6,669 research outputs found
3D Shape Segmentation with Projective Convolutional Networks
This paper introduces a deep architecture for segmenting 3D objects into
their labeled semantic parts. Our architecture combines image-based Fully
Convolutional Networks (FCNs) and surface-based Conditional Random Fields
(CRFs) to yield coherent segmentations of 3D shapes. The image-based FCNs are
used for efficient view-based reasoning about 3D object parts. Through a
special projection layer, FCN outputs are effectively aggregated across
multiple views and scales, then are projected onto the 3D object surfaces.
Finally, a surface-based CRF combines the projected outputs with geometric
consistency cues to yield coherent segmentations. The whole architecture
(multi-view FCNs and CRF) is trained end-to-end. Our approach significantly
outperforms the existing state-of-the-art methods in the currently largest
segmentation benchmark (ShapeNet). Finally, we demonstrate promising
segmentation results on noisy 3D shapes acquired from consumer-grade depth
cameras.Comment: This is an updated version of our CVPR 2017 paper. We incorporated
new experiments that demonstrate ShapePFCN performance under the case of
consistent *upright* orientation and an additional input channel in our
rendered images for encoding height from the ground plane (upright axis
coordinate values). Performance is improved in this settin
Scenic: A Language for Scenario Specification and Scene Generation
We propose a new probabilistic programming language for the design and
analysis of perception systems, especially those based on machine learning.
Specifically, we consider the problems of training a perception system to
handle rare events, testing its performance under different conditions, and
debugging failures. We show how a probabilistic programming language can help
address these problems by specifying distributions encoding interesting types
of inputs and sampling these to generate specialized training and test sets.
More generally, such languages can be used for cyber-physical systems and
robotics to write environment models, an essential prerequisite to any formal
analysis. In this paper, we focus on systems like autonomous cars and robots,
whose environment is a "scene", a configuration of physical objects and agents.
We design a domain-specific language, Scenic, for describing "scenarios" that
are distributions over scenes. As a probabilistic programming language, Scenic
allows assigning distributions to features of the scene, as well as
declaratively imposing hard and soft constraints over the scene. We develop
specialized techniques for sampling from the resulting distribution, taking
advantage of the structure provided by Scenic's domain-specific syntax.
Finally, we apply Scenic in a case study on a convolutional neural network
designed to detect cars in road images, improving its performance beyond that
achieved by state-of-the-art synthetic data generation methods.Comment: 41 pages, 36 figures. Full version of a PLDI 2019 paper (extending UC
Berkeley EECS Department Tech Report No. UCB/EECS-2018-8
SpaceNet MVOI: a Multi-View Overhead Imagery Dataset
Detection and segmentation of objects in overheard imagery is a challenging
task. The variable density, random orientation, small size, and
instance-to-instance heterogeneity of objects in overhead imagery calls for
approaches distinct from existing models designed for natural scene datasets.
Though new overhead imagery datasets are being developed, they almost
universally comprise a single view taken from directly overhead ("at nadir"),
failing to address a critical variable: look angle. By contrast, views vary in
real-world overhead imagery, particularly in dynamic scenarios such as natural
disasters where first looks are often over 40 degrees off-nadir. This
represents an important challenge to computer vision methods, as changing view
angle adds distortions, alters resolution, and changes lighting. At present,
the impact of these perturbations for algorithmic detection and segmentation of
objects is untested. To address this problem, we present an open source
Multi-View Overhead Imagery dataset, termed SpaceNet MVOI, with 27 unique looks
from a broad range of viewing angles (-32.5 degrees to 54.0 degrees). Each of
these images cover the same 665 square km geographic extent and are annotated
with 126,747 building footprint labels, enabling direct assessment of the
impact of viewpoint perturbation on model performance. We benchmark multiple
leading segmentation and object detection models on: (1) building detection,
(2) generalization to unseen viewing angles and resolutions, and (3)
sensitivity of building footprint extraction to changes in resolution. We find
that state of the art segmentation and object detection models struggle to
identify buildings in off-nadir imagery and generalize poorly to unseen views,
presenting an important benchmark to explore the broadly relevant challenge of
detecting small, heterogeneous target objects in visually dynamic contexts.Comment: Accepted into IEEE International Conference on Computer Vision (ICCV)
201
Detecting animals in African Savanna with UAVs and the crowds
Unmanned aerial vehicles (UAVs) offer new opportunities for wildlife
monitoring, with several advantages over traditional field-based methods. They
have readily been used to count birds, marine mammals and large herbivores in
different environments, tasks which are routinely performed through manual
counting in large collections of images. In this paper, we propose a
semi-automatic system able to detect large mammals in semi-arid Savanna. It
relies on an animal-detection system based on machine learning, trained with
crowd-sourced annotations provided by volunteers who manually interpreted
sub-decimeter resolution color images. The system achieves a high recall rate
and a human operator can then eliminate false detections with limited effort.
Our system provides good perspectives for the development of data-driven
management practices in wildlife conservation. It shows that the detection of
large mammals in semi-arid Savanna can be approached by processing data
provided by standard RGB cameras mounted on affordable fixed wings UAVs
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