123 research outputs found

    Whisking with robots from rat vibrissae to biomimetic technology for active touch

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    This article summarizes some of the key features of the rat vibrissal system, including the actively controlled sweeping movements of the vibrissae known as whisking, and reviews the past and ongoing research aimed at replicating some of this functionality in biomimetic robots

    Navigation for automatic guided vehicles using omnidirectional optical sensing

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    Thesis (M. Tech. (Engineering: Electrical)) -- Central University of technology, Free State, 2013Automatic Guided Vehicles (AGVs) are being used more frequently in a manufacturing environment. These AGVs are navigated in many different ways, utilising multiple types of sensors for detecting the environment like distance, obstacles, and a set route. Different algorithms or methods are then used to utilise this environmental information for navigation purposes applied onto the AGV for control purposes. Developing a platform that could be easily reconfigured in alternative route applications utilising vision was one of the aims of the research. In this research such sensors detecting the environment was replaced and/or minimised by the use of a single, omnidirectional Webcam picture stream utilising an own developed mirror and Perspex tube setup. The area of interest in each frame was extracted saving on computational recourses and time. By utilising image processing, the vehicle was navigated on a predetermined route. Different edge detection methods and segmentation methods were investigated on this vision signal for route and sign navigation. Prewitt edge detection was eventually implemented, Hough transfers used for border detection and Kalman filtering for minimising border detected noise for staying on the navigated route. Reconfigurability was added to the route layout by coloured signs incorporated in the navigation process. The result was the manipulation of a number of AGV’s, each on its own designated coloured signed route. This route could be reconfigured by the operator with no programming alteration or intervention. The YCbCr colour space signal was implemented in detecting specific control signs for alternative colour route navigation. The result was used generating commands to control the AGV through serial commands sent on a laptop’s Universal Serial Bus (USB) port with a PIC microcontroller interface board controlling the motors by means of pulse width modulation (PWM). A total MATLAB® software development platform was utilised by implementing written M-files, Simulink® models, masked function blocks and .mat files for sourcing the workspace variables and generating executable files. This continuous development system lends itself to speedy evaluation and implementation of image processing options on the AGV. All the work done in the thesis was validated by simulations using actual data and by physical experimentation

    Autonomous Operation and Human-Robot Interaction on an Indoor Mobile Robot

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    MARVIN (Mobile Autonomous Robotic Vehicle for Indoor Navigation) was once the flagship of Victoria University’s mobile robotic fleet. However, over the years MARVIN has become obsolete. This thesis continues the the redevelopment of MARVIN, transforming it into a fully autonomous research platform for human-robot interaction (HRI). MARVIN utilises a Segway RMP, a self balancing mobility platform. This provides agile locomotion, but increases sensor processing complexity due to its dynamic pitch. MARVIN’s existing sensing systems (including a laser rangefinder and ultrasonic sensors) are augmented with tactile sensors and a Microsoft Kinect v2 RGB-D camera for 3D sensing. This allows the detection of the obstacles often found in MARVIN’s unmodified office-like operating environment. These sensors are processed using novel techniques to account for the Segway’s dynamic pitch. A newly developed navigation stack takes the processed sensor data to facilitate localisation, obstacle detection and motion planning. MARVIN’s inherited humanoid robotic torso is augmented with a touch screen and voice interface, enabling HRI. MARVIN’s HRI capabilities are demonstrated by implementing it as a robotic guide. This implementation is evaluated through a usability study and found to be successful. Through evaluations of MARVIN’s locomotion, sensing, localisation and motion planning systems, in addition to the usability study, MARVIN is found to be capable of both autonomous navigation and engaging HRI. These developed features open a diverse range of research directions and HRI tasks that MARVIN can be used to explore

    Autonomous active exploration for tactile sensing in robotics

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    The sense of touch permits humans to directly touch, feel and perceive the state of their surrounding environment. For an exploration task, humans normally reduce uncertainty by actively moving their hands and fingers towards more interesting locations. This active exploration is a sophisticated procedure that involves sensing and perception processes. In robotics, the sense of touch also plays an important role for the development of intelligent systems capable to safely explore and interact with their environment. However, robust and accurate sensing and perception methods, crucial to exploit the benefits offered by the sense of touch, still represents a major research challenge in the field of robotics. A novel method for sensing and perception in robotics using the sense of touch is developed in this research work. This novel active Bayesian perception method, biologically inspired by humans, demonstrates its superiority over passive perception modality, achieving accurate tactile perception with a biomimetic fingertip sensor. The accurate results are accomplished by the accumulation of evidence through the interaction with the environment, and by actively moving the biomimetic fingertip sensor towards better locations to improve perception as humans do. A contour following exploration, commonly used by humans to extract object shape, was used to validate the proposed method using simulated and real objects. The exploration procedure demonstrated the ability of the tactile sensor to autonomously interact, performing active movements to improve the perception from the contour of the objects being explored, in a natural way as humans do. An investigation of the effects on the perception and decisions taken by the combination of the experience acquired along an exploration task with the active Bayesian perception process is also presented. This investigation, based on two novel sensorimotor control strategies (SMC1 and SMC2), was able to improve the performance in speed and accuracy of the exploration task. To exploit the benefits of the control strategies in a realistic exploration, the learning of a forward model and confidence factor was needed. For that reason, a novel method based on the combination of Predicted Information Gain (PIG) and Dynamic Bayesian Networks (DBN) permitted to achieve an online and adaptive learning of the forward model and confidence factor, allowing to improve the performance of the exploration task for both sensorimotor control strategies. Overall, the novel methods presented in this thesis, validated in simulated and real environments, demonstrated to be robust, accurate and suitable for robots to perform autonomous active perception and exploration using the sense touch

    Analysis and enhancement of interpersonal coordination using inertial measurement unit solutions

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    Die heutigen mobilen Kommunikationstechnologien haben den Umfang der verbalen und textbasierten Kommunikation mit anderen Menschen, sozialen Robotern und künstlicher Intelligenz erhöht. Auf der anderen Seite reduzieren diese Technologien die nonverbale und die direkte persönliche Kommunikation, was zu einer gesellschaftlichen Thematik geworden ist, weil die Verringerung der direkten persönlichen Interaktionen eine angemessene Wahrnehmung sozialer und umgebungsbedingter Reizmuster erschweren und die Entwicklung allgemeiner sozialer Fähigkeiten bremsen könnte. Wissenschaftler haben aktuell die Bedeutung nonverbaler zwischenmenschlicher Aktivitäten als soziale Fähigkeiten untersucht, indem sie menschliche Verhaltensmuster in Zusammenhang mit den jeweilgen neurophysiologischen Aktivierungsmustern analzsiert haben. Solche Querschnittsansätze werden auch im Forschungsprojekt der Europäischen Union "Socializing sensori-motor contingencies" (socSMCs) verfolgt, das darauf abzielt, die Leistungsfähigkeit sozialer Roboter zu verbessern und Autismus-Spektrumsstörungen (ASD) adäquat zu behandeln. In diesem Zusammenhang ist die Modellierung und das Benchmarking des Sozialverhaltens gesunder Menschen eine Grundlage für theorieorientierte und experimentelle Studien zum weiterführenden Verständnis und zur Unterstützung interpersoneller Koordination. In diesem Zusammenhang wurden zwei verschiedene empirische Kategorien in Abhängigkeit von der Entfernung der Interagierenden zueinander vorgeschlagen: distale vs. proximale Interaktionssettings, da sich die Struktur der beteiligten kognitiven Systeme zwischen den Kategorien ändert und sich die Ebene der erwachsenden socSMCs verschiebt. Da diese Dissertation im Rahmen des socSMCs-Projekts entstanden ist, wurden Interaktionssettings für beide Kategorien (distal und proximal) entwickelt. Zudem wurden Ein-Sensor-Lösungen zur Reduzierung des Messaufwands (und auch der Kosten) entwickelt, um eine Messung ausgesuchter Verhaltensparameter bei einer Vielzahl von Menschen und sozialen Interaktionen zu ermöglichen. Zunächst wurden Algorithmen für eine kopfgetragene Trägheitsmesseinheit (H-IMU) zur Messung der menschlichen Kinematik als eine Ein-Sensor-Lösung entwickelt. Die Ergebnisse bestätigten, dass die H-IMU die eigenen Gangparameter unabhängig voneinander allein auf Basis der Kopfkinematik messen kann. Zweitens wurden—als ein distales socSMC-Setting—die interpersonellen Kopplungen mit einem Bezug auf drei interagierende Merkmale von „Übereinstimmung“ (engl.: rapport) behandelt: Positivität, gegenseitige Aufmerksamkeit und Koordination. Die H-IMUs überwachten bestimmte soziale Verhaltensereignisse, die sich auf die Kinematik der Kopforientierung und Oszillation während des Gehens und Sprechens stützen, so dass der Grad der Übereinstimmung geschätzt werden konnte. Schließlich belegten die Ergebnisse einer experimentellen Studie, die zu einer kollaborativen Aufgabe mit der entwickelten IMU-basierten Tablet-Anwendung durchgeführt wurde, unterschiedliche Wirkungen verschiedener audio-motorischer Feedbackformen für eine Unterstützung der interpersonellen Koordination in der Kategorie proximaler sensomotorischer Kontingenzen. Diese Dissertation hat einen intensiven interdisziplinären Charakter: Technologische Anforderungen in den Bereichen der Sensortechnologie und der Softwareentwicklung mussten in direktem Bezug auf vordefinierte verhaltenswissenschaftliche Fragestellungen entwickelt und angewendet bzw. gelöst werden—und dies in zwei unterschiedlichen Domänen (distal, proximal). Der gegebene Bezugsrahmen wurde als eine große Herausforderung bei der Entwicklung der beschriebenen Methoden und Settings wahrgenommen. Die vorgeschlagenen IMU-basierten Lösungen könnten dank der weit verbreiteten IMU-basierten mobilen Geräte zukünftig in verschiedene Anwendungen perspektiv reich integriert werden.Today’s mobile communication technologies have increased verbal and text-based communication with other humans, social robots and intelligent virtual assistants. On the other hand, the technologies reduce face-to-face communication. This social issue is critical because decreasing direct interactions may cause difficulty in reading social and environmental cues, thereby impeding the development of overall social skills. Recently, scientists have studied the importance of nonverbal interpersonal activities to social skills, by measuring human behavioral and neurophysiological patterns. These interdisciplinary approaches are in line with the European Union research project, “Socializing sensorimotor contingencies” (socSMCs), which aims to improve the capability of social robots and properly deal with autism spectrum disorder (ASD). Therefore, modelling and benchmarking healthy humans’ social behavior are fundamental to establish a foundation for research on emergence and enhancement of interpersonal coordination. In this research project, two different experimental settings were categorized depending on interactants’ distance: distal and proximal settings, where the structure of engaged cognitive systems changes, and the level of socSMCs differs. As a part of the project, this dissertation work referred to this spatial framework. Additionally, single-sensor solutions were developed to reduce costs and efforts in measuring human behaviors, recognizing the social behaviors, and enhancing interpersonal coordination. First of all, algorithms using a head worn inertial measurement unit (H-IMU) were developed to measure human kinematics, as a baseline for social behaviors. The results confirmed that the H-IMU can measure individual gait parameters by analyzing only head kinematics. Secondly, as a distal sensorimotor contingency, interpersonal relationship was considered with respect to a dynamic structure of three interacting components: positivity, mutual attentiveness, and coordination. The H-IMUs monitored the social behavioral events relying on kinematics of the head orientation and oscillation during walk and talk, which can contribute to estimate the level of rapport. Finally, in a new collaborative task with the proposed IMU-based tablet application, results verified effects of different auditory-motor feedbacks on the enhancement of interpersonal coordination in a proximal setting. This dissertation has an intensive interdisciplinary character: Technological development, in the areas of sensor and software engineering, was required to apply to or solve issues in direct relation to predefined behavioral scientific questions in two different settings (distal and proximal). The given frame served as a reference in the development of the methods and settings in this dissertation. The proposed IMU-based solutions are also promising for various future applications due to widespread wearable devices with IMUs.European Commission/HORIZON2020-FETPROACT-2014/641321/E

    Concept of a Robust & Training-free Probabilistic System for Real-time Intention Analysis in Teams

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    Die Arbeit beschäftigt sich mit der Analyse von Teamintentionen in Smart Environments (SE). Die fundamentale Aussage der Arbeit ist, dass die Entwicklung und Integration expliziter Modelle von Nutzeraufgaben einen wichtigen Beitrag zur Entwicklung mobiler und ubiquitärer Softwaresysteme liefern können. Die Arbeit sammelt Beschreibungen von menschlichem Verhalten sowohl in Gruppensituationen als auch Problemlösungssituationen. Sie untersucht, wie SE-Projekte die Aktivitäten eines Nutzers modellieren, und liefert ein Teamintentionsmodell zur Ableitung und Auswahl geplanten Teamaktivitäten mittels der Beobachtung mehrerer Nutzer durch verrauschte und heterogene Sensoren. Dazu wird ein auf hierarchischen dynamischen Bayes’schen Netzen basierender Ansatz gewählt

    Brain Responses Track Patterns in Sound

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    This thesis uses specifically structured sound sequences, with electroencephalography (EEG) recording and behavioural tasks, to understand how the brain forms and updates a model of the auditory world. Experimental chapters 3-7 address different effects arising from statistical predictability, stimulus repetition and surprise. Stimuli comprised tone sequences, with frequencies varying in regular or random patterns. In Chapter 3, EEG data demonstrate fast recognition of predictable patterns, shown by an increase in responses to regular relative to random sequences. Behavioural experiments investigate attentional capture by stimulus structure, suggesting that regular sequences are easier to ignore. Responses to repetitive stimulation generally exhibit suppression, thought to form a building block of regularity learning. However, the patterns used in this thesis show the opposite effect, where predictable patterns show a strongly enhanced brain response, compared to frequency-matched random sequences. Chapter 4 presents a study which reconciles auditory sequence predictability and repetition in a single paradigm. Results indicate a system for automatic predictability monitoring which is distinct from, but concurrent with, repetition suppression. The brain’s internal model can be investigated via the response to rule violations. Chapters 5 and 6 present behavioural and EEG experiments where violations are inserted in the sequences. Outlier tones within regular sequences evoked a larger response than matched outliers in random sequences. However, this effect was not present when the violation comprised a silent gap. Chapter 7 concerns the ability of the brain to update an existing model. Regular patterns transitioned to a different rule, keeping the frequency content constant. Responses show a period of adjustment to the rule change, followed by a return to tracking the predictability of the sequence. These findings are consistent with the notion that the brain continually maintains a detailed representation of ongoing sensory input and that this representation shapes the processing of incoming information
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