5,291 research outputs found

    Towards delay-aware container-based Service Function Chaining in Fog Computing

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    Recently, the fifth-generation mobile network (5G) is getting significant attention. Empowered by Network Function Virtualization (NFV), 5G networks aim to support diverse services coming from different business verticals (e.g. Smart Cities, Automotive, etc). To fully leverage on NFV, services must be connected in a specific order forming a Service Function Chain (SFC). SFCs allow mobile operators to benefit from the high flexibility and low operational costs introduced by network softwarization. Additionally, Cloud computing is evolving towards a distributed paradigm called Fog Computing, which aims to provide a distributed cloud infrastructure by placing computational resources close to end-users. However, most SFC research only focuses on Multi-access Edge Computing (MEC) use cases where mobile operators aim to deploy services close to end-users. Bi-directional communication between Edges and Cloud are not considered in MEC, which in contrast is highly important in a Fog environment as in distributed anomaly detection services. Therefore, in this paper, we propose an SFC controller to optimize the placement of service chains in Fog environments, specifically tailored for Smart City use cases. Our approach has been validated on the Kubernetes platform, an open-source orchestrator for the automatic deployment of micro-services. Our SFC controller has been implemented as an extension to the scheduling features available in Kubernetes, enabling the efficient provisioning of container-based SFCs while optimizing resource allocation and reducing the end-to-end (E2E) latency. Results show that the proposed approach can lower the network latency up to 18% for the studied use case while conserving bandwidth when compared to the default scheduling mechanism

    Fog Computing: A Taxonomy, Survey and Future Directions

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    In recent years, the number of Internet of Things (IoT) devices/sensors has increased to a great extent. To support the computational demand of real-time latency-sensitive applications of largely geo-distributed IoT devices/sensors, a new computing paradigm named "Fog computing" has been introduced. Generally, Fog computing resides closer to the IoT devices/sensors and extends the Cloud-based computing, storage and networking facilities. In this chapter, we comprehensively analyse the challenges in Fogs acting as an intermediate layer between IoT devices/ sensors and Cloud datacentres and review the current developments in this field. We present a taxonomy of Fog computing according to the identified challenges and its key features.We also map the existing works to the taxonomy in order to identify current research gaps in the area of Fog computing. Moreover, based on the observations, we propose future directions for research

    Next Generation Cloud Computing: New Trends and Research Directions

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    The landscape of cloud computing has significantly changed over the last decade. Not only have more providers and service offerings crowded the space, but also cloud infrastructure that was traditionally limited to single provider data centers is now evolving. In this paper, we firstly discuss the changing cloud infrastructure and consider the use of infrastructure from multiple providers and the benefit of decentralising computing away from data centers. These trends have resulted in the need for a variety of new computing architectures that will be offered by future cloud infrastructure. These architectures are anticipated to impact areas, such as connecting people and devices, data-intensive computing, the service space and self-learning systems. Finally, we lay out a roadmap of challenges that will need to be addressed for realising the potential of next generation cloud systems.Comment: Accepted to Future Generation Computer Systems, 07 September 201

    ENORM: A Framework For Edge NOde Resource Management

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    Current computing techniques using the cloud as a centralised server will become untenable as billions of devices get connected to the Internet. This raises the need for fog computing, which leverages computing at the edge of the network on nodes, such as routers, base stations and switches, along with the cloud. However, to realise fog computing the challenge of managing edge nodes will need to be addressed. This paper is motivated to address the resource management challenge. We develop the first framework to manage edge nodes, namely the Edge NOde Resource Management (ENORM) framework. Mechanisms for provisioning and auto-scaling edge node resources are proposed. The feasibility of the framework is demonstrated on a PokeMon Go-like online game use-case. The benefits of using ENORM are observed by reduced application latency between 20% - 80% and reduced data transfer and communication frequency between the edge node and the cloud by up to 95\%. These results highlight the potential of fog computing for improving the quality of service and experience.Comment: 14 pages; accepted to IEEE Transactions on Services Computing on 12 September 201

    Algorithms for advance bandwidth reservation in media production networks

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    Media production generally requires many geographically distributed actors (e.g., production houses, broadcasters, advertisers) to exchange huge amounts of raw video and audio data. Traditional distribution techniques, such as dedicated point-to-point optical links, are highly inefficient in terms of installation time and cost. To improve efficiency, shared media production networks that connect all involved actors over a large geographical area, are currently being deployed. The traffic in such networks is often predictable, as the timing and bandwidth requirements of data transfers are generally known hours or even days in advance. As such, the use of advance bandwidth reservation (AR) can greatly increase resource utilization and cost efficiency. In this paper, we propose an Integer Linear Programming formulation of the bandwidth scheduling problem, which takes into account the specific characteristics of media production networks, is presented. Two novel optimization algorithms based on this model are thoroughly evaluated and compared by means of in-depth simulation results
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