10,530 research outputs found

    Radar and RGB-depth sensors for fall detection: a review

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    This paper reviews recent works in the literature on the use of systems based on radar and RGB-Depth (RGB-D) sensors for fall detection, and discusses outstanding research challenges and trends related to this research field. Systems to detect reliably fall events and promptly alert carers and first responders have gained significant interest in the past few years in order to address the societal issue of an increasing number of elderly people living alone, with the associated risk of them falling and the consequences in terms of health treatments, reduced well-being, and costs. The interest in radar and RGB-D sensors is related to their capability to enable contactless and non-intrusive monitoring, which is an advantage for practical deployment and users’ acceptance and compliance, compared with other sensor technologies, such as video-cameras, or wearables. Furthermore, the possibility of combining and fusing information from The heterogeneous types of sensors is expected to improve the overall performance of practical fall detection systems. Researchers from different fields can benefit from multidisciplinary knowledge and awareness of the latest developments in radar and RGB-D sensors that this paper is discussing

    Robotic Platforms for Assistance to People with Disabilities

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    People with congenital and/or acquired disabilities constitute a great number of dependents today. Robotic platforms to help people with disabilities are being developed with the aim of providing both rehabilitation treatment and assistance to improve their quality of life. A high demand for robotic platforms that provide assistance during rehabilitation is expected because of the health status of the world due to the COVID-19 pandemic. The pandemic has resulted in countries facing major challenges to ensure the health and autonomy of their disabled population. Robotic platforms are necessary to ensure assistance and rehabilitation for disabled people in the current global situation. The capacity of robotic platforms in this area must be continuously improved to benefit the healthcare sector in terms of chronic disease prevention, assistance, and autonomy. For this reason, research about human–robot interaction in these robotic assistance environments must grow and advance because this topic demands sensitive and intelligent robotic platforms that are equipped with complex sensory systems, high handling functionalities, safe control strategies, and intelligent computer vision algorithms. This Special Issue has published eight papers covering recent advances in the field of robotic platforms to assist disabled people in daily or clinical environments. The papers address innovative solutions in this field, including affordable assistive robotics devices, new techniques in computer vision for intelligent and safe human–robot interaction, and advances in mobile manipulators for assistive tasks

    MOCA: A Low-Power, Low-Cost Motion Capture System Based on Integrated Accelerometers

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    Human-computer interaction (HCI) and virtual reality applications pose the challenge of enabling real-time interfaces for natural interaction. Gesture recognition based on body-mounted accelerometers has been proposed as a viable solution to translate patterns of movements that are associated with user commands, thus substituting point-and-click methods or other cumbersome input devices. On the other hand, cost and power constraints make the implementation of a natural and efficient interface suitable for consumer applications a critical task. Even though several gesture recognition solutions exist, their use in HCI context has been poorly characterized. For this reason, in this paper, we consider a low-cost/low-power wearable motion tracking system based on integrated accelerometers called motion capture with accelerometers (MOCA) that we evaluated for navigation in virtual spaces. Recognition is based on a geometric algorithm that enables efficient and robust detection of rotational movements. Our objective is to demonstrate that such a low-cost and a low-power implementation is suitable for HCI applications. To this purpose, we characterized the system from both a quantitative point of view and a qualitative point of view. First, we performed static and dynamic assessment of movement recognition accuracy. Second, we evaluated the effectiveness of user experience using a 3D game application as a test bed

    SANTO: Social Aerial NavigaTion in Outdoors

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    In recent years, the advances in remote connectivity, miniaturization of electronic components and computing power has led to the integration of these technologies in daily devices like cars or aerial vehicles. From these, a consumer-grade option that has gained popularity are the drones or unmanned aerial vehicles, namely quadrotors. Although until recently they have not been used for commercial applications, their inherent potential for a number of tasks where small and intelligent devices are needed is huge. However, although the integrated hardware has advanced exponentially, the refinement of software used for these applications has not beet yet exploited enough. Recently, this shift is visible in the improvement of common tasks in the field of robotics, such as object tracking or autonomous navigation. Moreover, these challenges can become bigger when taking into account the dynamic nature of the real world, where the insight about the current environment is constantly changing. These settings are considered in the improvement of robot-human interaction, where the potential use of these devices is clear, and algorithms are being developed to improve this situation. By the use of the latest advances in artificial intelligence, the human brain behavior is simulated by the so-called neural networks, in such a way that computing system performs as similar as possible as the human behavior. To this end, the system does learn by error which, in an akin way to the human learning, requires a set of previous experiences quite considerable, in order for the algorithm to retain the manners. Applying these technologies to robot-human interaction do narrow the gap. Even so, from a bird's eye, a noticeable time slot used for the application of these technologies is required for the curation of a high-quality dataset, in order to ensure that the learning process is optimal and no wrong actions are retained. Therefore, it is essential to have a development platform in place to ensure these principles are enforced throughout the whole process of creation and optimization of the algorithm. In this work, multiple already-existing handicaps found in pipelines of this computational gauge are exposed, approaching each of them in a independent and simple manner, in such a way that the solutions proposed can be leveraged by the maximum number of workflows. On one side, this project concentrates on reducing the number of bugs introduced by flawed data, as to help the researchers to focus on developing more sophisticated models. On the other side, the shortage of integrated development systems for this kind of pipelines is envisaged, and with special care those using simulated or controlled environments, with the goal of easing the continuous iteration of these pipelines.Thanks to the increasing popularity of drones, the research and development of autonomous capibilities has become easier. However, due to the challenge of integrating multiple technologies, the available software stack to engage this task is restricted. In this thesis, we accent the divergencies among unmanned-aerial-vehicle simulators and propose a platform to allow faster and in-depth prototyping of machine learning algorithms for this drones

    Drone heading calculation indoors

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    Abstract. Aim of this master’s thesis was to study drone flying indoors and propose a drone-implemented system that enables the drone heading calculation. In the outdoors, the heading is calculated effectively with a drone’s sensors but using them indoors is limited. Indoor positioning currently has not both low-cost and reliable solution for drone heading calculating. The differences between indoor flying principles and outdoor flying principles of the drone are described in the beginning of the thesis. Then different ways to determine the drone’s heading indoors and how they compare with one another are discussed. Finally, two different heading calculation methods are implemented and tested. The methods are based on using multiple location measurements on the drone and using machine vision together with machine learning. Both methods are affordable and are evaluated to see if they could enable drone flying indoors. First method gives out potential results based on testing results, but it needs further development to be able to always provide reliable heading. Second method shows poor results based on verification.Dronen lentosuunnan laskenta sisätiloissa. Tiivistelmä. Työn tavoitteena oli tutkia dronen lentämistä sisätiloissa ja ehdottaa sitä varten droneen implementoitavaa systeemiä, joka mahdollistaa dronen suunnan laskennan. Ulkona suuntatieto saadaan dronen sensorien avulla, mutta sisätiloissa niiden tarkkuus ei riitä samalla tavalla. Sisätilapaikannuksessa ei ole olemassa sekä edullista että luotettavaa ratkaisua dronen suunnan laskentaan. Työssä perehdytään aluksi dronen lentämisen periaatteisiin sisätiloissa ja miten ne eroavat ulkona lentämisestä. Sitten kerrotaan erilaisista keinoista määrittää dronen suunta sisätiloissa ja niiden keskinäisestä vertailusta. Lopuksi testataan kahta erilaista suunnan-laskenta-menetelmää, jotka perustuvat paikkatiedon käyttöön ja konenäköön yhdessä koneoppimisen kanssa. Menetelmät ovat edullisia ja niiden sopivuutta dronen sisälennätykseen arvioidaan. Ensimmäinen menetelmä antaa hyviä testituloksia mutta tarvitsee lisää jatkokehitystä, jotta se voisi antaa aina luotettavaa suuntatietoa. Toinen menetelmä antaa heikkoja tuloksia verifioinnin perusteella
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