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A general approach to temporal reasoning about action and change
Reasoning about actions and change based on common sense knowledge is one of the most important and difficult tasks in the artificial intelligence research area. A series of such tasks are identified which motivate the consideration and application of reasoning formalisms. There follows a discussion of the broad issues involved in modelling time and constructing a logical language. In general, worlds change over time. To model the dynamic world, the ability to predict what the state of the world will be after the execution of a particular sequence of actions, which take time and to explain how some given state change came about, i.e. the causality are basic requirements of any autonomous rational agent.
The research work presented herein addresses some of the fundamental concepts and the relative issues in formal reasoning about actions and change. In this thesis, we employ a new time structure, which helps to deal with the so-called intermingling problem and the dividing instant problem. Also, the issue of how to treat the relationship between a time duration and its relative time entity is examined. In addition, some key terms for representing and reasoning about actions and change, such as states, situations, actions and events are formulated. Furthermore, a new formalism for reasoning about change over time is presented. It allows more flexible temporal causal relationships than do other formalisms for reasoning about causal change, such as the situation calculus and the event calculus. It includes effects that start during, immediately after, or some time after their causes, and which end before, simultaneously with, or after their causes. The presented formalism allows the expression of common-sense causal laws at high level. Also, it is shown how these laws can be used to deduce state change over time at low level. Finally, we show that the approach provided here is expressive
LTL Verification of Online Executions with Sensing in Bounded Situation Calculus
Abstract. We look at agents reasoning about actions from a firstperson perspective. The agent has a representation of world as situation calculus action theory. It can perform sensing actions to acquire information. The agent acts āonlineā, i.e., it performs an action only if it is certain that the action can be executed, and collects sensing results from the actual world. When the agent reasons about its future actions, it indeed considers that it is acting online; however only possible sensing values are available. The kind of reasoning about actions we consider for the agent is verifying a first-order (FO) variant (without quantification across situations) of linear time temporal logic (LTL). We mainly focus on bounded action theories, where the number of facts that are true in any situation is bounded. The main results of this paper are: (i) possible sensing values can be based on consistency if the initial situation description is FO; (ii) for bounded action theories, progression over histories that include sensing results is always FO; (iii) for bounded theories, verifying our FO LTL against online executions with sensing is decidable.
Temporal Data Modeling and Reasoning for Information Systems
Temporal knowledge representation and reasoning is a major research field in Artificial
Intelligence, in Database Systems, and in Web and Semantic Web research. The ability to
model and process time and calendar data is essential for many applications like appointment
scheduling, planning, Web services, temporal and active database systems, adaptive
Web applications, and mobile computing applications. This article aims at three complementary
goals. First, to provide with a general background in temporal data modeling
and reasoning approaches. Second, to serve as an orientation guide for further specific
reading. Third, to point to new application fields and research perspectives on temporal
knowledge representation and reasoning in the Web and Semantic Web
Progression and Verification of Situation Calculus Agents with Bounded Beliefs
We investigate agents that have incomplete information and make decisions based on their beliefs expressed as situation calculus bounded action theories. Such theories have an infinite object domain, but the number of objects that belong to fluents at each time point is bounded by a given constant. Recently, it has been shown that verifying temporal properties over such theories is decidable. We take a first-person view and use the theory to capture what the agent believes about the domain of interest and the actions affecting it. In this paper, we study verification of temporal properties over online executions. These are executions resulting from agents performing only actions that are feasible according to their beliefs. To do so, we first examine progression, which captures belief state update resulting from actions in the situation calculus. We show that, for bounded action theories, progression, and hence belief states, can always be represented as a bounded first-order logic theory. Then, based on this result, we prove decidability of temporal verification over online executions for bounded action theories. Ā© 2015 The Author(s
Geospatial Narratives and their Spatio-Temporal Dynamics: Commonsense Reasoning for High-level Analyses in Geographic Information Systems
The modelling, analysis, and visualisation of dynamic geospatial phenomena
has been identified as a key developmental challenge for next-generation
Geographic Information Systems (GIS). In this context, the envisaged
paradigmatic extensions to contemporary foundational GIS technology raises
fundamental questions concerning the ontological, formal representational, and
(analytical) computational methods that would underlie their spatial
information theoretic underpinnings.
We present the conceptual overview and architecture for the development of
high-level semantic and qualitative analytical capabilities for dynamic
geospatial domains. Building on formal methods in the areas of commonsense
reasoning, qualitative reasoning, spatial and temporal representation and
reasoning, reasoning about actions and change, and computational models of
narrative, we identify concrete theoretical and practical challenges that
accrue in the context of formal reasoning about `space, events, actions, and
change'. With this as a basis, and within the backdrop of an illustrated
scenario involving the spatio-temporal dynamics of urban narratives, we address
specific problems and solutions techniques chiefly involving `qualitative
abstraction', `data integration and spatial consistency', and `practical
geospatial abduction'. From a broad topical viewpoint, we propose that
next-generation dynamic GIS technology demands a transdisciplinary scientific
perspective that brings together Geography, Artificial Intelligence, and
Cognitive Science.
Keywords: artificial intelligence; cognitive systems; human-computer
interaction; geographic information systems; spatio-temporal dynamics;
computational models of narrative; geospatial analysis; geospatial modelling;
ontology; qualitative spatial modelling and reasoning; spatial assistance
systemsComment: ISPRS International Journal of Geo-Information (ISSN 2220-9964);
Special Issue on: Geospatial Monitoring and Modelling of Environmental
Change}. IJGI. Editor: Duccio Rocchini. (pre-print of article in press
On Automating the Doctrine of Double Effect
The doctrine of double effect () is a long-studied ethical
principle that governs when actions that have both positive and negative
effects are to be allowed. The goal in this paper is to automate
. We briefly present , and use a first-order
modal logic, the deontic cognitive event calculus, as our framework to
formalize the doctrine. We present formalizations of increasingly stronger
versions of the principle, including what is known as the doctrine of triple
effect. We then use our framework to simulate successfully scenarios that have
been used to test for the presence of the principle in human subjects. Our
framework can be used in two different modes: One can use it to build
-compliant autonomous systems from scratch, or one can use it to
verify that a given AI system is -compliant, by applying a
layer on an existing system or model. For the latter mode, the
underlying AI system can be built using any architecture (planners, deep neural
networks, bayesian networks, knowledge-representation systems, or a hybrid); as
long as the system exposes a few parameters in its model, such verification is
possible. The role of the layer here is akin to a (dynamic or
static) software verifier that examines existing software modules. Finally, we
end by presenting initial work on how one can apply our layer
to the STRIPS-style planning model, and to a modified POMDP model.This is
preliminary work to illustrate the feasibility of the second mode, and we hope
that our initial sketches can be useful for other researchers in incorporating
DDE in their own frameworks.Comment: 26th International Joint Conference on Artificial Intelligence 2017;
Special Track on AI & Autonom
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