468 research outputs found

    3D RECONSTRUCTION FROM STEREO/RANGE IMAGES

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    3D reconstruction from stereo/range image is one of the most fundamental and extensively researched topics in computer vision. Stereo research has recently experienced somewhat of a new era, as a result of publically available performance testing such as the Middlebury data set, which has allowed researchers to compare their algorithms against all the state-of-the-art algorithms. This thesis investigates into the general stereo problems in both the two-view stereo and multi-view stereo scopes. In the two-view stereo scope, we formulate an algorithm for the stereo matching problem with careful handling of disparity, discontinuity and occlusion. The algorithm works with a global matching stereo model based on an energy minimization framework. The experimental results are evaluated on the Middlebury data set, showing that our algorithm is the top performer. A GPU approach of the Hierarchical BP algorithm is then proposed, which provides similar stereo quality to CPU Hierarchical BP while running at real-time speed. A fast-converging BP is also proposed to solve the slow convergence problem of general BP algorithms. Besides two-view stereo, ecient multi-view stereo for large scale urban reconstruction is carefully studied in this thesis. A novel approach for computing depth maps given urban imagery where often large parts of surfaces are weakly textured is presented. Finally, a new post-processing step to enhance the range images in both the both the spatial resolution and depth precision is proposed

    Fast and Accurate Depth Estimation from Sparse Light Fields

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    We present a fast and accurate method for dense depth reconstruction from sparsely sampled light fields obtained using a synchronized camera array. In our method, the source images are over-segmented into non-overlapping compact superpixels that are used as basic data units for depth estimation and refinement. Superpixel representation provides a desirable reduction in the computational cost while preserving the image geometry with respect to the object contours. Each superpixel is modeled as a plane in the image space, allowing depth values to vary smoothly within the superpixel area. Initial depth maps, which are obtained by plane sweeping, are iteratively refined by propagating good correspondences within an image. To ensure the fast convergence of the iterative optimization process, we employ a highly parallel propagation scheme that operates on all the superpixels of all the images at once, making full use of the parallel graphics hardware. A few optimization iterations of the energy function incorporating superpixel-wise smoothness and geometric consistency constraints allows to recover depth with high accuracy in textured and textureless regions as well as areas with occlusions, producing dense globally consistent depth maps. We demonstrate that while the depth reconstruction takes about a second per full high-definition view, the accuracy of the obtained depth maps is comparable with the state-of-the-art results.Comment: 15 pages, 15 figure

    Semantically Derived Geometric Constraints for {MVS} Reconstruction of Textureless Areas

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    Conventional multi-view stereo (MVS) approaches based on photo-consistency measures are generally robust, yet often fail in calculating valid depth pixel estimates in low textured areas of the scene. In this study, a novel approach is proposed to tackle this challenge by leveraging semantic priors into a PatchMatch-based MVS in order to increase confidence and support depth and normal map estimation. Semantic class labels on image pixels are used to impose class-specific geometric constraints during multiview stereo, optimising the depth estimation on weakly supported, textureless areas, commonly present in urban scenarios of building facades, indoor scenes, or aerial datasets. Detecting dominant shapes, e.g., planes, with RANSAC, an adjusted cost function is introduced that combines and weighs both photometric and semantic scores propagating, thus, more accurate depth estimates. Being adaptive, it fills in apparent information gaps and smoothing local roughness in problematic regions while at the same time preserves important details. Experiments on benchmark and custom datasets demonstrate the effectiveness of the presented approach
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