9,226 research outputs found
Four-dimensional Cone Beam CT Reconstruction and Enhancement using a Temporal Non-Local Means Method
Four-dimensional Cone Beam Computed Tomography (4D-CBCT) has been developed
to provide respiratory phase resolved volumetric imaging in image guided
radiation therapy (IGRT). Inadequate number of projections in each phase bin
results in low quality 4D-CBCT images with obvious streaking artifacts. In this
work, we propose two novel 4D-CBCT algorithms: an iterative reconstruction
algorithm and an enhancement algorithm, utilizing a temporal nonlocal means
(TNLM) method. We define a TNLM energy term for a given set of 4D-CBCT images.
Minimization of this term favors those 4D-CBCT images such that any anatomical
features at one spatial point at one phase can be found in a nearby spatial
point at neighboring phases. 4D-CBCT reconstruction is achieved by minimizing a
total energy containing a data fidelity term and the TNLM energy term. As for
the image enhancement, 4D-CBCT images generated by the FDK algorithm are
enhanced by minimizing the TNLM function while keeping the enhanced images
close to the FDK results. A forward-backward splitting algorithm and a
Gauss-Jacobi iteration method are employed to solve the problems. The
algorithms are implemented on GPU to achieve a high computational efficiency.
The reconstruction algorithm and the enhancement algorithm generate visually
similar 4D-CBCT images, both better than the FDK results. Quantitative
evaluations indicate that, compared with the FDK results, our reconstruction
method improves contrast-to-noise-ratio (CNR) by a factor of 2.56~3.13 and our
enhancement method increases the CNR by 2.75~3.33 times. The enhancement method
also removes over 80% of the streak artifacts from the FDK results. The total
computation time is ~460 sec for the reconstruction algorithm and ~610 sec for
the enhancement algorithm on an NVIDIA Tesla C1060 GPU card.Comment: 20 pages, 3 figures, 2 table
Assessment of a photogrammetric approach for urban DSM extraction from tri-stereoscopic satellite imagery
Built-up environments are extremely complex for 3D surface modelling purposes. The main distortions that hamper 3D reconstruction from 2D imagery are image dissimilarities, concealed areas, shadows, height discontinuities and discrepancies between smooth terrain and man-made features. A methodology is proposed to improve automatic photogrammetric extraction of an urban surface model from high resolution satellite imagery with the emphasis on strategies to reduce the effects of the cited distortions and to make image matching more robust. Instead of a standard stereoscopic approach, a digital surface model is derived from tri-stereoscopic satellite imagery. This is based on an extensive multi-image matching strategy that fully benefits from the geometric and radiometric information contained in the three images. The bundled triplet consists of an IKONOS along-track pair and an additional near-nadir IKONOS image. For the tri-stereoscopic study a densely built-up area, extending from the centre of Istanbul to the urban fringe, is selected. The accuracy of the model extracted from the IKONOS triplet, as well as the model extracted from only the along-track stereopair, are assessed by comparison with 3D check points and 3D building vector data
Navigation domain representation for interactive multiview imaging
Enabling users to interactively navigate through different viewpoints of a
static scene is a new interesting functionality in 3D streaming systems. While
it opens exciting perspectives towards rich multimedia applications, it
requires the design of novel representations and coding techniques in order to
solve the new challenges imposed by interactive navigation. Interactivity
clearly brings new design constraints: the encoder is unaware of the exact
decoding process, while the decoder has to reconstruct information from
incomplete subsets of data since the server can generally not transmit images
for all possible viewpoints due to resource constrains. In this paper, we
propose a novel multiview data representation that permits to satisfy bandwidth
and storage constraints in an interactive multiview streaming system. In
particular, we partition the multiview navigation domain into segments, each of
which is described by a reference image and some auxiliary information. The
auxiliary information enables the client to recreate any viewpoint in the
navigation segment via view synthesis. The decoder is then able to navigate
freely in the segment without further data request to the server; it requests
additional data only when it moves to a different segment. We discuss the
benefits of this novel representation in interactive navigation systems and
further propose a method to optimize the partitioning of the navigation domain
into independent segments, under bandwidth and storage constraints.
Experimental results confirm the potential of the proposed representation;
namely, our system leads to similar compression performance as classical
inter-view coding, while it provides the high level of flexibility that is
required for interactive streaming. Hence, our new framework represents a
promising solution for 3D data representation in novel interactive multimedia
services
Exploiting Prior Knowledge in Compressed Sensing Wireless ECG Systems
Recent results in telecardiology show that compressed sensing (CS) is a
promising tool to lower energy consumption in wireless body area networks for
electrocardiogram (ECG) monitoring. However, the performance of current
CS-based algorithms, in terms of compression rate and reconstruction quality of
the ECG, still falls short of the performance attained by state-of-the-art
wavelet based algorithms. In this paper, we propose to exploit the structure of
the wavelet representation of the ECG signal to boost the performance of
CS-based methods for compression and reconstruction of ECG signals. More
precisely, we incorporate prior information about the wavelet dependencies
across scales into the reconstruction algorithms and exploit the high fraction
of common support of the wavelet coefficients of consecutive ECG segments.
Experimental results utilizing the MIT-BIH Arrhythmia Database show that
significant performance gains, in terms of compression rate and reconstruction
quality, can be obtained by the proposed algorithms compared to current
CS-based methods.Comment: Accepted for publication at IEEE Journal of Biomedical and Health
Informatic
Recognition and reconstruction of coherent energy with application to deep seismic reflection data
Reflections in deep seismic reflection data tend to be
visible on only a limited number of traces in a common
midpoint gather. To prevent stack degeneration,
any noncoherent reflection energy has to be removed.
In this paper, a standard classification technique in
remote sensing is presented to enhance data quality. It
consists of a recognition technique to detect and extract
coherent energy in both common shot gathers and fi-
nal stacks. This technique uses the statistics of a picked
seismic phase to obtain the likelihood distribution of its
presence. Multiplication of this likelihood distribution
with the original data results in a “cleaned up” section.
Application of the technique to data from a deep seismic
reflection experiment enhanced the visibility of all
reflectors considerably.
Because the recognition technique cannot produce an
estimate of “missing” data, it is extended with a reconstruction
method. Two methods are proposed: application
of semblance weighted local slant stacks after recognition,
and direct recognition in the linear tau-p domain.
In both cases, the power of the stacking process to increase the signal-to-noise ratio is combined with the direct selection of only specific seismic phases. The joint
application of recognition and reconstruction resulted in
data images which showed reflectors more clearly than
application of a single technique
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