62,767 research outputs found

    Operating-system support for distributed multimedia

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    Multimedia applications place new demands upon processors, networks and operating systems. While some network designers, through ATM for example, have considered revolutionary approaches to supporting multimedia, the same cannot be said for operating systems designers. Most work is evolutionary in nature, attempting to identify additional features that can be added to existing systems to support multimedia. Here we describe the Pegasus project's attempt to build an integrated hardware and operating system environment from\ud the ground up specifically targeted towards multimedia

    An operating system for future aerospace vehicle computer systems

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    The requirements for future aerospace vehicle computer operating systems are examined in this paper. The computer architecture is assumed to be distributed with a local area network connecting the nodes. Each node is assumed to provide a specific functionality. The network provides for communication so that the overall tasks of the vehicle are accomplished. The O/S structure is based upon the concept of objects. The mechanisms for integrating node unique objects with node common objects in order to implement both the autonomy and the cooperation between nodes is developed. The requirements for time critical performance and reliability and recovery are discussed. Time critical performance impacts all parts of the distributed operating system; e.g., its structure, the functional design of its objects, the language structure, etc. Throughout the paper the tradeoffs - concurrency, language structure, object recovery, binding, file structure, communication protocol, programmer freedom, etc. - are considered to arrive at a feasible, maximum performance design. Reliability of the network system is considered. A parallel multipath bus structure is proposed for the control of delivery time for time critical messages. The architecture also supports immediate recovery for the time critical message system after a communication failure

    Flexible Sensor Network Reprogramming for Logistics

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    Besides the currently realized applications, Wireless Sensor Networks can be put to use in logistics processes. However, doing so requires a level of flexibility and safety not provided by the current WSN software platforms. This paper discusses a logistics scenario, and presents SensorScheme, a runtime environment used to realize this scenario, based on semantics of the Scheme programming language. SensorScheme is a general purpose WSN platform, providing dynamic reprogramming, memory safety (sandboxing), blocking I/O, marshalled communication, compact code transport. It improves on the state of the art by making better use of the little available memory, thereby providing greater capability in terms of program size and complexity. We illustrate the use of our platform with some application examples, and provide experimental results to show its compactness, speed of operation and energy efficiency

    Deep Space Network information system architecture study

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    The purpose of this article is to describe an architecture for the Deep Space Network (DSN) information system in the years 2000-2010 and to provide guidelines for its evolution during the 1990s. The study scope is defined to be from the front-end areas at the antennas to the end users (spacecraft teams, principal investigators, archival storage systems, and non-NASA partners). The architectural vision provides guidance for major DSN implementation efforts during the next decade. A strong motivation for the study is an expected dramatic improvement in information-systems technologies, such as the following: computer processing, automation technology (including knowledge-based systems), networking and data transport, software and hardware engineering, and human-interface technology. The proposed Ground Information System has the following major features: unified architecture from the front-end area to the end user; open-systems standards to achieve interoperability; DSN production of level 0 data; delivery of level 0 data from the Deep Space Communications Complex, if desired; dedicated telemetry processors for each receiver; security against unauthorized access and errors; and highly automated monitor and control

    SGXIO: Generic Trusted I/O Path for Intel SGX

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    Application security traditionally strongly relies upon security of the underlying operating system. However, operating systems often fall victim to software attacks, compromising security of applications as well. To overcome this dependency, Intel introduced SGX, which allows to protect application code against a subverted or malicious OS by running it in a hardware-protected enclave. However, SGX lacks support for generic trusted I/O paths to protect user input and output between enclaves and I/O devices. This work presents SGXIO, a generic trusted path architecture for SGX, allowing user applications to run securely on top of an untrusted OS, while at the same time supporting trusted paths to generic I/O devices. To achieve this, SGXIO combines the benefits of SGX's easy programming model with traditional hypervisor-based trusted path architectures. Moreover, SGXIO can tweak insecure debug enclaves to behave like secure production enclaves. SGXIO surpasses traditional use cases in cloud computing and makes SGX technology usable for protecting user-centric, local applications against kernel-level keyloggers and likewise. It is compatible to unmodified operating systems and works on a modern commodity notebook out of the box. Hence, SGXIO is particularly promising for the broad x86 community to which SGX is readily available.Comment: To appear in CODASPY'1

    Creating a Distributed Programming System Using the DSS: A Case Study of OzDSS

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    This technical report describes the integration of the Distribution Subsystem (DSS) to the programming system Mozart. The result, OzDSS, is described in detail. Essential when coupling a programming system to the DSS is how the internal model of threads and language entities are mapped to the abstract entities of the DSS. The model of threads and language entities of Mozart is described at a detailed level to explain the design choices made when developing the code that couples the DSS to Mozart. To show the challenges associated with different thread implementations, the C++DSS system is introduced. C++DSS is a C++ library which uses the DSS to implement different types of distributed language entities in the form of C++ classes. Mozart emulates threads, thus there is no risk of multiple threads accessing the DSS simultaneously. C++DSS, on the other hand, makes use of POSIX threads, thus simultaneous access to the DSS from multiple POSIX threads can happen. The fundamental differences in how threads are treated in a system that emulates threads (Mozart) to a system that make use of native-threads~(C++DSS) is discussed. The paper is concluded by a performance comparison between the OzDSS system and other distributed programming systems. We see that the OzDSS system outperforms ``industry grade'' Java-RMI and Java-CORBA implementations

    Advanced information processing system: Inter-computer communication services

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    The purpose is to document the functional requirements and detailed specifications for the Inter-Computer Communications Services (ICCS) of the Advanced Information Processing System (AIPS). An introductory section is provided to outline the overall architecture and functional requirements of the AIPS and to present an overview of the ICCS. An overview of the AIPS architecture as well as a brief description of the AIPS software is given. The guarantees of the ICCS are provided, and the ICCS is described as a seven-layered International Standards Organization (ISO) Model. The ICCS functional requirements, functional design, and detailed specifications as well as each layer of the ICCS are also described. A summary of results and suggestions for future work are presented

    DNET: A communications facility for distributed heterogeneous computing

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    This document describes DNET, a heterogeneous data communications networking facility. DNET allows programs operating on hosts on dissimilar networks to communicate with one another without concern for computer hardware, network protocol, or operating system differences. The overall DNET network is defined as the collection of host machines/networks on which the DNET software is operating. Each underlying network is considered a DNET 'domain'. Data communications service is provided between any two processes on any two hosts on any of the networks (domains) that may be reached via DNET. DNET provides protocol transparent, reliable, streaming data transmission between hosts (restricted, initially to DECnet and TCP/IP networks). DNET also provides variable length datagram service with optional return receipts
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