184 research outputs found

    Exploring the effects of robotic design on learning and neural control

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    The ongoing deep learning revolution has allowed computers to outclass humans in various games and perceive features imperceptible to humans during classification tasks. Current machine learning techniques have clearly distinguished themselves in specialized tasks. However, we have yet to see robots capable of performing multiple tasks at an expert level. Most work in this field is focused on the development of more sophisticated learning algorithms for a robot's controller given a largely static and presupposed robotic design. By focusing on the development of robotic bodies, rather than neural controllers, I have discovered that robots can be designed such that they overcome many of the current pitfalls encountered by neural controllers in multitask settings. Through this discovery, I also present novel metrics to explicitly measure the learning ability of a robotic design and its resistance to common problems such as catastrophic interference. Traditionally, the physical robot design requires human engineers to plan every aspect of the system, which is expensive and often relies on human intuition. In contrast, within the field of evolutionary robotics, evolutionary algorithms are used to automatically create optimized designs, however, such designs are often still limited in their ability to perform in a multitask setting. The metrics created and presented here give a novel path to automated design that allow evolved robots to synergize with their controller to improve the computational efficiency of their learning while overcoming catastrophic interference. Overall, this dissertation intimates the ability to automatically design robots that are more general purpose than current robots and that can perform various tasks while requiring less computation.Comment: arXiv admin note: text overlap with arXiv:2008.0639

    Research on a semiautonomous mobile robot for loosely structured environments focused on transporting mail trolleys

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    In this thesis is presented a novel approach to model, control, and planning the motion of a nonholonomic wheeled mobile robot that applies stable pushes and pulls to a nonholonomic cart (York mail trolley) in a loosely structured environment. The method is based on grasping and ungrasping the nonholonomic cart, as a result, the robot changes its kinematics properties. In consequence, two robot configurations are produced by the task of grasping and ungrasping the load, they are: the single-robot configuration and the robot-trolley configuration. Furthermore, in order to comply with the general planar motion law of rigid bodies and the kinematic constraints imposed by the robot wheels for each configuration, the robot has been provided with two motorized steerable wheels in order to have a flexible platform able to adapt to these restrictions. [Continues.

    Consider the robot - Abstraction of bioinspired leg coordination and its application to a hexapod robot under consideration of technical constraints

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    Paskarbeit J. Consider the robot - Abstraction of bioinspired leg coordination and its application to a hexapod robot under consideration of technical constraints. Bielefeld: UniversitƤt Bielefeld; 2017.To emulate the movement agility and adaptiveness of stick insects in technical systems such as piezo actuators (Szufnarowski et al. 2014) or hexapod robots (Schneider, Cruse et al. 2006), a direct adaptation of bioinspired walking controllers like WALKNET has often been suggested. However, stick insects have very specific features such as adhesive foot pads that allow them to cling to the ground. Typically, robots do not possess such features. Besides, robots tend to be bigger and heavier than their biological models, usually possessing a different mass distribution as well. This leads to different mechanical and functional properties that need to be addressed in control. Based on the model of the stick insect *Carausius morosus*, the six-legged robot HECTOR was developed in this work to test and evaluate bioinspired controllers. The robot's geometrical layout corresponds to that of the stick insect, scaled up by a factor of 20. Moreover, like the stick insect, the robot features an inherent compliance in its joints. This compliance facilitates walking in uneven terrain since small irregularities can be compensated passively without controller intervention. However, the robot differs from the biological model, e.g., in terms of its size, mass, and mass distribution. Also, it does not possess any means to cling to the ground and therefore must maintain static stability to avoid tilting. To evaluate the ability of stick insects to maintain static stability, experimental data (published by Theunissen et al. (2014)) was examined. It can be shown that stick insects do not maintain static stability at all times. Still, due to their adhesive foot pads, they do not tumble. Therefore, a direct replication of the biological walking controller would not be suitable for the control of HECTOR. In a next step, the bioinspired walking controller WALKNET (Cruse, Kindermann, et al. 1998) was evaluated regarding its applicability for the control of HECTOR. For this purpose, different parametrizations of WALKNET were tested in a simulation environment. For forward walking, parameter sets were found that achieve a high, although not permanent stability. Thus, for the control of HECTOR, which requires continuous stability, a more abstract adaption of the bioinspired coordination had to be found. Based on the original coordination concepts of WALKNET, new coordination mechanisms were developed that incorporate the technical requirements (static stability, angular joint limits, torque constraints, etc.). The ability of the resulting controller to generate insect-like gaits is demonstrated for different walking scenarios in simulation. Moreover, locomotion that is unlikely for insects such as backwards and sidewards walking is shown to be feasible using the novel control approach. At the end of this work the applicability of the approach for the control of the real robot is proved in experiments on visual collision avoidance and basic climbing ability

    Multistable Phase Regulation for Robust Steady and Transitional Legged Gaits

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    We develop robust methods that allow speciļ¬cation, control, and transition of a multi-legged robotā€™s stepping patternā€”its gaitā€”during active locomotion over natural terrain. Resulting gaits emerge through the introduction of controllers that impose appropriately-placed repellors within the space of gaits, the torus of relative leg phases, thereby mitigating against dangerous patterns of leg timing. Moreover, these repellors are organized with respect to a natural cellular decomposition of gait space and result in limit cycles with associated basins that are well characterized by these cells, thus conferring a symbolic character upon the overall behavioral repertoire. These ideas are particularly applicable to four- and six-legged robots, for which a large variety of interesting and useful (and, in many cases, familiar) gaits exist, and whose tradeoļ¬€s between speed and reliability motivate the desire for transitioning between them during active locomotion. We provide an empirical instance of this gait regulation scheme by application to a climbing hexapod, whose ā€œphysical layerā€ sensor-feedback control requires adequate grasp of a climbing surface but whose closed loop control perturbs the robot from its desired gait. We document how the regulation scheme secures the desired gait and permits operator selection of diļ¬€erent gaits as required during active climbing on challenging surfaces

    Bio-Inspired Robotics

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    Modern robotic technologies have enabled robots to operate in a variety of unstructured and dynamically-changing environments, in addition to traditional structured environments. Robots have, thus, become an important element in our everyday lives. One key approach to develop such intelligent and autonomous robots is to draw inspiration from biological systems. Biological structure, mechanisms, and underlying principles have the potential to provide new ideas to support the improvement of conventional robotic designs and control. Such biological principles usually originate from animal or even plant models, for robots, which can sense, think, walk, swim, crawl, jump or even fly. Thus, it is believed that these bio-inspired methods are becoming increasingly important in the face of complex applications. Bio-inspired robotics is leading to the study of innovative structures and computing with sensoryā€“motor coordination and learning to achieve intelligence, flexibility, stability, and adaptation for emergent robotic applications, such as manipulation, learning, and control. This Special Issue invites original papers of innovative ideas and concepts, new discoveries and improvements, and novel applications and business models relevant to the selected topics of ``Bio-Inspired Robotics''. Bio-Inspired Robotics is a broad topic and an ongoing expanding field. This Special Issue collates 30 papers that address some of the important challenges and opportunities in this broad and expanding field

    Toward autonomous underwater mapping in partially structured 3D environments

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    Submitted in partial fulfillment of the requirements for the degree of Master of Science at the Massachusetts Institute of Technology and the Woods Hole Oceanographic Institution February 2014Motivated by inspection of complex underwater environments, we have developed a system for multi-sensor SLAM utilizing both structured and unstructured environmental features. We present a system for deriving planar constraints from sonar data, and jointly optimizing the vehicle and plane positions as nodes in a factor graph. We also present a system for outlier rejection and smoothing of 3D sonar data, and for generating loop closure constraints based on the alignment of smoothed submaps. Our factor graph SLAM backend combines loop closure constraints from sonar data with detections of visual fiducial markers from camera imagery, and produces an online estimate of the full vehicle trajectory and landmark positions. We evaluate our technique on an inspection of a decomissioned aircraft carrier, as well as synthetic data and controlled indoor experiments, demonstrating improved trajectory estimates and reduced reprojection error in the final 3D map

    Open-ended Search through Minimal Criterion Coevolution

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    Search processes guided by objectives are ubiquitous in machine learning. They iteratively reward artifacts based on their proximity to an optimization target, and terminate upon solution space convergence. Some recent studies take a different approach, capitalizing on the disconnect between mainstream methods in artificial intelligence and the field\u27s biological inspirations. Natural evolution has an unparalleled propensity for generating well-adapted artifacts, but these artifacts are decidedly non-convergent. This new class of non-objective algorithms induce a divergent search by rewarding solutions according to their novelty with respect to prior discoveries. While the diversity of resulting innovations exhibit marked parallels to natural evolution, the methods by which search is driven remain unnatural. In particular, nature has no need to characterize and enforce novelty; rather, it is guided by a single, simple constraint: survive long enough to reproduce. The key insight is that such a constraint, called the minimal criterion, can be harnessed in a coevolutionary context where two populations interact, finding novel ways to satisfy their reproductive constraint with respect to each other. Among the contributions of this dissertation, this approach, called minimal criterion coevolution (MCC), is the primary (1). MCC is initially demonstrated in a maze domain (2) where it evolves increasingly complex mazes and solutions. An enhancement to the initial domain (3) is then introduced, allowing mazes to expand unboundedly and validating MCC\u27s propensity for open-ended discovery. A more natural method of diversity preservation through resource limitation (4) is introduced and shown to maintain population diversity without comparing genetic distance. Finally, MCC is demonstrated in an evolutionary robotics domain (5) where it coevolves increasingly complex bodies with brain controllers to achieve principled locomotion. The overall benefit of these contributions is a novel, general, algorithmic framework for the continual production of open-ended dynamics without the need for a characterization of behavioral novelty

    Flat systems, equivalence and trajectory generation

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    Flat systems, an important subclass of nonlinear control systems introduced via differential-algebraic methods, are defined in a differential geometric framework. We utilize the infinite dimensional geometry developed by Vinogradov and coworkers: a control system is a diffiety, or more precisely, an ordinary diffiety, i.e. a smooth infinite-dimensional manifold equipped with a privileged vector field. After recalling the definition of a Lie-Backlund mapping, we say that two systems are equivalent if they are related by a Lie-Backlund isomorphism. Flat systems are those systems which are equivalent to a controllable linear one. The interest of such an abstract setting relies mainly on the fact that the above system equivalence is interpreted in terms of endogenous dynamic feedback. The presentation is as elementary as possible and illustrated by the VTOL aircraft
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