5,379 research outputs found

    Scalable video/image transmission using rate compatible PUM turbo codes

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    The robust delivery of video over emerging wireless networks poses many challenges due to the heterogeneity of access networks, the variations in streaming devices, and the expected variations in network conditions caused by interference and coexistence. The proposed approach exploits the joint optimization of a wavelet-based scalable video/image coding framework and a forward error correction method based on PUM turbo codes. The scheme minimizes the reconstructed image/video distortion at the decoder subject to a constraint on the overall transmission bitrate budget. The minimization is achieved by exploiting the rate optimization technique and the statistics of the transmission channel

    Enabling error-resilient internet broadcasting using motion compensated spatial partitioning and packet FEC for the dirac video codec

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    Video transmission over the wireless or wired network require protection from channel errors since compressed video bitstreams are very sensitive to transmission errors because of the use of predictive coding and variable length coding. In this paper, a simple, low complexity and patent free error-resilient coding is proposed. It is based upon the idea of using spatial partitioning on the motion compensated residual frame without employing the transform coefficient coding. The proposed scheme is intended for open source Dirac video codec in order to enable the codec to be used for Internet broadcasting. By partitioning the wavelet transform coefficients of the motion compensated residual frame into groups and independently processing each group using arithmetic coding and Forward Error Correction (FEC), robustness to transmission errors over the packet erasure wired network could be achieved. Using the Rate Compatibles Punctured Code (RCPC) and Turbo Code (TC) as the FEC, the proposed technique provides gracefully decreasing perceptual quality over packet loss rates up to 30%. The PSNR performance is much better when compared with the conventional data partitioning only methods. Simulation results show that the use of multiple partitioning of wavelet coefficient in Dirac can achieve up to 8 dB PSNR gain over its existing un-partitioned method

    Ubiquitous Scalable Graphics: An End-to-End Framework using Wavelets

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    Advances in ubiquitous displays and wireless communications have fueled the emergence of exciting mobile graphics applications including 3D virtual product catalogs, 3D maps, security monitoring systems and mobile games. Current trends that use cameras to capture geometry, material reflectance and other graphics elements means that very high resolution inputs is accessible to render extremely photorealistic scenes. However, captured graphics content can be many gigabytes in size, and must be simplified before they can be used on small mobile devices, which have limited resources, such as memory, screen size and battery energy. Scaling and converting graphics content to a suitable rendering format involves running several software tools, and selecting the best resolution for target mobile device is often done by trial and error, which all takes time. Wireless errors can also affect transmitted content and aggressive compression is needed for low-bandwidth wireless networks. Most rendering algorithms are currently optimized for visual realism and speed, but are not resource or energy efficient on mobile device. This dissertation focuses on the improvement of rendering performance by reducing the impacts of these problems with UbiWave, an end-to-end Framework to enable real time mobile access to high resolution graphics using wavelets. The framework tackles the issues including simplification, transmission, and resource efficient rendering of graphics content on mobile device based on wavelets by utilizing 1) a Perceptual Error Metric (PoI) for automatically computing the best resolution of graphics content for a given mobile display to eliminate guesswork and save resources, 2) Unequal Error Protection (UEP) to improve the resilience to wireless errors, 3) an Energy-efficient Adaptive Real-time Rendering (EARR) heuristic to balance energy consumption, rendering speed and image quality and 4) an Energy-efficient Streaming Technique. The results facilitate a new class of mobile graphics application which can gracefully adapt the lowest acceptable rendering resolution to the wireless network conditions and the availability of resources and battery energy on mobile device adaptively

    Dependency-aware unequal erasure protection codes

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    Classical unequal erasure protection schemes split data to be protected into classes which are encoded independently. The unequal protection scheme presented in this paper is based on an erasure code which encodes all the data together according to the existing dependencies. A simple algorithm generates dynamically the generator matrix of the erasure code according to the packets streams structure, i.e., the dependencies between the packets, and the rate of the code. This proposed erasure code was applied to a packetized MPEG4 stream transmitted over a packet erasure channel and compared with other classical protection schemes in terms of PSNR and MOS. It is shown that the proposed code allows keeping a high video quality-level in a larger packet loss rate range than the other protection schemes

    A Survey on Multimedia-Based Cross-Layer Optimization in Visual Sensor Networks

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    Visual sensor networks (VSNs) comprised of battery-operated electronic devices endowed with low-resolution cameras have expanded the applicability of a series of monitoring applications. Those types of sensors are interconnected by ad hoc error-prone wireless links, imposing stringent restrictions on available bandwidth, end-to-end delay and packet error rates. In such context, multimedia coding is required for data compression and error-resilience, also ensuring energy preservation over the path(s) toward the sink and improving the end-to-end perceptual quality of the received media. Cross-layer optimization may enhance the expected efficiency of VSNs applications, disrupting the conventional information flow of the protocol layers. When the inner characteristics of the multimedia coding techniques are exploited by cross-layer protocols and architectures, higher efficiency may be obtained in visual sensor networks. This paper surveys recent research on multimedia-based cross-layer optimization, presenting the proposed strategies and mechanisms for transmission rate adjustment, congestion control, multipath selection, energy preservation and error recovery. We note that many multimedia-based cross-layer optimization solutions have been proposed in recent years, each one bringing a wealth of contributions to visual sensor networks

    Joint source channel coding for progressive image transmission

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    Recent wavelet-based image compression algorithms achieve best ever performances with fully embedded bit streams. However, those embedded bit streams are very sensitive to channel noise and protections from channel coding are necessary. Typical error correcting capability of channel codes varies according to different channel conditions. Thus, separate design leads to performance degradation relative to what could be achieved through joint design. In joint source-channel coding schemes, the choice of source coding parameters may vary over time and channel conditions. In this research, we proposed a general approach for the evaluation of such joint source-channel coding scheme. Instead of using the average peak signal to noise ratio (PSNR) or distortion as the performance metric, we represent the system performance by its average error-free source coding rate, which is further shown to be an equivalent metric in the optimization problems. The transmissions of embedded image bit streams over memory channels and binary symmetric channels (BSCs) are investigated in this dissertation. Mathematical models were obtained in closed-form by error sequence analysis (ESA). Not surprisingly, models for BSCs are just special cases for those of memory channels. It is also discovered that existing techniques for performance evaluation on memory channels are special cases of this new approach. We further extend the idea to the unequal error protection (UEP) of embedded images sources in BSCs. The optimization problems are completely defined and solved. Compared to the equal error protection (EEP) schemes, about 0.3 dB performance gain is achieved by UEP for typical BSCs. For some memory channel conditions, the performance improvements can be up to 3 dB. Transmission of embedded image bit streams in channels with feedback are also investigated based on the model for memory channels. Compared to the best possible performance achieved on feed forward transmission, feedback leads to about 1.7 dB performance improvement

    Live video streaming over packet networks and wireless channels

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    The transmission of live video over noisy channels requires very low end-to-end delay. Although automatic repeat request ensures lossless transmission, its usefulness to live video streaming is restricted to short connections because of the unbounded retransmission latency. An alternative is to use forward error correction (FEC). Since finding an optimal error protection strategy can be time expensive, FEC systems are commonly designed for the worst case condition of the channel, which limits the end-to-end performance. We study the suitability of two scalable FEC-based systems to the transmission of live video over packet networks. The first one uses Reed-Solomon codes and is appropriate for the Internet. The second one uses a product channel code and is appropriate for wireless channels. We show how fast and robust transmission can be achieved by exploiting a parametric model for the distortion-rate curve of the source coder and by using fast joint source-channel allocation algorithms. Experimental results for the 3D set partitioning in hierarchical tree video coder show that the systems have good reconstruction quality even in severe channel conditions. Finally, we compare the performance of the systems to the state-of-the-art for video transmission over the Internet. 1

    An Adaptive Source-Channel Coding with Feedback for Progressive Transmission of Medical Images

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    A novel adaptive source-channel coding with feedback for progressive transmission of medical images is proposed here. In the source coding part, the transmission starts from the region of interest (RoI). The parity length in the channel code varies with respect to both the proximity of the image subblock to the RoI and the channel noise, which is iteratively estimated in the receiver. The overall transmitted data can be controlled by the user (clinician). In the case of medical data transmission, it is vital to keep the distortion level under control as in most of the cases certain clinically important regions have to be transmitted without any visible error. The proposed system significantly reduces the transmission time and error. Moreover, the system is very user friendly since the selection of the RoI, its size, overall code rate, and a number of test features such as noise level can be set by the users in both ends. A MATLAB-based TCP/IP connection has been established to demonstrate the proposed interactive and adaptive progressive transmission system. The proposed system is simulated for both binary symmetric channel (BSC) and Rayleigh channel. The experimental results verify the effectiveness of the design
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