26 research outputs found

    Indexing and Retrieval of 3D Articulated Geometry Models

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    In this PhD research study, we focus on building a content-based search engine for 3D articulated geometry models. 3D models are essential components in nowadays graphic applications, and are widely used in the game, animation and movies production industry. With the increasing number of these models, a search engine not only provides an entrance to explore such a huge dataset, it also facilitates sharing and reusing among different users. In general, it reduces production costs and time to develop these 3D models. Though a lot of retrieval systems have been proposed in recent years, search engines for 3D articulated geometry models are still in their infancies. Among all the works that we have surveyed, reliability and efficiency are the two main issues that hinder the popularity of such systems. In this research, we have focused our attention mainly to address these two issues. We have discovered that most existing works design features and matching algorithms in order to reflect the intrinsic properties of these 3D models. For instance, to handle 3D articulated geometry models, it is common to extract skeletons and use graph matching algorithms to compute the similarity. However, since this kind of feature representation is complex, it leads to high complexity of the matching algorithms. As an example, sub-graph isomorphism can be NP-hard for model graph matching. Our solution is based on the understanding that skeletal matching seeks correspondences between the two comparing models. If we can define descriptive features, the correspondence problem can be solved by bag-based matching where fast algorithms are available. In the first part of the research, we propose a feature extraction algorithm to extract such descriptive features. We then convert the skeletal matching problems into bag-based matching. We further define metric similarity measure so as to support fast search. We demonstrate the advantages of this idea in our experiments. The improvement on precision is 12\% better at high recall. The indexing search of 3D model is 24 times faster than the state of the art if only the first relevant result is returned. However, improving the quality of descriptive features pays the price of high dimensionality. Curse of dimensionality is a notorious problem on large multimedia databases. The computation time scales exponentially as the dimension increases, and indexing techniques may not be useful in such situation. In the second part of the research, we focus ourselves on developing an embedding retrieval framework to solve the high dimensionality problem. We first argue that our proposed matching method projects 3D models on manifolds. We then use manifold learning technique to reduce dimensionality and maximize intra-class distances. We further propose a numerical method to sub-sample and fast search databases. To preserve retrieval accuracy using fewer landmark objects, we propose an alignment method which is also beneficial to existing works for fast search. The advantages of the retrieval framework are demonstrated in our experiments that it alleviates the problem of curse of dimensionality. It also improves the efficiency (3.4 times faster) and accuracy (30\% more accurate) of our matching algorithm proposed above. In the third part of the research, we also study a closely related area, 3D motions. 3D motions are captured by sticking sensor on human beings. These captured data are real human motions that are used to animate 3D articulated geometry models. Creating realistic 3D motions is an expensive and tedious task. Although 3D motions are very different from 3D articulated geometry models, we observe that existing works also suffer from the problem of temporal structure matching. This also leads to low efficiency in the matching algorithms. We apply the same idea of bag-based matching into the work of 3D motions. From our experiments, the proposed method has a 13\% improvement on precision at high recall and is 12 times faster than existing works. As a summary, we have developed algorithms for 3D articulated geometry models and 3D motions, covering feature extraction, feature matching, indexing and fast search methods. Through various experiments, our idea of converting restricted matching to bag-based matching improves matching efficiency and reliability. These have been shown in both 3D articulated geometry models and 3D motions. We have also connected 3D matching to the area of manifold learning. The embedding retrieval framework not only improves efficiency and accuracy, but has also opened a new area of research

    3D object retrieval and segmentation: various approaches including 2D poisson histograms and 3D electrical charge distributions.

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    Nowadays 3D models play an important role in many applications: viz. games, cultural heritage, medical imaging etc. Due to the fast growth in the number of available 3D models, understanding, searching and retrieving such models have become interesting fields within computer vision. In order to search and retrieve 3D models, we present two different approaches: one is based on solving the Poisson Equation over 2D silhouettes of the models. This method uses 60 different silhouettes, which are automatically extracted from different viewangles. Solving the Poisson equation for each silhouette assigns a number to each pixel as its signature. Accumulating these signatures generates a final histogram-based descriptor for each silhouette, which we call a SilPH (Silhouette Poisson Histogram). For the second approach, we propose two new robust shape descriptors based on the distribution of charge density on the surface of a 3D model. The Finite Element Method is used to calculate the charge density on each triangular face of each model as a local feature. Then we utilize the Bag-of-Features and concentric sphere frameworks to perform global matching using these local features. In addition to examining the retrieval accuracy of the descriptors in comparison to the state-of-the-art approaches, the retrieval speeds as well as robustness to noise and deformation on different datasets are investigated. On the other hand, to understand new complex models, we have also utilized distribution of electrical charge for proposing a system to decompose models into meaningful parts. Our robust, efficient and fully-automatic segmentation approach is able to specify the segments attached to the main part of a model as well as locating the boundary parts of the segments. The segmentation ability of the proposed system is examined on the standard datasets and its timing and accuracy are compared with the existing state-of-the-art approaches

    Network theory and CAD collections

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    Graph and network theory have become commonplace in modern life. So widespread in fact that most people not only understand the basics of what a network is, but are adept at using them and do so daily. This has not long been the case however and the relatively quick growth and uptake of network technology has sparked the interest of many scientists and researchers. The Science of Networks has sprung up, showing how networks are useful in connecting molecules and particles, computers and web pages, as well as people. Despite being shown to be effective in many areas, network theory has yet to be applied to mechanical engineering design. This work makes use of network science advances and explores how they can impact Computer Aided Design (CAD) data. CAD data is considered the most valuable design data within mechanical engineering and two places large collections are found are educational institutes and industry. This work begins by exploring 5 novel networks of different sized CAD collections, where metrics and network developments are assessed. From there collections from educational and industrial settings are explored in depth, with novel methods and visualisations being presented. The results of this investigation show that network science provides interesting analysis of CAD collections and two key discoveries are presented: network metrics and visualisations are shown to be effective at highlighting plagiarism in collections of students' CAD submissions. Also when used to assess collections of real world company data, network theory is shown to provide unique metrics for analysis and characterising collections of CAD and associated data

    2013 GREAT Day Program

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    SUNY Geneseo’s Seventh Annual GREAT Day.https://knightscholar.geneseo.edu/program-2007/1007/thumbnail.jp

    The Amazing World of IDPs in Human Diseases

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    It is now clearly established that some proteins or protein regions are devoid of any stable secondary and/or tertiary structure under physiological conditions, but still possess fundamental biological functions. These intrinsically disordered proteins (IDPs) or regions (IDRs) have peculiar features due to their plasticity such as the capacity to bind their biological targets with high specificity and low affinity, and the possibility of interaction with numerous partners. A correlation between intrinsic disorder and various human diseases such as cancer, diabetes, amyloidoses and neurodegenerative diseases is now evident, highlighting the great importance of the topic. In this volume, we have collected recent high-quality research about IDPs and human diseases. We have selected nine papers which deal with a wide range of topics, from neurodegenerative disease to cancer, from IDR-mediated interactions to bioinformatics tools, all related to IDP peculiar features. Recent advances in the IDPs/IDRs issue are here presented, contributing to the progress of knowledge of the intrinsic disorder field in human disease

    Raising public awareness of mathematics

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    This book arose from the presentations given at the international workshop held in Óbidos, 26–29 September 2010, as a result of a joint initiative of the Centro Internacional de Matemática and the Raising Public Awareness (RPA) committee of the European Mathematical Society (EMS). The objective was to provide a forum for general reflection with an international mix of experts on building the image of mathematics, ten years after the World Mathematical Year 2000 (WMY 2000). Óbidos, a charming town situated one hour by car to the north of Lisbon, Portugal, was also the site of the re-creation in the year 2000 of the international mathematics exhibition “Beyond the Third Dimension” (http://alem3d.obidos.org/en/) and a meeting of the EMS WMY2000 Committee. The opening of the workshop was also a public “mathematical afternoon” organised by the Portuguese Mathematical Society (SPM) in cooperation with the town of Óbidos. At this event mathematical films and lectures to the general public were presented. The first lecture was given by H. Leitão, from the University of Lisbon, on mathematics in the “Age of Discoveries”, and the second one by G.-M. Greuel, the current president of ERCOM (the EMS committee of the European Research Centres on Mathematics), on the topic “Mathematics between Research, Application and Communication”, which text is included in this book.info:eu-repo/semantics/publishedVersio
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