80,300 research outputs found

    Bootstrapping trust evaluations through stereotypes

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    Inadequacy of Modal Logic in Quantum Settings

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    We test the principles of classical modal logic in fully quantum settings. Modal logic models our reasoning in multi-agent problems, and allows us to solve puzzles like the muddy children paradox. The Frauchiger-Renner thought experiment highlighted fundamental problems in applying classical reasoning when quantum agents are involved; we take it as a guiding example to test the axioms of classical modal logic. In doing so, we find a problem in the original formulation of the Frauchiger-Renner theorem: a missing assumption about unitarity of evolution is necessary to derive a contradiction and prove the theorem. Adding this assumption clarifies how different interpretations of quantum theory fit in, i.e., which properties they violate. Finally, we show how most of the axioms of classical modal logic break down in quantum settings, and attempt to generalize them. Namely, we introduce constructions of trust and context, which highlight the importance of an exact structure of trust relations between agents. We propose a challenge to the community: to find conditions for the validity of trust relations, strong enough to exorcise the paradox and weak enough to still recover classical logic.Comment: In Proceedings QPL 2018, arXiv:1901.0947

    Monte Carlo Planning method estimates planning horizons during interactive social exchange

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    Reciprocating interactions represent a central feature of all human exchanges. They have been the target of various recent experiments, with healthy participants and psychiatric populations engaging as dyads in multi-round exchanges such as a repeated trust task. Behaviour in such exchanges involves complexities related to each agent's preference for equity with their partner, beliefs about the partner's appetite for equity, beliefs about the partner's model of their partner, and so on. Agents may also plan different numbers of steps into the future. Providing a computationally precise account of the behaviour is an essential step towards understanding what underlies choices. A natural framework for this is that of an interactive partially observable Markov decision process (IPOMDP). However, the various complexities make IPOMDPs inordinately computationally challenging. Here, we show how to approximate the solution for the multi-round trust task using a variant of the Monte-Carlo tree search algorithm. We demonstrate that the algorithm is efficient and effective, and therefore can be used to invert observations of behavioural choices. We use generated behaviour to elucidate the richness and sophistication of interactive inference

    Dispute Resolution Using Argumentation-Based Mediation

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    Mediation is a process, in which both parties agree to resolve their dispute by negotiating over alternative solutions presented by a mediator. In order to construct such solutions, mediation brings more information and knowledge, and, if possible, resources to the negotiation table. The contribution of this paper is the automated mediation machinery which does that. It presents an argumentation-based mediation approach that extends the logic-based approach to argumentation-based negotiation involving BDI agents. The paper describes the mediation algorithm. For comparison it illustrates the method with a case study used in an earlier work. It demonstrates how the computational mediator can deal with realistic situations in which the negotiating agents would otherwise fail due to lack of knowledge and/or resources.Comment: 6 page

    Monte Carlo Planning method estimates planning horizons during interactive social exchange

    Full text link
    Reciprocating interactions represent a central feature of all human exchanges. They have been the target of various recent experiments, with healthy participants and psychiatric populations engaging as dyads in multi-round exchanges such as a repeated trust task. Behaviour in such exchanges involves complexities related to each agent's preference for equity with their partner, beliefs about the partner's appetite for equity, beliefs about the partner's model of their partner, and so on. Agents may also plan different numbers of steps into the future. Providing a computationally precise account of the behaviour is an essential step towards understanding what underlies choices. A natural framework for this is that of an interactive partially observable Markov decision process (IPOMDP). However, the various complexities make IPOMDPs inordinately computationally challenging. Here, we show how to approximate the solution for the multi-round trust task using a variant of the Monte-Carlo tree search algorithm. We demonstrate that the algorithm is efficient and effective, and therefore can be used to invert observations of behavioural choices. We use generated behaviour to elucidate the richness and sophistication of interactive inference
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