673 research outputs found

    A Composite BRDF Model for Hazy Gloss

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    International audienceWe introduce a bidirectional reflectance distribution function (BRDF) model for the rendering of materials that exhibit hazy reflections, whereby the specular reflections appear to be flanked by a surrounding halo. The focus of this work is on artistic control and ease of implementation for real-time and off-line rendering. We propose relying on a composite material based on a pair of arbitrary BRDF models; however, instead of controlling their physical parameters, we expose perceptual parameters inspired by visual experiments [VBF17]. Our main contribution then consists in a mapping from perceptual to physical parameters that ensures the resulting composite BRDF is valid in terms of reciprocity, positivity and energy conservation. The immediate benefit of our approach is to provide direct artistic control over both the intensity and extent of the haze effect, which is not only necessary for editing purposes, but also essential to vary haziness spatially over an object surface. Our solution is also simple to implement as it requires no new importance sampling strategy and relies on existing BRDF models. Such a simplicity is key to approximating the method for the editing of hazy gloss in real-time and for compositing

    Gradient Optics of subwavelength nanofilms

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    Propagation and tunneling of light through subwavelength photonic barriers, formed by dielectric layers with continuous spatial variations of dielectric susceptibility across the film are considered. Effects of giant heterogeneity-induced non-local dispersion, both normal and anomalous, are examined by means of a series of exact analytical solutions of Maxwell equations for gradient media. Generalized Fresnel formulae, visualizing a profound influence of gradient and curvature of dielectric susceptibility profiles on reflectance/transmittance of periodical photonic heterostructures are presented. Depending on the cutoff frequency of the barrier, governed by technologically managed spatial profile of its refractive index, propagation or tunneling of light through these barriers are examined. Nonattenuative transfer of EM energy by evanescent waves, tunneling through dielectric gradient barriers, characterized by real values of refractive index, decreasing in the depth of medium, is shown. Scaling of the obtained results for different spectral ranges of visible, IR and THz waves is illustrated. Potential of gradient optical structures for design of miniaturized filters, polarizers and frequency-selective interfaces of subwavelength thickness is considered

    BxDF material acquisition, representation, and rendering for VR and design

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    Photorealistic and physically-based rendering of real-world environments with high fidelity materials is important to a range of applications, including special effects, architectural modelling, cultural heritage, computer games, automotive design, and virtual reality (VR). Our perception of the world depends on lighting and surface material characteristics, which determine how the light is reflected, scattered, and absorbed. In order to reproduce appearance, we must therefore understand all the ways objects interact with light, and the acquisition and representation of materials has thus been an important part of computer graphics from early days. Nevertheless, no material model nor acquisition setup is without limitations in terms of the variety of materials represented, and different approaches vary widely in terms of compatibility and ease of use. In this course, we describe the state of the art in material appearance acquisition and modelling, ranging from mathematical BSDFs to data-driven capture and representation of anisotropic materials, and volumetric/thread models for patterned fabrics. We further address the problem of material appearance constancy across different rendering platforms. We present two case studies in architectural and interior design. The first study demonstrates Yulio, a new platform for the creation, delivery, and visualization of acquired material models and reverse engineered cloth models in immersive VR experiences. The second study shows an end-to-end process of capture and data-driven BSDF representation using the physically-based Radiance system for lighting simulation and rendering

    Fabrication and Analysis of Multilayer Structures for Coherent Thermal Emission

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    This dissertation describes a theoretical and experimental study on coherent thermal emission from thin-film multilayer structures. A novel multilayer structure consisting of a one-dimensional photonic crystal and a polar material (or a metal) is proposed as a coherent thermal-emission source. Surface electromagnetic waves can be excited at the edge of photonic crystal, enabling coherent emission characteristics (i.e., spectral- and directional-selectivity in the emissivity). A near-infrared coherent emission source is designed and fabricated using vacuum deposition and chemical vapor deposition techniques. Measurements were performed using a Fourier-transform infrared spectrometer and a laser scatterometer. The agreement between the resonance conditions obtained from experiments and the calculated dispersion relation confirms that surface waves at the photonic crystal-metal interface can be utilized to build coherent thermal-emission sources. The second part of this dissertation focuses on the energy propagation direction in near-field thermal radiation. The energy streamline method based on the Poynting vector is applied to near-field thermal radiation by incorporating the fluctuational electrodynamics, in which thermal emission is viewed as originated from random motion of electric dipoles at temperatures above absolute zero. It is shown that the Poynting vector is decoupled for each parallel wavevector component due to the randomness of thermal emission. The spectral radiative energy travels in infinite directions along curved lines; this is a fundamental characteristic of near-field thermal radiation. The findings in this dissertation are important for the design of near-field optical sensors and energy conversion devices.Ph.D.Committee Chair: Zhang, Zhuomin; Committee Member: Citrin, David; Committee Member: Graham, Samuel; Committee Member: Hesketh, Peter; Committee Member: Tsai, Benjami

    Photoactive Heterostructures: How They Are Made and Explored

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    In our review we consider the results on the development and exploration of heterostructured photoactive materials with major attention focused on what are the better ways to form this type of materials and how to explore them correctly. Regardless of what type of heterostructure, metal–semiconductor or semiconductor–semiconductor, is formed, its functionality strongly depends on the quality of heterojunction. In turn, it depends on the selection of the heterostructure components (their chemical and physical properties) and on the proper choice of the synthesis method. Several examples of the different approaches such as in situ and ex situ, bottom‐up and top‐down, are reviewed. At the same time, even if the synthesis of heterostructured photoactive materials seems to be successful, strong experimental physical evidence demonstrating true heterojunction formation are required. A possibility for obtaining such evidence using different physical techniques is discussed. Particularly, it is demonstrated that the ability of optical spectroscopy to study heterostructured materials is in fact very limited. At the same time, such experimental techniques as high‐resolution transmission electron microscopy (HRTEM) and electrophysical methods (work function measurements and impedance spectroscopy) present a true signature of heterojunction formation. Therefore, whatever the purpose of heterostructure formation and studies is, the application of HRTEM and electrophysical methods is necessary to confirm that formation of the heterojunction was successful

    Optical Metamaterial Design, Fabrication and Test

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    Metamaterials, materials that make use of naturally occurring materials and designed structures to create materials with special properties not found in nature, are a fascinating new area of research, combining the fields of physics, microfabrication, and material science. This work will focus on the development of metamaterials operating in the visible and infrared which will be constructed and tested for basic optical properties. Possible applications for these materials will not be investigated. The this work will go into the fabrication and test of layered metal-dielectric structures, called layered metamaterials, as these structures hold potential for applications in advanced optical systems. These structures are designed to have a low index of refraction, with a designed permittivity approaching zero due to the permittivity of the metal, which is negative, and dielectric, which is positive, effectively canceling each other out. The other effort of this investigation is the fabrication and test of a 3D or fishnet metamaterial, one that is a sandwich of metal and dielectric, with holes in those layers, creating interwoven strips of layered material. These interwoven layered strips combine elements with negative permittivity and permeability to create a negative refractive index. In this work, five different combinations of metal and dielectric are fabricated and tested, with one showing behavior indicative of a low permittivity at an infrared wavelength. The investigations into the 3D material did yield a possible for design using a novel material for the dielectric, but fabrication was not completed and only results from simulation were obtained, which suggest a negative index may occur

    A photogeologic comparison of Skylab and LANDSAT images of southwestern Nevada and southeastern California

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    There are no author-identified significant results in this report
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