176 research outputs found

    Extend Commitment Protocols with Temporal Regulations: Why and How

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    The proposal of Elisa Marengo's thesis is to extend commitment protocols to explicitly account for temporal regulations. This extension will satisfy two needs: (1) it will allow representing, in a flexible and modular way, temporal regulations with a normative force, posed on the interaction, so as to represent conventions, laws and suchlike; (2) it will allow committing to complex conditions, which describe not only what will be achieved but to some extent also how. These two aspects will be deeply investigated in the proposal of a unified framework, which is part of the ongoing work and will be included in the thesis.Comment: Proceedings of the Doctoral Consortium and Poster Session of the 5th International Symposium on Rules (RuleML 2011@IJCAI), pages 1-8 (arXiv:1107.1686

    Analyzing Control Trust in Normative Multiagent Systems

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    Exploring the resource recovery potentials of municipal solid waste: a review of solid wastes composting in developing countries

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    Population explosion, high urbanization and improved living standards have induced rapid changes in quantities and materiacompositions of solid waste generation globally. Until recently solid waste disposal in landfills and open dump sites waconsidered more economical and it is the most widely used methods in developing countries. Hence the potentials in the othealternative methods such as the resource recovery and recycling and their integration into waste management have been scarcelassessed. However, the ever growing challenges posed by the rapidly increasing quantities and compositions of solid wastes ideveloping countries led to the searching for alternative waste disposal methods. In this regard the paper presented an assessmenof the resource potentials of municipal solid waste materials arising from cities in developing countries as a strategy fosustainable solid waste management. Using published data on solid waste composition the paper has identified that there is higpotentials of composting in the solid waste stream from cities in developing countries. In conclusion, it recommended the recoverof organic waste material and papers for composting and the recycling of plastic, metals, textiles and others to explore their resource recovery potentials. This will largely reduce the ultimate quantities of solid waste for disposal and lower the operatincosts. This strategy will achieve sustainable waste management in developing countries. It is hoped that the paper has provided useful guide for wastes management policy decisions in developing countries

    Massively multiple online role playing games as normative multiagent systems

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    The latest advancements in computer games offer a domain of human and artificial agent behaviour well suited for analysis and development based on normative multi agent systems research. One of the most influential gaming trends today, Massively Multi Online Role Playing Games (MMORPG), poses new questions about the interaction between the players in the game. If we model the players and groups of players in these games as multiagent systems with the possibility to create norms and sanction norm violations we have to create a way to describe the different kind of norms that may appear in these situations. Certain situations in MMORPG are subject to discussions about how norms are created and propagated in a group, one such example involves the sleeper in the game Everquest, from Sony Online Entertainment (SOE). The Sleeper was at first designed to be unkillable, but after some events and some considerations from SOE the sleeper was finally killed. The most interesting aspect of the story about the sleeper is how we can interpret the norms being created in this example. We propose a framework to analyse the norms involved in the interaction between players and groups in MMORPG. We argue that our model adds complexity where we find earlier norm typologies lacking some descriptive power of this phenomenon, and we can even describe and understand the confusing event with the sleeper in Everquest

    From the Theory of Mind to the Construction of Social Reality

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    In this paper we argue that the hypothesis of the theory of mind advanced in cognitive science can be the basis not only of the social abilities which allow interaction among individuals, but also of the construction of social reality. The theory of mind is the attribution, via the agent metaphor, of mental attitudes, like beliefs and goals, to other agents. Analogously, we attribute mental attitudes to social entities, like groups, normative systems and organizations with roles. The agent metaphor explains the necessary abilities to deal with complex aspects of social behavior, like acting in a group, playing a role in an organization, and living in a reality organized in institutions which create regulative and constitutive norms to regulate behavior. To show the feasibility of this approach we provide a computational model of the construction of social reality based on multiagent systems

    Aligning Models of Normative Systems and Artificial Societies: Towards norm-governed behavior in virtual enterprises

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    The purpose is to explore how norm-governed behavior within agent societies can be achieved in the context of Virtual Enterprises. We analyze a number of formal models from the agent research field, of which three models focus on the society aspects and three models focus on norms. A general observation is that the models reviewed are not concordant with each other and therefore require further alignment. A number of additions that may enrich the norm-focused models are suggested. It is also concluded that the introduction of different types of norms on different levels can be applied to ensure sound collaboration in agent-supported virtual enterprises. Moreover, the deployment of norm defender and promoter functionality is suggested to ensure norm compliance and punishments of norm violations

    NoMoDEI : A framework for Norm Monitoring on Dynamic Electronic Institutions

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    With the growth of the Internet, computational systems have become more and more complex, often including complicate interconnected networks of autonomous components. The need to bring some organisational structure into autonomous systems becomes urgent, as this allows regulating the behaviour of the different autonomous components to ensure their objectives are aligned with the holistic objectives of the system. Normative Systems are one of the mechanisms that can be applied to define and enforce acceptable behaviour within distributed electronic systems which should comply with some (human) regulations. One of the requirements to effectively implement Normative Systems is to be able to assess, at runtime, the state of the normative environment. Existing lines of research have already tried to tackle this issue on some simple scenarios. However, more complex scenarios may appear, for instance, scenarios where the normative context is not static, but it expands and contracts as new norms are added to the institution and removed from it respectively. As in human legal systems, it is easy to foresee that some of these electronic normative environments will not be static. They should be able to evolve through time as regulations change, effectively adapting to new situations and behaviours. Under these conditions, a monitoring system must be able to continue computing the state of the normative environment at runtime, as often we can not afford to perform the changes on the normative context off-line. Furthermore, it must be guaranteed the monitoring system can keep producing states of the normative environment that are consistent with the changes performed on the normative context. For instance, if a norm has been removed from the normative context, it does not make sense anymore to compute normative states where the norm has been violated. In this thesis we present NoMoDEI, a normative monitoring framework for dynamic Electronic Institutions. We formalize and develop an extended normative framework and architecture to cope with scenarios where the normative context is dynamic, therefore norms can be added, removed and updated. The operations are to be performed at run-time, without having to stop computing the normative state. The normative states computed are consistent with the expansion and contraction operations. NoMoDEI is introduced in three steps. First, we formally define the operations to be supported in order to allow for expanding and contracting the normative context. Then, we instantiate the formal operations, providing implementation details. Finally, we demonstrate our framework by applying it to two use cases: E-health systems and waste-water management on a river basin.Amb l'expansió d'Internet els sistemes computacionals han esdevingut més complexos, sovint incorporant complicades xarxes interconnectades de components autònoms. Es per això que la necessitat d'incorporar estructures organitzacionals en el sistemes autònoms s 'accentua, donat que aquestes estructures permeten regular el comportament dels diferents components autònoms, tot assegurant que els seus objectius es troben alineats amb els objectius generals del sistema. Els Sistemes Normatius (i.e. Normative Systems) són un dels mecanismes que podem aplicar per definir i imposar patrons acceptables de comportament dintre de sistemes electrònics distribuïts. Això esdevé especialment important quan el sistema es troba regimentat per regulacions (normalment humanes). Un dels requeriments per implementar Sistemes Normatius és ser capaços de determinar, en temps d'execució, l'estat de l'entorn normatiu. Existeixen línies de recerca que ja han tractat aquest problema en alguns escenaris simples. El món real però ens ofereix escenaris més complexes, com per exemple, escenaris on el context normatiu no és estàtic, si no que s'expandeix i contrau a mesura que noves normes són afegides o eliminades de la institució. Tal com passa als sistemes legals humans, és fàcil preveure que alguns contextos normatius electrònics no seran estàtics. Aquests contextos haurien de ser capaços d'evolucionar a través del temps a mesura que les regulacions canvien, adaptant-se a noves situacions i comportaments. Sota aquestes condicions, un sistema de monitorització ha de ser capaç de continuar calculant l'estat de l'entorn normatiu en temps d'execució, ja que sovint no ens podem permetre realitzar els canvis a l'entorn normatiu aturant el procés de monitorització. És més s'ha de garantir que el sistema de monitorització sigui capaç de continuar produint es tats de l’entorn normatiu de forma consistent amb els canvis realitzats. Per exemple, el fet d'eliminar una norma fa que no tingui gaire sentit continuar calculant es tats normatius on aquesta norma ha es tat violada. A aquesta Tesi presentem NoMoDEI, una infraestructura de monitorització normativa per institucions electròniques dinàmiques. Formalitzem i desenvolupem una infraestructura de monitorització normativa estesa capaç d'operar en escenaris on el context normatiu es dinàmic. Es a dir, diverses normes poden ser introduïdes, eliminades o actualitzades del context normatiu en qualsevol moment. Aquestes operacions s'han de poder realitzar en temps d'execució, es a dir, sense deixar de calcular l'estat normatiu. Es més, els estats normatius calculats han de ser consistents amb les respectives operacions d'extensió o contracció del context. Durant la Tesi presentem NoMoDEI en tres passos. Primer proporcionem una definició formal de les operacions que la infraestructura ha de suportar per permetre expandir i contraure el context normatiu. A continuació instanciem aquestes operacions proporcionant detalls d'implementació. Finalment demostrem que la nostra infraestructura pot ser aplicada a casos d'ús del món real introduint dos casos: sistemes de salut electrònics (i.e. E-health) i sistemes de tractament d’aigües residuals a la conca d’un riuPostprint (published version
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