119,207 research outputs found

    Regional science at the turn of the century: Reflections on its epistemological status

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    As a contribution to the current debate on the state-of-the art of regional science, this paper presents some reflections on the epistemological and methodological status of the discipline as we approach the turn of the century. First of all, and contrary to the widely held view that quantitative approach is seriously 'in crisis', it is argued that the discipline is going through a period of intensive, but constructive, theoretical development. To support this assertion, the authors suggest that it is important to abandon a hidden source of prejudice: the tendency to evaluate the present situation in terms of an outdated conception of the discipline. Modern quantitative geography and regional science is a vast and varied scientific field, which has radically evolved under the pressure of changing theoretical paradigms and technological advance. It has little to do with the old regional science of the 60s. The first part of the paper reviews this evolution: 1. from the original goal of applying to geography the tools of classical science, such as statistics, optimization and modelling (whose use was made possible in the 60s by the availability of the new "number crunching" computers) 2. to the present informatization (and hence quantification) of all branches of regional science, based on PCs and the Net, used as tools not just for computation, but for data handling, representation, visualization and communication). An attempt is made to fit all of these efforts, those with a long tradition (modelling, O.R., gaming simulation, statistics etc.), as well as the more recent approaches (expert systems, G.I.S., hypermedia, virtual reality, A.I.) into a single framework, stressing the specific aims of each and identifying existing - or potential - interconnections. In the second part of the paper we focus on the new frontiers of regional science and quantitative geography with particular reference to the processes of analysis and planning. It is suggested that: 1. the goal of analysis is shifting from simulation (the explicitation in terms of the "scientific method") of the mental processes involved in problem-solving, to the replication of the human ability to "formulate problems". This implies that creativity, and related aspects such as learning, and expertise, will come increasingly within the scope of research in regional science 2. progress in planning will be limited unless we will be able to go beyond the misleading counterposition between the formalised "rational" approach and the intuitive design approach. A fruitful way to cope with planning in a complex world is to integrate the two strategies and, in doing so, to tap into wider sources of knowledge. In other words, it is important to learn the 'art' of using the tools of geographical science.

    Understanding, creating, and managing complex techno-socio-economic systems: Challenges and perspectives

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    Abstract.: This contribution reflects on the comments of Peter Allen [1], Bikas K. Chakrabarti [2], Péter Érdi [3], Juval Portugali [4], Sorin Solomon [5], and Stefan Thurner [6] on three White Papers (WP) of the EU Support Action Visioneer (www.visioneer.ethz.ch). These White Papers are entitled "From Social Data Mining to Forecasting Socio-Economic Crises” (WP 1) [7], "From Social Simulation to Integrative System Design” (WP 2) [8], and "How to Create an Innovation Accelerator” (WP 3) [9]. In our reflections, the need and feasibility of a "Knowledge Accelerator” is further substantiated by fundamental considerations and recent events around the globe. newpara The Visioneer White Papers propose research to be carried out that will improve our understanding of complex techno-socio-economic systems and their interaction with the environment. Thereby, they aim to stimulate multi-disciplinary collaborations between ICT, the social sciences, and complexity science. Moreover, they suggest combining the potential of massive real-time data, theoretical models, large-scale computer simulations and participatory online platforms. By doing so, it would become possible to explore various futures and to expand the limits of human imagination when it comes to the assessment of the often counter-intuitive behavior of these complex techno-socio-economic-environmental systems. In this contribution, we also highlight the importance of a pluralistic modeling approach and, in particular, the need for a fruitful interaction between quantitative and qualitative research approaches. newpara In an appendix we briefly summarize the concept of the FuturICT flagship project, which will build on and go beyond the proposals made by the Visioneer White Papers. EU flagships are ambitious multi-disciplinary high-risk projects with a duration of at least 10 years amounting to an envisaged overall budget of 1 billion EUR [10]. The goal of the FuturICT flagship initiative is to understand and manage complex, global, socially interactive systems, with a focus on sustainability and resilienc

    Learning in a Landscape: Simulation-building as Reflexive Intervention

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    This article makes a dual contribution to scholarship in science and technology studies (STS) on simulation-building. It both documents a specific simulation-building project, and demonstrates a concrete contribution to interdisciplinary work of STS insights. The article analyses the struggles that arise in the course of determining what counts as theory, as model and even as a simulation. Such debates are especially decisive when working across disciplinary boundaries, and their resolution is an important part of the work involved in building simulations. In particular, we show how ontological arguments about the value of simulations tend to determine the direction of simulation-building. This dynamic makes it difficult to maintain an interest in the heterogeneity of simulations and a view of simulations as unfolding scientific objects. As an outcome of our analysis of the process and reflections about interdisciplinary work around simulations, we propose a chart, as a tool to facilitate discussions about simulations. This chart can be a means to create common ground among actors in a simulation-building project, and a support for discussions that address other features of simulations besides their ontological status. Rather than foregrounding the chart's classificatory potential, we stress its (past and potential) role in discussing and reflecting on simulation-building as interdisciplinary endeavor. This chart is a concrete instance of the kinds of contributions that STS can make to better, more reflexive practice of simulation-building.Comment: 37 page

    ROBAST: Development of a ROOT-Based Ray-Tracing Library for Cosmic-Ray Telescopes and its Applications in the Cherenkov Telescope Array

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    We have developed a non-sequential ray-tracing simulation library, ROOT-based simulator for ray tracing (ROBAST), which is aimed to be widely used in optical simulations of cosmic-ray (CR) and gamma-ray telescopes. The library is written in C++, and fully utilizes the geometry library of the ROOT framework. Despite the importance of optics simulations in CR experiments, no open-source software for ray-tracing simulations that can be widely used in the community has existed. To reduce the dispensable effort needed to develop multiple ray-tracing simulators by different research groups, we have successfully used ROBAST for many years to perform optics simulations for the Cherenkov Telescope Array (CTA). Among the six proposed telescope designs for CTA, ROBAST is currently used for three telescopes: a Schwarzschild-Couder (SC) medium-sized telescope, one of SC small-sized telescopes, and a large-sized telescope (LST). ROBAST is also used for the simulation and development of hexagonal light concentrators proposed for the LST focal plane. Making full use of the ROOT geometry library with additional ROBAST classes, we are able to build the complex optics geometries typically used in CR experiments and ground-based gamma-ray telescopes. We introduce ROBAST and its features developed for CR experiments, and show several successful applications for CTA.Comment: Accepted for publication in Astroparticle Physics. 11 pages, 10 figures, 4 table

    Systems practice in engineering: reflections on doctoral level systems supervision

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    The Industrial Doctorate Centre (IDC) in Systems, a collaboration between the University of Bristol and the University of Bath, offers an Engineering Doctorate (EngD) in Systems Programme which is aimed at high-calibre engineers from graduate level to early/mid-career stage with the purpose of developing the systems-thinking capabilities of future leaders in industry. Research Engineers on this programme are based ~75% of their time in industry and focussed on a research project defined by their sponsoring company. This paper presents a personal reflection on the role of the systems supervisor on this programme with a focus on four areas of particular interest to the author i) alignment of industry needs and academic research, ii) developing an appreciation for the need for systems thinking, iii) navigating the systems literature, and iv) teaching research methods for doctoral research in systems. The purpose is to encourage and engage in debate on the development of systems practice in engineering

    ROBAST: Development of a Non-Sequential Ray-Tracing Simulation Library and its Applications in the Cherenkov Telescope Array

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    We have developed a non-sequential ray-tracing simulation library, ROot-BAsed Simulator for ray Tracing (ROBAST), which is aimed for wide use in optical simulations of cosmic-ray (CR) and gamma-ray telescopes. The library is written in C++ and fully utilizes the geometry library of the ROOT analysis framework. Despite the importance of optics simulations in CR experiments, no open-source software for ray-tracing simulations that can be widely used existed. To reduce the unnecessary effort demanded when different research groups develop multiple ray-tracing simulators, we have successfully used ROBAST for many years to perform optics simulations for the Cherenkov Telescope Array (CTA). Among the proposed telescope designs for CTA, ROBAST is currently being used for three telescopes: a Schwarzschild--Couder telescope, one of the Schwarzschild--Couder small-sized telescopes, and a large-sized telescope (LST). ROBAST is also used for the simulations and the development of hexagonal light concentrators that has been proposed for the LST focal plane. By fully utilizing the ROOT geometry library with additional ROBAST classes, building complex optics geometries that are typically used in CR experiments and ground-based gamma-ray telescopes is possible. We introduce ROBAST and show several successful applications for CTA.Comment: In Proceedings of the 34th International Cosmic Ray Conference (ICRC2015), The Hague, The Netherlands. All CTA contributions at arXiv:1508.0589
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