1,959 research outputs found
Stochastic Event-Based Control and Estimation
Digital controllers are traditionally implemented using periodic sampling, computation, and actuation events. As more control systems are implemented to share limited network and CPU bandwidth with other tasks, it is becoming increasingly attractive to use some form of event-based control instead, where precious events are used only when needed. Forms of event-based control have been used in practice for a very long time, but mostly in an ad-hoc way. Though optimal solutions to most event-based control problems are unknown, it should still be viable to compare performance between suggested approaches in a reasonable manner. This thesis investigates an event-based variation on the stochastic linear-quadratic (LQ) control problem, with a fixed cost per control event. The sporadic constraint of an enforced minimum inter-event time is introduced, yielding a mixed continuous-/discrete-time formulation. The quantitative trade-off between event rate and control performance is compared between periodic and sporadic control. Example problems for first-order plants are investigated, for a single control loop and for multiple loops closed over a shared medium. Path constraints are introduced to model and analyze higher-order event-based control systems. This component-based approach to stochastic hybrid systems allows to express continuous- and discrete-time dynamics, state and switching constraints, control laws, and stochastic disturbances in the same model. Sum-of-squares techniques are then used to find bounds on control objectives using convex semidefinite programming. The thesis also considers state estimation for discrete time linear stochastic systems from measurements with convex set uncertainty. The Bayesian observer is considered given log-concave process disturbances and measurement likelihoods. Strong log-concavity is introduced, and it is shown that the observer preserves log-concavity, and propagates strong log-concavity like inverse covariance in a Kalman filter. A recursive state estimator is developed for systems with both stochastic and set-bounded process and measurement noise terms. A time-varying linear filter gain is optimized using convex semidefinite programming and ellipsoidal over-approximation, given a relative weight on the two kinds of error
Recent advances on recursive filtering and sliding mode design for networked nonlinear stochastic systems: A survey
Copyright © 2013 Jun Hu et al. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.Some recent advances on the recursive filtering and sliding mode design problems for nonlinear stochastic systems with network-induced phenomena are surveyed. The network-induced phenomena under consideration mainly include missing measurements, fading measurements, signal quantization, probabilistic sensor delays, sensor saturations, randomly occurring nonlinearities, and randomly occurring uncertainties. With respect to these network-induced phenomena, the developments on filtering and sliding mode design problems are systematically reviewed. In particular, concerning the network-induced phenomena, some recent results on the recursive filtering for time-varying nonlinear stochastic systems and sliding mode design for time-invariant nonlinear stochastic systems are given, respectively. Finally, conclusions are proposed and some potential future research works are pointed out.This work was supported in part by the National Natural Science Foundation of China under Grant nos. 61134009, 61329301, 61333012, 61374127 and 11301118, the Engineering and Physical Sciences Research Council (EPSRC) of the UK under Grant no. GR/S27658/01, the Royal Society of the UK, and the Alexander von Humboldt Foundation of Germany
On general systems with network-enhanced complexities
In recent years, the study of networked control systems (NCSs) has gradually become an active research area due to the advantages of using networked media in many aspects such as the ease of maintenance and installation, the large flexibility and the low cost. It is well known that the devices in networks are mutually connected via communication cables that are of limited capacity. Therefore, some network-induced phenomena have inevitably emerged in the areas of signal processing and control engineering. These phenomena include, but are not limited to, network-induced communication delays, missing data, signal quantization, saturations, and channel fading. It is of great importance to understand how these phenomena influence the closed-loop stability and performance properties
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A game theory approach to mixed H2/H∞ control for a class of stochastic time-varying systems with randomly occurring nonlinearities
Copyright @ 2011 Elsevier B.V. This is the author’s version of a work that was accepted for publication in Systems and Control Letters. Changes resulting from the publishing process, such as peer review, editing, corrections, structural formatting, and other quality control mechanisms may not be reflected in this document. Changes may have been made to this work since it was submitted for publication. A definitive version was subsequently published and may be accessed at the link below.This paper is concerned with the mixed H2/H∞ control problem for a class of stochastic time-varying systems with nonlinearities. The nonlinearities are described by statistical means and could cover several kinds of well-studied nonlinearities as special cases. The occurrence of the addressed nonlinearities is governed by two sequences of Bernoulli distributed white sequences with known probabilities. Such nonlinearities are named as randomly occurring nonlinearities (RONs) as they appear in a probabilistic way. The purpose of the problem under investigation is to design a controller such that the closed-loop system achieves the expected H2 performance requirements with a guaranteed H∞ disturbance attenuation level. A sufficient condition is given for the existence of the desired controller by means of solvability of certain coupled matrix equations. By resorting to the game theory approach, an algorithm is developed to obtain the controller gain at each sampling instant. A numerical example is presented to show the effectiveness and applicability of the proposed method
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