect the specific nature of colour phenomenology to remain less readily intelligible than the specific nature of visual spatial phenomenology

    PoN-S : a systematic approach for applying the Physics of Notation (PoN)

    Get PDF
    Visual Modeling Languages (VMLs) are important instruments of communication between modelers and stakeholders. Thus, it is important to provide guidelines for designing VMLs. The most widespread approach for analyzing and designing concrete syntaxes for VMLs is the so-called Physics of Notation (PoN). PoN has been successfully applied in the analysis of several VMLs. However, despite its popularity, the application of PoN principles for designing VMLs has been limited. This paper presents a systematic approach for applying PoN in the design of the concrete syntax of VMLs. We propose here a design process establishing activities to be performed, their connection to PoN principles, as well as criteria for grouping PoN principles that guide this process. Moreover, we present a case study in which a visual notation for representing Ontology Pattern Languages is designed

    Tracing postrepresentational visions of the city: representing the unrepresentable Skateworlds of Tyneside

    Get PDF
    In any visualisation of the city more is left unseen than made visible. Contemporary visualisations of the city are increasingly influenced by quantification, and thus anything which cannot be quantified is hidden. In contrast, we explore the use of ‘lo-fi’, doodled, participatory maps made by skateboarders in Tyneside, England, as a means to represent their cityscape. Drawing on established work an skateboarding and recent developments in cartography, we argue that skateboarders understand the city from a postrepresentational perspective. Such a framing presents a series of challenges to map their worlds which we explore through a processual account of our mapmaking practice. In this process we chart how skateboarders’ mappings became part of a more significant interplay of performance, identity, visualisation, and exhibition. The paper makes contributions to the emerging field of postrepresentational cartography and argues that its processual focus provides useful tools to understand how visions of the city are produced

    Consciousness and Knowledge

    Get PDF
    This chapter focuses on the relationship between consciousness and knowledge, and in particular on the role perceptual consciousness might play in justifying beliefs about the external world. We outline a version of phenomenal dogmatism according to which perceptual experiences immediately, prima facie justify certain select parts of their content, and do so in virtue of their having a distinctive phenomenology with respect to those contents. Along the way we take up various issues in connection with this core theme, including the possibility of immediate justification, the dispute between representational and relational views of perception, the epistemic significance of cognitive penetration, the question of whether perceptual experiences are composed of more basic sensations and seemings, and questions about the existence and epistemic significance of high-level content. In a concluding section we briefly consider how some of the topics pursued here might generalize beyond perception

    Painting and Language: A Pictoral Syntax of Shapes

    Get PDF
    In previous articles, the author proposed that paintings can have syntactic rules. In this article he develops his proposal further and shows that shapes act as syntactic elements in the languages of painting styles. He meets Nelson Goodman\u27s objections to his proposal by showing that shapes meet the criterion of syntactic discreteness proposed by the latter to separate linguistic from other symbolic systems. His approach is to specify style as the domain of a language of painting, to show that style is syntactical and to argue that shapes are the primitive syntactic elements of style. His essay relates current research on the development of syntax for picture-reading machines to the question of syntax for paintings

    Perceptual Consciousness as a Mental Activity

    Get PDF
    I argue that perceptual consciousness is constituted by a mental activity. The mental activity in question is the activity of employing perceptual capacities, such as discriminatory, selective capacities. This is a radical view, but I hope to make it plausible. In arguing for this mental activist view, I reject orthodox views on which perceptual consciousness is analyzed in terms of peculiar entities, such as, phenomenal properties, external mind-independent properties, propositions, sense-data, qualia, or intentional objects

    Langer and Hofstadter on Painting and Language: A Critique

    Get PDF

    Towards a framework for investigating tangible environments for learning

    Get PDF
    External representations have been shown to play a key role in mediating cognition. Tangible environments offer the opportunity for novel representational formats and combinations, potentially increasing representational power for supporting learning. However, we currently know little about the specific learning benefits of tangible environments, and have no established framework within which to analyse the ways that external representations work in tangible environments to support learning. Taking external representation as the central focus, this paper proposes a framework for investigating the effect of tangible technologies on interaction and cognition. Key artefact-action-representation relationships are identified, and classified to form a structure for investigating the differential cognitive effects of these features. An example scenario from our current research is presented to illustrate how the framework can be used as a method for investigating the effectiveness of differential designs for supporting science learning

    The Changing Features and Functions of Funeral Art Forms in Ibibio Land of Nigeria

    Get PDF
    Ibibio funeral art form has developed with the ethnic belief system of ancestral veneration. It has been marked with distinctive indigenization of spatial symbolization of forms to the creation of “nwommo” and cement tomb stone in their quest for relevance as an art form. The study was guided by following cardinal objectives; to identify and classify Ibibio funeral art forms according to their form and functions, to justify them as artworks, to mirror their changing features and functions through the influence of Christianity, to achieve the objectives of the study. Primary and secondary sources of information were used as well as photographic materials that captured the various changing features over the period under review. Iconographical analysis, aesthetic value and social function of these funeral art forms have shown that they satisfy the condition as an art form. Keywords
    • 

    corecore