139 research outputs found

    Raffinement des intentions

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    Le résumé en français n'a pas été communiqué par l'auteur.Le résumé en anglais n'a pas été communiqué par l'auteur

    Search Complexities for HTN Planning

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    HTN planning: Overview, comparison, and beyond

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    Hierarchies are one of the most common structures used to understand and conceptualise the world. Within the field of Artificial Intelligence (AI) planning, which deals with the automation of world-relevant problems, Hierarchical Task Network (HTN) planning is the branch that represents and handles hierarchies. In particular, the requirement for rich domain knowledge to characterise the world enables HTN planning to be very useful, and also to perform well. However, the history of almost 40 years obfuscates the current understanding of HTN planning in terms of accomplishments, planning models, similarities and differences among hierarchical planners, and its current and objective image. On top of these issues, the ability of hierarchical planning to truly cope with the requirements of real-world applications has been often questioned. As a remedy, we propose a framework-based approach where we first provide a basis for defining different formal models of hierarchical planning, and define two models that comprise a large portion of HTN planners. Second, we provide a set of concepts that helps in interpreting HTN planners from the aspect of their search space. Then, we analyse and compare the planners based on a variety of properties organised in five segments, namely domain authoring, expressiveness, competence, computation and applicability. Furthermore, we select Web service composition as a real-world and current application, and classify and compare the approaches that employ HTN planning to solve the problem of service composition. Finally, we conclude with our findings and present directions for future work. In summary, we provide a novel and comprehensive viewpoint on a core AI planning technique.<br/

    Search Complexities for HTN Planning

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    Hierarchical Task Network (HTN) planning is the problem of decomposing an initial task into a sequence of executable steps. Often viewed as just a way to encode human knowledge to solve classical planning problems faster, HTN planning is more expressive than classical planning, even to the point of being undecidable in the general case. However, HTN planning is not just a way to solve planning problems faster, but is itself a search problem that can benefit from its own distinct search algorithms and heuristics. The dissertation examines the complexities of various HTN planning problem classes in order to motivate the development of heuristic search algorithms for HTN planning which are guaranteed to terminate on a large class of syntactically identifiable problems, as well as domain independent heuristics for those algorithms to use. This will allow HTN planning to be used in a number of areas where the solvability of a problem is in question, including during the initial development of a domain and for use in policy generation in non-deterministic planning environments. In particular, this dissertation analyzes two commonly used algorithms for HTN planning and describes the subsets of HTN problems that these algorithms terminate on. This allows us to discuss the run-times of these algorithms and com- pare the expressivity of the classes of problems they decide. We provide two new HTN algorithms which terminate on a strictly broader and more expressive set of HTN problems. We also analyze the complexity of delete-free HTN planning, an analogue to delete-free classical planning which is the base of many classical planning heuristics. We show that delete-free HTN planning is NP-complete, putting the existence of strict-semantics delete-relaxation-based HTN heuristics out of reach for practical purposes. Finally, we provide a translation of a large subset of HTN planning to classical planning, which allows us to use a classical planner as a surrogate for a heuristic HTN planner. Our experiments show that even small amounts and incomplete amounts of HTN knowledge, when translated into PDDL using our algorithm, can greatly improve a classical planner's performance

    Temporal and Hierarchical Models for Planning and Acting in Robotics

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    The field of AI planning has seen rapid progress over the last decade and planners are now able to find plan with hundreds of actions in a matter of seconds. Despite those important progresses, robotic systems still tend to have a reactive architecture with very little deliberation on the course of the plan they might follow. In this thesis, we argue that a successful integration with a robotic system requires the planner to have capacities for both temporal and hierarchical reasoning. The former is indeed a universal resource central in many robot activities while the latter is a critical component for the integration of reasoning capabilities at different abstraction levels, typically starting with a high level view of an activity that is iteratively refined down to motion primitives. As a first step to carry out this vision, we present a model for temporal planning unifying the generative and hierarchical approaches. At the center of the model are temporal action templates, similar to those of PDDL complemented with a specification of the initial state as well as the expected evolution of the environment over time. In addition, our model allows for the specification of hierarchical knowledge possibly with a partial coverage. Consequently, our model generalizes the existing generative and HTN approaches together with an explicit time representation. In the second chapter, we introduce a planning procedure suitable for our planning model. In order to support hierarchical features, we extend the existing Partial-Order Causal Link approach used in many constraintbased planners, with the notions of task and decomposition. We implement it in FAPE (Flexible Acting and Planning Environment) together with automated problem analysis techniques used for search guidance. We show FAPE to have performance similar to state of the art temporal planners when used in a generative setting. The addition of hierarchical information leads to further performance gain and allows us to outperform traditional planners. In the third chapter, we study the usual methods used to reason on temporal uncertainty while planning. We relax the usual assumption of total observability and instead provide techniques to reason on the observations needed to maintain a plan dispatchable. We show how such needed observations can be detected at planning time and incrementally dealt with by considering the appropriate sensing actions. In a final chapter, we discuss the place of the proposed planning system as a central component for the control of a robotic actor. We demonstrate how the explicit time representation facilitates plan monitoring and action dispatching when dealing with contingent events that require observation. We take advantage of the constraint-based and hierarchical representation to facilitate both plan-repair procedures as well opportunistic plan refinement at acting time

    Goal Reasoning: Papers from the ACS Workshop

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    This technical report contains the 14 accepted papers presented at the Workshop on Goal Reasoning, which was held as part of the 2015 Conference on Advances in Cognitive Systems (ACS-15) in Atlanta, Georgia on 28 May 2015. This is the fourth in a series of workshops related to this topic, the first of which was the AAAI-10 Workshop on Goal-Directed Autonomy; the second was the Self-Motivated Agents (SeMoA) Workshop, held at Lehigh University in November 2012; and the third was the Goal Reasoning Workshop at ACS-13 in Baltimore, Maryland in December 2013

    Acting and Learning with Goal and Task Decomposition

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    Two central problems of creating artificial intelligent agents that can operate in the human world are learning the necessary knowledge to achieve routine tasks, and using that knowledge effectively in a complex and unpredictable domain. The thesis argues that an important part of this domain knowledge should be represented in the form of decomposition rules that decompose tasks into subgoals. The thesis presents HOPPER, an implemented planning system that uses decomposition rules and a least-commitment decomposition strategy that strikes a balance between reactive and deliberative planning. Like reactive planners, HOPPER is able to robustly handle and recover from unexpected events with minimal disruption to its plan. Like deliberative planners, it is also able to plan ahead to take advantage of opportunities to interleave and shorten its sub-plans. The thesis also presents TADPOLE, an implemented learning system that learns both the structure and preconditions of new decomposition rules from a small number of lessons demonstrated by a teacher. It learns by parsing and interpreting the teacher’s behaviour in terms of decomposition rules it already knows. It extends its rule set by filling in the holes in its parses of the teacher’s lessons. Both HOPPER and TADPOLE have been evaluated together in two different domains: a kitchen domain that emphasizes complexity, and a logistics domain that emphasizes plan efficiency. Every rule used by HOPPER was learned by TADPOLE and every rule learned by TADPOLE was successfully used by HOPPER to achieve various tasks, showing that TADPOLE is able to learn effective decomposition rules from minimal lessons from a teacher, and that HOPPER is able to robustly make use of them even in the face of unexpected events
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