3,304 research outputs found

    Out-Of-Focus Holography at the Green Bank Telescope

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    We describe phase-retrieval holography measurements of the 100-m diameter Green Bank Telescope using astronomical sources and an astronomical receiver operating at a wavelength of 7 mm. We use the technique with parameterization of the aperture in terms of Zernike polynomials and employing a large defocus, as described by Nikolic, Hills & Richer (2006). Individual measurements take around 25 minutes and from the resulting beam maps (which have peak signal to noise ratios of 200:1) we show that it is possible to produce low-resolution maps of the wavefront errors with accuracy around a hundredth of a wavelength. Using such measurements over a wide range of elevations, we have calculated a model for the wavefront-errors due to the uncompensated gravitational deformation of the telescope. This model produces a significant improvement at low elevations, where these errors are expected to be the largest; after applying the model, the aperture efficiency is largely independent of elevation. We have also demonstrated that the technique can be used to measure and largely correct for thermal deformations of the antenna, which often exceed the uncompensated gravitational deformations during daytime observing. We conclude that the aberrations induced by gravity and thermal effects are large-scale and the technique used here is particularly suitable for measuring such deformations in large millimetre wave radio telescopes.Comment: 10 pages, 7 figures (accepted by Astronomy & Astrophysics

    Extreme 3D Face Reconstruction: Seeing Through Occlusions

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    Existing single view, 3D face reconstruction methods can produce beautifully detailed 3D results, but typically only for near frontal, unobstructed viewpoints. We describe a system designed to provide detailed 3D reconstructions of faces viewed under extreme conditions, out of plane rotations, and occlusions. Motivated by the concept of bump mapping, we propose a layered approach which decouples estimation of a global shape from its mid-level details (e.g., wrinkles). We estimate a coarse 3D face shape which acts as a foundation and then separately layer this foundation with details represented by a bump map. We show how a deep convolutional encoder-decoder can be used to estimate such bump maps. We further show how this approach naturally extends to generate plausible details for occluded facial regions. We test our approach and its components extensively, quantitatively demonstrating the invariance of our estimated facial details. We further provide numerous qualitative examples showing that our method produces detailed 3D face shapes in viewing conditions where existing state of the art often break down.Comment: Accepted to CVPR'18. Previously titled: "Extreme 3D Face Reconstruction: Looking Past Occlusions

    Aharonov-Bohm interferences from local deformations in graphene

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    One of the most interesting aspects of graphene is the tied relation between structural and electronic properties. The observation of ripples in the graphene samples both free standing and on a substrate has given rise to a very active investigation around the membrane-like properties of graphene and the origin of the ripples remains as one of the most interesting open problems in the system. The interplay of structural and electronic properties is successfully described by the modelling of curvature and elastic deformations by fictitious gauge fields that have become an ex- perimental reality after the suggestion that Landau levels can form associated to strain in graphene and the subsequent experimental confirmation. Here we propose a device to detect microstresses in graphene based on a scanning-tunneling-microscopy setup able to measure Aharonov-Bohm inter- ferences at the nanometer scale. The interferences to be observed in the local density of states are created by the fictitious magnetic field associated to elastic deformations of the sample.Comment: Some bugs fixe

    Supershear Rayleigh waves at a soft interface

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    We report on the experimental observation of waves at a liquid foam surface propagating faster than the bulk shear waves. The existence of such waves has long been debated, but the recent observation of supershear events in a geophysical context has inspired us to search for their existence in a model viscoelastic system. An optimized fast profilometry technique allowed us to observe on a liquid foam surface the waves triggered by the impact of a projectile. At high impact velocity, we show that the expected subshear Rayleigh waves are accompanied by faster surface waves that can be identified as supershear Rayleigh waves.Comment: 4 pages, 4 figures, 2 supplementary video

    Void Formation and Roughening in Slow Fracture

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    Slow crack propagation in ductile, and in certain brittle materials, appears to take place via the nucleation of voids ahead of the crack tip due to plastic yields, followed by the coalescence of these voids. Post mortem analysis of the resulting fracture surfaces of ductile and brittle materials on the μ\mum-mm and the nm scales respectively, reveals self-affine cracks with anomalous scaling exponent ζ≈0.8\zeta\approx 0.8 in 3-dimensions and ζ≈0.65\zeta\approx 0.65 in 2-dimensions. In this paper we present an analytic theory based on the method of iterated conformal maps aimed at modelling the void formation and the fracture growth, culminating in estimates of the roughening exponents in 2-dimensions. In the simplest realization of the model we allow one void ahead of the crack, and address the robustness of the roughening exponent. Next we develop the theory further, to include two voids ahead of the crack. This development necessitates generalizing the method of iterated conformal maps to include doubly connected regions (maps from the annulus rather than the unit circle). While mathematically and numerically feasible, we find that the employment of the stress field as computed from elasticity theory becomes questionable when more than one void is explicitly inserted into the material. Thus further progress in this line of research calls for improved treatment of the plastic dynamics.Comment: 15 pages, 20 figure

    Real-time content-aware texturing for deformable surfaces

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    Animation of models often introduces distortions to their parameterisation, as these are typically optimised for a single frame. The net effect is that under deformation, the mapped features, i.e. UV texture maps, bump maps or displacement maps, may appear to stretch or scale in an undesirable way. Ideally, what we would like is for the appearance of such features to remain feasible given any underlying deformation. In this paper we introduce a real-time technique that reduces such distortions based on a distortion control (rigidity) map. In two versions of our proposed technique, the parameter space is warped in either an axis or a non-axis aligned manner based on the minimisation of a non-linear distortion metric. This in turn is solved using a highly optimised hybrid CPU-GPU strategy. The result is real-time dynamic content-aware texturing that reduces distortions in a controlled way. The technique can be applied to reduce distortions in a variety of scenarios, including reusing a low geometric complexity animated sequence with a multitude of detail maps, dynamic procedurally defined features mapped on deformable geometry and animation authoring previews on texture-mapped models. © 2013 ACM
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