1,534 research outputs found

    Topology design for time-varying networks

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    Traditional wireless networks seek to support end-to-end communication through either a single-hop wireless link to infrastructure or multi-hop wireless path to some destination. However, in some wireless networks (such as delay tolerant networks, or mobile social networks), due to sparse node distribution, node mobility, and time-varying network topology, end-to-end paths between the source and destination are not always available. In such networks, the lack of continuous connectivity, network partitioning, and long delays make design of network protocols very challenging. Previous DTN or time-varying network research mainly focuses on routing and information propagation. However, with large number of wireless devices' participation, and a lot of network functionality depends on the topology, how to maintain efficient and dynamic topology of a time-varying network becomes crucial. In this dissertation, I model a time-evolving network as a directed time-space graph which includes both spacial and temporal information of the network, then I study various topology control problems with such time-space graphs. First, I study the basic topology design problem where the links of the network are reliable. It aims to build a sparse structure from the original time-space graph such that (1) the network is still connected over time and/or supports efficient routing between any two nodes; (2) the total cost of the structure is minimized. I first prove that this problem is NP-hard, and then propose several greedy-based methods as solutions. Second, I further study a cost-efficient topology design problem, which not only requires the above two objective, but also guarantees that the spanning ratio of the topology is bounded by a given threshold. This problem is also NP-hard, and I give several greedy algorithms to solve it. Last, I consider a new topology design problem by relaxing the assumption of reliable links. Notice that in wireless networks the topologies are not quit predictable and the links are often unreliable. In this new model, each link has a probability to reflect its reliability. The new reliable topology design problem aims to build a sparse structure from the original space-time graph such that (1) for any pair of devices, there is a space-time path connecting them with the reliability larger than a required threshold; (2) the total cost of the structure is minimized. Several heuristics are proposed, which can significantly reduce the total cost of the topology while maintain the connectivity or reliability over time. Extensive simulations on both random networks and real-life tracing data have been conducted, and results demonstrate the efficiency of the proposed methods

    End-to-End Resilience Mechanisms for Network Transport Protocols

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    The universal reliance on and hence the need for resilience in network communications has been well established. Current transport protocols are designed to provide fixed mechanisms for error remediation (if any), using techniques such as ARQ, and offer little or no adaptability to underlying network conditions, or to different sets of application requirements. The ubiquitous TCP transport protocol makes too many assumptions about underlying layers to provide resilient end-to-end service in all network scenarios, especially those which include significant heterogeneity. Additionally the properties of reliability, performability, availability, dependability, and survivability are not explicitly addressed in the design, so there is no support for resilience. This dissertation presents considerations which must be taken in designing new resilience mechanisms for future transport protocols to meet service requirements in the face of various attacks and challenges. The primary mechanisms addressed include diverse end-to-end paths, and multi-mode operation for changing network conditions

    Tractable reliable communication in compromised networks

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    Reliable communication is a fundamental primitive in distributed systems prone to Byzantine (i.e. arbitrary, and possibly malicious) failures to guarantee the integrity, delivery, and authorship of the messages exchanged between processes. Its practical adoption strongly depends on the system assumptions. Several solutions have been proposed so far in the literature implementing such a primitive, but some lack in scalability and/or demand topological network conditions computationally hard to be verified. This thesis aims to investigate and address some of the open problems and challenges implementing such a communication primitive. Specifically, we analyze how a reliable communication primitive can be implemented in 1) a static distributed system where a subset of processes is compromised, 2) a dynamic distributed system where part of the processes is Byzantine faulty, and 3) a static distributed system where every process can be compromised and recover. We define several more efficient protocols and we characterize alternative network conditions guaranteeing their correctness

    Consensus in Networks Prone to Link Failures

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    We consider deterministic distributed algorithms solving Consensus in synchronous networks of arbitrary topologies. Links are prone to failures. Agreement is understood as holding in each connected component of a network obtained by removing faulty links. We introduce the concept of stretch, which is a function of the number of connected components of a network and their respective diameters. Fast and early-stopping algorithms solving Consensus are defined by referring to stretch resulting in removing faulty links. We develop algorithms that rely only on nodes knowing their own names and the ability to associate communication with local ports. A network has nn nodes and it starts with mm functional links. We give a general algorithm operating in time nn that uses messages of O(log⁥n)O(\log n) bits. If we additionally restrict executions to be subject to a bound Λ\Lambda on stretch, then there is a fast algorithm solving Consensus in time O(Λ)O(\Lambda) using messages of O(log⁥n)O(\log n) bits. Let λ\lambda be an unknown stretch occurring in an execution; we give an algorithm working in time (λ+2)3(\lambda+2)^3 and using messages of O(nlog⁥n)O(n\log n) bits. We show that Consensus can be solved in the optimal O(λ)O(\lambda) time, but at the cost of increasing message size to O(mlog⁥n)O(m\log n). We also demonstrate how to solve Consensus by an algorithm that uses only O(n)O(n) non-faulty links and works in time O(nm)O(n m), while nodes start with their ports mapped to neighbors and messages carry O(mlog⁥n)O(m\log n) bits. We prove lower bounds on performance of Consensus solutions that refer to parameters of evolving network topologies and the knowledge available to nodes

    Dtn and non-dtn routing protocols for inter-cubesat communications: A comprehensive survey

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    CubeSats, which are limited by size and mass, have limited functionality. These miniaturised satellites suffer from a low power budget, short radio range, low transmission speeds, and limited data storage capacity. Regardless of these limitations, CubeSats have been deployed to carry out many research missions, such as gravity mapping and the tracking of forest fires. One method of increasing their functionality and reducing their limitations is to form CubeSat networks, or swarms, where many CubeSats work together to carry out a mission. Nevertheless, the network might have intermittent connectivity and, accordingly, data communication becomes challenging in such a disjointed network where there is no contemporaneous path between source and destination due to satellites’ mobility pattern and given the limitations of range. In this survey, various inter-satellite routing protocols that are Delay Tolerant (DTN) and Non Delay Tolerant (Non-DTN) are considered. DTN routing protocols are considered for the scenarios where the network is disjointed with no contemporaneous path between a source and a destination. We qualitatively compare all of the above routing protocols to highlight the positive and negative points under different network constraints. We conclude that the performance of routing protocols used in aerospace communications is highly dependent on the evolving topology of the network over time. Additionally, the Non-DTN routing protocols will work efficiently if the network is dense enough to establish reliable links between CubeSats. Emphasis is also given to network capacity in terms of how buffer, energy, bandwidth, and contact duration influence the performance of DTN routing protocols, where, for example, flooding-based DTN protocols can provide superior performance in terms of maximizing delivery ratio and minimizing a delivery delay. However, such protocols are not suitable for CubeSat networks, as they harvest the limited resources of these tiny satellites and they are contrasted with forwarding-based DTN routing protocols, which are resource-friendly and produce minimum overheads on the cost of degraded delivery probability. From the literature, we found that quota-based DTN routing protocols can provide the necessary balance between delivery delay and overhead costs in many CubeSat missions
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