63,792 research outputs found

    Positions, Regions, and Clusters: Strata of Granularity in Location Modelling

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    Abstract. Location models are data structures or knowledge bases used in Ubiquitous Computing for representing and reasoning about spatial relationships between so-called smart objects, i.e. everyday objects, such as cups or buildings, containing computational devices with sensors and wireless communication. The location of an object is in a location model either represented by a region, by a coordinate position, or by a cluster of regions or positions. Qualitative reasoning in location models could advance intelligence of devices, but is impeded by incompatibilities between the representation formats: topological reasoning applies to regions; directional reasoning, to positions; and reasoning about set-membership, to clusters. We present a mathematical structure based on scale spaces giving an integrated semantics to all three types of relations and representations. The structure reflects concepts of granularity and uncertainty relevant for location modelling, and gives semantics to applications of RCC-reasoning and projection-based directional reasoning in location models

    Modelling the Developing Mind: From Structure to Change

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    This paper presents a theory of cognitive change. The theory assumes that the fundamental causes of cognitive change reside in the architecture of mind. Thus, the architecture of mind as specified by the theory is described first. It is assumed that the mind is a three-level universe involving (1) a processing system that constrains processing potentials, (2) a set of specialized capacity systems that guide understanding of different reality and knowledge domains, and (3) a hypecognitive system that monitors and controls the functioning of all other systems. The paper then specifies the types of change that may occur in cognitive development (changes within the levels of mind, changes in the relations between structures across levels, changes in the efficiency of a structure) and a series of general (e.g., metarepresentation) and more specific mechanisms (e.g., bridging, interweaving, and fusion) that bring the changes about. It is argued that different types of change require different mechanisms. Finally, a general model of the nature of cognitive development is offered. The relations between the theory proposed in the paper and other theories and research in cognitive development and cognitive neuroscience is discussed throughout the paper

    Path Ranking with Attention to Type Hierarchies

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    The objective of the knowledge base completion problem is to infer missing information from existing facts in a knowledge base. Prior work has demonstrated the effectiveness of path-ranking based methods, which solve the problem by discovering observable patterns in knowledge graphs, consisting of nodes representing entities and edges representing relations. However, these patterns either lack accuracy because they rely solely on relations or cannot easily generalize due to the direct use of specific entity information. We introduce Attentive Path Ranking, a novel path pattern representation that leverages type hierarchies of entities to both avoid ambiguity and maintain generalization. Then, we present an end-to-end trained attention-based RNN model to discover the new path patterns from data. Experiments conducted on benchmark knowledge base completion datasets WN18RR and FB15k-237 demonstrate that the proposed model outperforms existing methods on the fact prediction task by statistically significant margins of 26% and 10%, respectively. Furthermore, quantitative and qualitative analyses show that the path patterns balance between generalization and discrimination.Comment: Thirty-Fourth AAAI Conference on Artificial Intelligence (AAAI-20

    Spatial Aggregation: Theory and Applications

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    Visual thinking plays an important role in scientific reasoning. Based on the research in automating diverse reasoning tasks about dynamical systems, nonlinear controllers, kinematic mechanisms, and fluid motion, we have identified a style of visual thinking, imagistic reasoning. Imagistic reasoning organizes computations around image-like, analogue representations so that perceptual and symbolic operations can be brought to bear to infer structure and behavior. Programs incorporating imagistic reasoning have been shown to perform at an expert level in domains that defy current analytic or numerical methods. We have developed a computational paradigm, spatial aggregation, to unify the description of a class of imagistic problem solvers. A program written in this paradigm has the following properties. It takes a continuous field and optional objective functions as input, and produces high-level descriptions of structure, behavior, or control actions. It computes a multi-layer of intermediate representations, called spatial aggregates, by forming equivalence classes and adjacency relations. It employs a small set of generic operators such as aggregation, classification, and localization to perform bidirectional mapping between the information-rich field and successively more abstract spatial aggregates. It uses a data structure, the neighborhood graph, as a common interface to modularize computations. To illustrate our theory, we describe the computational structure of three implemented problem solvers -- KAM, MAPS, and HIPAIR --- in terms of the spatial aggregation generic operators by mixing and matching a library of commonly used routines.Comment: See http://www.jair.org/ for any accompanying file

    Neurocognitive Informatics Manifesto.

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    Informatics studies all aspects of the structure of natural and artificial information systems. Theoretical and abstract approaches to information have made great advances, but human information processing is still unmatched in many areas, including information management, representation and understanding. Neurocognitive informatics is a new, emerging field that should help to improve the matching of artificial and natural systems, and inspire better computational algorithms to solve problems that are still beyond the reach of machines. In this position paper examples of neurocognitive inspirations and promising directions in this area are given
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