30 research outputs found
A family of quadrilateral finite elements
We present a novel family of quadrilateral finite elements, which
define global spaces over a general quadrilateral mesh with vertices of
arbitrary valency. The elements extend the construction by (Brenner and Sung,
J. Sci. Comput., 2005), which is based on polynomial elements of tensor-product
degree , to all degrees . Thus, we call the family of
finite elements Brenner-Sung quadrilaterals. The proposed quadrilateral
can be seen as a special case of the Argyris isogeometric element of (Kapl,
Sangalli and Takacs, CAGD, 2019). The quadrilateral elements possess similar
degrees of freedom as the classical Argyris triangles. Just as for the Argyris
triangle, we additionally impose continuity at the vertices. In this
paper we focus on the lower degree cases, that may be desirable for their lower
computational cost and better conditioning of the basis: We consider indeed the
polynomial quadrilateral of (bi-)degree~, and the polynomial degrees
and by employing a splitting into or polynomial
pieces, respectively.
The proposed elements reproduce polynomials of total degree . We show that
the space provides optimal approximation order. Due to the interpolation
properties, the error bounds are local on each element. In addition, we
describe the construction of a simple, local basis and give for
explicit formulas for the B\'{e}zier or B-spline coefficients of the basis
functions. Numerical experiments by solving the biharmonic equation demonstrate
the potential of the proposed quadrilateral finite element for the
numerical analysis of fourth order problems, also indicating that (for )
the proposed element performs comparable or in general even better than the
Argyris triangle with respect to the number of degrees of freedom
Constructing IGA-suitable planar parameterization from complex CAD boundary by domain partition and global/local optimization
In this paper, we propose a general framework for constructing IGA-suitable
planar B-spline parameterizations from given complex CAD boundaries consisting
of a set of B-spline curves. Instead of forming the computational domain by a
simple boundary, planar domains with high genus and more complex boundary
curves are considered. Firstly, some pre-processing operations including
B\'ezier extraction and subdivision are performed on each boundary curve in
order to generate a high-quality planar parameterization; then a robust planar
domain partition framework is proposed to construct high-quality patch-meshing
results with few singularities from the discrete boundary formed by connecting
the end points of the resulting boundary segments. After the topology
information generation of quadrilateral decomposition, the optimal placement of
interior B\'ezier curves corresponding to the interior edges of the
quadrangulation is constructed by a global optimization method to achieve a
patch-partition with high quality. Finally, after the imposition of
C1=G1-continuity constraints on the interface of neighboring B\'ezier patches
with respect to each quad in the quadrangulation, the high-quality B\'ezier
patch parameterization is obtained by a C1-constrained local optimization
method to achieve uniform and orthogonal iso-parametric structures while
keeping the continuity conditions between patches. The efficiency and
robustness of the proposed method are demonstrated by several examples which
are compared to results obtained by the skeleton-based parameterization
approach
Efficient quadrature rules for subdivision surfaces in isogeometric analysis
We introduce a new approach to numerical quadrature on geometries defined by subdivision surfaces based on quad meshes in the context of isogeometric analysis. Starting with a sparse control mesh, the subdivision process generates a sequence of finer and finer quad meshes that in the limit defines a smooth subdivision surface, which can be of any manifold topology.
Traditional approaches to quadrature on such surfaces rely on per-quad integration, which is inefficient and typically also inaccurate near vertices where other than four quads meet. Instead, we explore the space of possible groupings of quads and identify the optimal macro-quads in terms of the number of quadrature points needed. We show that macro-quads consisting of quads from one or several consecutive levels of subdivision considerably reduce the cost of numerical integration. Our rules possess a tensor product structure and the underlying univariate rules are Gaussian, i.e., they require the minimum possible number of integration points in both univariate directions.
The optimal quad groupings differ depending on the particular application. For instance, computing surface areas, volumes, or solving the Laplace problem lead to different spline spaces with specific structures in terms of degree and continuity. We show that in most cases the optimal groupings are quad-strips consisting of quads, while in some cases a special macro-quad spanning more than one subdivision level offers the most economical integration.
Additionally, we extend existing results on exact integration of subdivision splines. This allows us to validate our approach by computing surface areas and volumes with known exact values. We demonstrate on several examples that our quadratures use fewer quadrature points than traditional quadratures. We illustrate our approach to subdivision spline quadrature on the well-known Catmull-Clark scheme based on bicubic splines, but our ideas apply also to subdivision schemes of arbitrary bidegree, including non-uniform and hierarchical variants. Specifically, we address the problems of computing areas and volumes of Catmull-Clark subdivision surfaces, as well as solving the Laplace and Poisson PDEs defined over planar unstructured quadrilateral meshes in the context of isogeometric analysis
A locally based construction of analysis-suitable multi-patch spline surfaces
Analysis-suitable (AS-) multi-patch spline surfaces [4] are
particular -smooth multi-patch spline surfaces, which are needed to ensure
the construction of -smooth multi-patch spline spaces with optimal
polynomial reproduction properties [16]. We present a novel local approach for
the design of AS- multi-patch spline surfaces, which is based on the use
of Lagrange multipliers. The presented method is simple and generates an
AS- multi-patch spline surface by approximating a given -smooth but
non-AS- multi-patch surface. Several numerical examples demonstrate the
potential of the proposed technique for the construction of AS-
multi-patch spline surfaces and show that these surfaces are especially suited
for applications in isogeometric analysis by solving the biharmonic problem, a
particular fourth order partial differential equation, over them