4,530 research outputs found
Ariadne's Thread - Interactive Navigation in a World of Networked Information
This work-in-progress paper introduces an interface for the interactive
visual exploration of the context of queries using the ArticleFirst database, a
product of OCLC. We describe a workflow which allows the user to browse live
entities associated with 65 million articles. In the on-line interface, each
query leads to a specific network representation of the most prevailing
entities: topics (words), authors, journals and Dewey decimal classes linked to
the set of terms in the query. This network represents the context of a query.
Each of the network nodes is clickable: by clicking through, a user traverses a
large space of articles along dimensions of authors, journals, Dewey classes
and words simultaneously. We present different use cases of such an interface.
This paper provides a link between the quest for maps of science and on-going
debates in HCI about the use of interactive information visualisation to
empower users in their search.Comment: CHI'15 Extended Abstracts, April 18-23, 2015, Seoul, Republic of
Korea. ACM 978-1-4503-3146-3/15/0
You can't always sketch what you want: Understanding Sensemaking in Visual Query Systems
Visual query systems (VQSs) empower users to interactively search for line
charts with desired visual patterns, typically specified using intuitive
sketch-based interfaces. Despite decades of past work on VQSs, these efforts
have not translated to adoption in practice, possibly because VQSs are largely
evaluated in unrealistic lab-based settings. To remedy this gap in adoption, we
collaborated with experts from three diverse domains---astronomy, genetics, and
material science---via a year-long user-centered design process to develop a
VQS that supports their workflow and analytical needs, and evaluate how VQSs
can be used in practice. Our study results reveal that ad-hoc sketch-only
querying is not as commonly used as prior work suggests, since analysts are
often unable to precisely express their patterns of interest. In addition, we
characterize three essential sensemaking processes supported by our enhanced
VQS. We discover that participants employ all three processes, but in different
proportions, depending on the analytical needs in each domain. Our findings
suggest that all three sensemaking processes must be integrated in order to
make future VQSs useful for a wide range of analytical inquiries.Comment: Accepted for presentation at IEEE VAST 2019, to be held October 20-25
in Vancouver, Canada. Paper will also be published in a special issue of IEEE
Transactions on Visualization and Computer Graphics (TVCG) IEEE VIS
(InfoVis/VAST/SciVis) 2019 ACM 2012 CCS - Human-centered computing,
Visualization, Visualization design and evaluation method
Customer purchase behavior prediction in E-commerce: a conceptual framework and research agenda
Digital retailers are experiencing an increasing number of transactions coming from their consumers online, a consequence of the convenience in buying goods via E-commerce platforms. Such interactions compose complex behavioral patterns which can be analyzed through predictive analytics to enable businesses to understand consumer needs. In this abundance of big data and possible tools to analyze them, a systematic review of the literature is missing. Therefore, this paper presents a systematic literature review of recent research dealing with customer purchase prediction in the E-commerce context. The main contributions are a novel analytical framework and a research agenda in the field. The framework reveals three main tasks in this review, namely, the prediction of customer intents, buying sessions, and purchase decisions. Those are followed by their employed predictive methodologies and are analyzed from three perspectives. Finally, the research agenda provides major existing issues for further research in the field of purchase behavior prediction online
Let Knowledge Make Recommendations For You
The knowledge graph can make more accurate personalized recommendations for the recommendation system, but it is also interpretative and has traces to follow. The purpose of the recommendation system is to recommend a series of unobserved items for users. At present, recommendation systems based on knowledge graphs are mainly implemented in two ways: Embedding-based and path based. Embedding methods usually directly use information from the knowledge graph to enrich the representation of an item or user. Still, it failed to introduce multi-hop relations, and it is challenging to use semantic network information. A path-based recommendation algorithm utilizes the knowledge graph to gain multi-hop knowledge and compare the similarity between users or items to improve the recommendation effect. This paper (1) Aiming at the problem of how the recommendation algorithm effectively utilizes the semantically related information of knowledge, a self-attention-based knowledge representation learning model is designed to learn the semantic information of the entity-relationship by using the overall triplet of the entity-relationship to achieve high-quality knowledge features, Which brings more and more helpful information to the recommendation. (2) Constructing a content recommendation model with unified, embedded behavior and knowledge features, using historical user preferences combined with knowledge graphs to dynamically learn knowledge features to bring users more accurate and diverse recommendations. (3) Aiming at the problem of knowledge feature representation learning, a self-attention based knowledge representation learning model is proposed. Focusing on the difference in the importance of triples for determining entity semantics, the self-attention mechanism is used to learn semantics from triples to improve knowledge features. The quality of the representation provides high-quality auxiliary information for the recommendation system. The model’s performance is demonstrated through link prediction and triple classification experiments to prove the feasibility of the method proposed in this article
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