580,269 research outputs found

    Potentials of Mean Force for Protein Structure Prediction Vindicated, Formalized and Generalized

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    Understanding protein structure is of crucial importance in science, medicine and biotechnology. For about two decades, knowledge based potentials based on pairwise distances -- so-called "potentials of mean force" (PMFs) -- have been center stage in the prediction and design of protein structure and the simulation of protein folding. However, the validity, scope and limitations of these potentials are still vigorously debated and disputed, and the optimal choice of the reference state -- a necessary component of these potentials -- is an unsolved problem. PMFs are loosely justified by analogy to the reversible work theorem in statistical physics, or by a statistical argument based on a likelihood function. Both justifications are insightful but leave many questions unanswered. Here, we show for the first time that PMFs can be seen as approximations to quantities that do have a rigorous probabilistic justification: they naturally arise when probability distributions over different features of proteins need to be combined. We call these quantities reference ratio distributions deriving from the application of the reference ratio method. This new view is not only of theoretical relevance, but leads to many insights that are of direct practical use: the reference state is uniquely defined and does not require external physical insights; the approach can be generalized beyond pairwise distances to arbitrary features of protein structure; and it becomes clear for which purposes the use of these quantities is justified. We illustrate these insights with two applications, involving the radius of gyration and hydrogen bonding. In the latter case, we also show how the reference ratio method can be iteratively applied to sculpt an energy funnel. Our results considerably increase the understanding and scope of energy functions derived from known biomolecular structures

    How software engineering research aligns with design science: A review

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    Background: Assessing and communicating software engineering research can be challenging. Design science is recognized as an appropriate research paradigm for applied research but is seldom referred to in software engineering. Applying the design science lens to software engineering research may improve the assessment and communication of research contributions. Aim: The aim of this study is 1) to understand whether the design science lens helps summarize and assess software engineering research contributions, and 2) to characterize different types of design science contributions in the software engineering literature. Method: In previous research, we developed a visual abstract template, summarizing the core constructs of the design science paradigm. In this study, we use this template in a review of a set of 38 top software engineering publications to extract and analyze their design science contributions. Results: We identified five clusters of papers, classifying them according to their alignment with the design science paradigm. Conclusions: The design science lens helps emphasize the theoretical contribution of research output---in terms of technological rules---and reflect on the practical relevance, novelty, and rigor of the rules proposed by the research.Comment: 32 pages, 10 figure

    Can a workspace help to overcome the query formulation problem in image retrieval?

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    We have proposed a novel image retrieval system that incorporates a workspace where users can organise their search results. A task-oriented and user-centred experiment has been devised involving design professionals and several types of realistic search tasks. We study the workspace’s effect on two aspects: task conceptualisation and query formulation. A traditional relevance feedback system serves as baseline. The results of this study show that the workspace is more useful with respect to both of the above aspects. The proposed approach leads to a more effective and enjoyable search experience

    Lessons from Learning the Craft of Theory-Driven Research

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    This article presents a case study of the structure and logic of the author’s dissertation, with a focus on theoretical content. Designed for use in proposal writing seminars or research methods courses, the article stresses the value of identifying the originating, specifying and subsidiary research questions; clarifying the subject and object of the research; situating research within a particular research tradition, and using a competing theories approach. The article stresses the need to identify conceptual problems and empirical problems and their associated conceptual and operational definitions. The primary theoretical perspective is drawn from emerging sociology of externalities rooted in ecological theory, within the institutionalist tradition

    Approximate Reasoning with Fuzzy Booleans

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    This paper introduces, in analogy to the concept of fuzzy numbers, the concept of fuzzy booleans, and examines approximate reasoning with the compositional rule of inference using fuzzy booleans. It is shown that each set of fuzzy rules is equivalent to a set of fuzzy rules with singleton crisp antecedents; in case of fuzzy booleans this set contains only two rules. It is shown that Zadeh's extension principle is equivalent to the compositional rule of inference using a complete set of fuzzy rules with singleton crisp antecedents. The results are applied to describe the use of approximate reasoning with fuzzy booleans to object-oriented design methods

    Dealing with Fuzzy Information in Software Design Methods

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    Software design methods incorporate a large set of heuristic rules that should result in stable software architecture of high quality. In general, clearly defined inputs are required to deliver the desired results. Unfortunately, especially in the early phases of software development, it is very difficult or even impossible to provide precisely defined information. Since methods cannot deal with imprecision, the designers need to make approximations which are generally not justifiable. In this paper, we will advocate an approach where the inputs for software design methods are modeled by using fuzzy sets. This approach renders the need for introduction of extra information for removal of inexactness obsolete

    Characteristics of pervasive learning environments in museum contexts

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    There is no appropriate learning model for pervasive learning environments (PLEs), and museums maintain authenticity at the cost of unmarked information. To address these problems, we present the LieksaMyst PLE developed for Pielinen Museum and we derive a set of characteristics that an effective PLE should meet and which form the basis of a new learning model currently under development. We discuss how the characteristics are addressed in LieksaMyst and present an evaluation of the game component of LieksaMyst. Results indicate that, while some usability issues remain to be resolved, the game was received well by the participants enabling them to immerse themselves in the story and to interact effectively with its virtual characters

    An adaptive technique for content-based image retrieval

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    We discuss an adaptive approach towards Content-Based Image Retrieval. It is based on the Ostensive Model of developing information needs—a special kind of relevance feedback model that learns from implicit user feedback and adds a temporal notion to relevance. The ostensive approach supports content-assisted browsing through visualising the interaction by adding user-selected images to a browsing path, which ends with a set of system recommendations. The suggestions are based on an adaptive query learning scheme, in which the query is learnt from previously selected images. Our approach is an adaptation of the original Ostensive Model based on textual features only, to include content-based features to characterise images. In the proposed scheme textual and colour features are combined using the Dempster-Shafer theory of evidence combination. Results from a user-centred, work-task oriented evaluation show that the ostensive interface is preferred over a traditional interface with manual query facilities. This is due to its ability to adapt to the user's need, its intuitiveness and the fluid way in which it operates. Studying and comparing the nature of the underlying information need, it emerges that our approach elicits changes in the user's need based on the interaction, and is successful in adapting the retrieval to match the changes. In addition, a preliminary study of the retrieval performance of the ostensive relevance feedback scheme shows that it can outperform a standard relevance feedback strategy in terms of image recall in category search
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