60 research outputs found

    ANALYSIS OF UNCERTAINTY IN UNDERWATER MULTIVIEW RECONSTRUCTION

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    Multiview reconstruction, a method for creating 3D models from multiple images from different views, has been a popular topic of research in the eld of computer vision in the last two decades. Increased availability of high-quality cameras led to the development of advanced techniques and algorithms. However, little attention has been paid to multiview reconstruction in underwater conditions. Researchers in a wide variety of elds (e.g. marine biology, archaeology, and geology) could benefit from having 3D models of seafloor and underwater objects. Cameras, designed to operate in air, must be put in protective housings to work underwater. This affects the image formation process. The largest source of underwater image distortion results from refraction of light, which occurs when light rays travel through boundaries between media with different refractive indices. This study addresses methods for accounting for light refraction when using a static rig with multiple cameras. We define a set of procedures to achieve optimal underwater reconstruction results, and we analyze the expected quality of the 3D models\u27 measurements

    Refractive Structure-From-Motion Through a Flat Refractive Interface

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    Recovering 3D scene geometry from underwater images involves the Refractive Structure-from-Motion (RSfM) problem, where the image distortions caused by light refraction at the interface between different propagation media invalidates the single view point assumption. Direct use of the pinhole camera model in RSfM leads to inaccurate camera pose estimation and consequently drift. RSfM methods have been thoroughly studied for the case of a thick glass interface that assumes two refractive interfaces between the camera and the viewed scene. On the other hand, when the camera lens is in direct contact with the water, there is only one refractive interface. By explicitly considering a refractive interface, we develop a succinct derivation of the refractive fundamental matrix in the form of the generalised epipolar constraint for an axial camera. We use the refractive fundamental matrix to refine initial pose estimates obtained by assuming the pinhole model. This strategy allows us to robustly estimate underwater camera poses, where other methods suffer from poor noise-sensitivity. We also formulate a new four view constraint enforcing camera pose consistency along a video which leads us to a novel RSfM framework. For validation we use synthetic data to show the numerical properties of our method and we provide results on real data to demonstrate performance within laboratory settings and for applications in endoscopy

    The Bubble Box: Towards an Automated Visual Sensor for 3D Analysis and Characterization of Marine Gas Release Sites

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    Several acoustic and optical techniques have been used for characterizing natural and anthropogenic gas leaks (carbon dioxide, methane) from the ocean floor. Here, single-camera based methods for bubble stream observation have become an important tool, as they help estimating flux and bubble sizes under certain assumptions. However, they record only a projection of a bubble into the camera and therefore cannot capture the full 3D shape, which is particularly important for larger, non-spherical bubbles. The unknown distance of the bubble to the camera (making it appear larger or smaller than expected) as well as refraction at the camera interface introduce extra uncertainties. In this article, we introduce our wide baseline stereo-camera deep-sea sensor bubble box that overcomes these limitations, as it observes bubbles from two orthogonal directions using calibrated cameras. Besides the setup and the hardware of the system, we discuss appropriate calibration and the different automated processing steps deblurring, detection, tracking, and 3D fitting that are crucial to arrive at a 3D ellipsoidal shape and rise speed of each bubble. The obtained values for single bubbles can be aggregated into statistical bubble size distributions or fluxes for extrapolation based on diffusion and dissolution models and large scale acoustic surveys. We demonstrate and evaluate the wide baseline stereo measurement model using a controlled test setup with ground truth information

    A virtual object point model for the calibration of underwater stereo cameras to recover accurate 3D information

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    The focus of this thesis is on recovering accurate 3D information from underwater images. Underwater 3D reconstruction differs significantly from 3D reconstruction in air due to the refraction of light. In this thesis, the concepts of stereo 3D reconstruction in air get extended for underwater environments by an explicit consideration of refractive effects with the aid of a virtual object point model. Within underwater stereo 3D reconstruction, the focus of this thesis is on the refractive calibration of underwater stereo cameras

    Euclidean reconstruction of natural underwater scenes using optic imagery sequence

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    The development of maritime applications require monitoring, studying and preserving of detailed and close observation on the underwater seafloor and objects. Stereo vision offers advanced technologies to build 3D models from 2D still overlapping images in a relatively inexpensive way. However, while image stereo matching is a necessary step in 3D reconstruction procedure, even the most robust dense matching techniques are not guaranteed to work for underwater images due to the challenging aquatic environment. In this thesis, in addition to a detailed introduction and research on the key components of building 3D models from optic images, a robust modified quasi-dense matching algorithm based on correspondence propagation and adaptive least square matching for underwater images is proposed and applied to some typical underwater image datasets. The experiments demonstrate the robustness and good performance of the proposed matching approach

    Computational Imaging for Shape Understanding

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    Geometry is the essential property of real-world scenes. Understanding the shape of the object is critical to many computer vision applications. In this dissertation, we explore using computational imaging approaches to recover the geometry of real-world scenes. Computational imaging is an emerging technique that uses the co-designs of image hardware and computational software to expand the capacity of traditional cameras. To tackle face recognition in the uncontrolled environment, we study 2D color image and 3D shape to deal with body movement and self-occlusion. Especially, we use multiple RGB-D cameras to fuse the varying pose and register the front face in a unified coordinate system. The deep color feature and geodesic distance feature have been used to complete face recognition. To handle the underwater image application, we study the angular-spatial encoding and polarization state encoding of light rays using computational imaging devices. Specifically, we use the light field camera to tackle the challenging problem of underwater 3D reconstruction. We leverage the angular sampling of the light field for robust depth estimation. We also develop a fast ray marching algorithm to improve the efficiency of the algorithm. To deal with arbitrary reflectance, we investigate polarimetric imaging and develop polarimetric Helmholtz stereopsis that uses reciprocal polarimetric image pairs for high-fidelity 3D surface reconstruction. We formulate new reciprocity and diffuse/specular polarimetric constraints to recover surface depths and normals using an optimization framework. To recover the 3D shape in the unknown and uncontrolled natural illumination, we use two circularly polarized spotlights to boost the polarization cues corrupted by the environment lighting, as well as to provide photometric cues. To mitigate the effect of uncontrolled environment light in photometric constraints, we estimate a lighting proxy map and iteratively refine the normal and lighting estimation. Through expensive experiments on the simulated and real images, we demonstrate that our proposed computational imaging methods outperform traditional imaging approaches

    Digital elevation models of underwater structures from UAV imagery

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    Triangulation Method And Morphological Operations For Measurements Of Underwater Objects Using Stereo Vision

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    This thesis improves the accuracy in detection and range estimation of any objects underwater by using stereo vision. Nowadays there are two major types of camera produced by the industry with the purposes of capturing underwater image or video. One is with built in waterproof camera while the other type of camera converted into waterproof camera with a waterproof housing. Therefore investigation is done on two scenario setups which built up to mimic these two camera condition. In the experiment, triangulation method is selected in order to evaluate the object distance of multiple locations. Image processing methods are used to measure size of the objects which are Sobel edge detector and morphological operations. From experimental results, it is observed that the average error of the triangulation methods and image processing improved with the correction made to the measurement results under the error of refraction. The most error improvement acquired is the first scenario which refracts from water into the air. Perimeter and area measurement accuracy influenced the most by the factor chose during edge detection where the pixel is sensitive in Sobel operator and morphological operation

    An Online Self-calibrating Refractive Camera Model with Application to Underwater Odometry

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    This work presents a camera model for refractive media such as water and its application in underwater visual-inertial odometry. The model is self-calibrating in real-time and is free of known correspondences or calibration targets. It is separable as a distortion model (dependent on refractive index nn and radial pixel coordinate) and a virtual pinhole model (as a function of nn). We derive the self-calibration formulation leveraging epipolar constraints to estimate the refractive index and subsequently correct for distortion. Through experimental studies using an underwater robot integrating cameras and inertial sensing, the model is validated regarding the accurate estimation of the refractive index and its benefits for robust odometry estimation in an extended envelope of conditions. Lastly, we show the transition between media and the estimation of the varying refractive index online, thus allowing computer vision tasks across refractive media.Comment: 7 pages, 6 figures, Submitted to the IEEE International Conference on Robotics and Automation, 202
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