3,304 research outputs found
Out-Of-Focus Holography at the Green Bank Telescope
We describe phase-retrieval holography measurements of the 100-m diameter
Green Bank Telescope using astronomical sources and an astronomical receiver
operating at a wavelength of 7 mm. We use the technique with parameterization
of the aperture in terms of Zernike polynomials and employing a large defocus,
as described by Nikolic, Hills & Richer (2006). Individual measurements take
around 25 minutes and from the resulting beam maps (which have peak signal to
noise ratios of 200:1) we show that it is possible to produce low-resolution
maps of the wavefront errors with accuracy around a hundredth of a wavelength.
Using such measurements over a wide range of elevations, we have calculated a
model for the wavefront-errors due to the uncompensated gravitational
deformation of the telescope. This model produces a significant improvement at
low elevations, where these errors are expected to be the largest; after
applying the model, the aperture efficiency is largely independent of
elevation. We have also demonstrated that the technique can be used to measure
and largely correct for thermal deformations of the antenna, which often exceed
the uncompensated gravitational deformations during daytime observing.
We conclude that the aberrations induced by gravity and thermal effects are
large-scale and the technique used here is particularly suitable for measuring
such deformations in large millimetre wave radio telescopes.Comment: 10 pages, 7 figures (accepted by Astronomy & Astrophysics
Extreme 3D Face Reconstruction: Seeing Through Occlusions
Existing single view, 3D face reconstruction methods can produce beautifully
detailed 3D results, but typically only for near frontal, unobstructed
viewpoints. We describe a system designed to provide detailed 3D
reconstructions of faces viewed under extreme conditions, out of plane
rotations, and occlusions. Motivated by the concept of bump mapping, we propose
a layered approach which decouples estimation of a global shape from its
mid-level details (e.g., wrinkles). We estimate a coarse 3D face shape which
acts as a foundation and then separately layer this foundation with details
represented by a bump map. We show how a deep convolutional encoder-decoder can
be used to estimate such bump maps. We further show how this approach naturally
extends to generate plausible details for occluded facial regions. We test our
approach and its components extensively, quantitatively demonstrating the
invariance of our estimated facial details. We further provide numerous
qualitative examples showing that our method produces detailed 3D face shapes
in viewing conditions where existing state of the art often break down.Comment: Accepted to CVPR'18. Previously titled: "Extreme 3D Face
Reconstruction: Looking Past Occlusions
Aharonov-Bohm interferences from local deformations in graphene
One of the most interesting aspects of graphene is the tied relation between
structural and electronic properties. The observation of ripples in the
graphene samples both free standing and on a substrate has given rise to a very
active investigation around the membrane-like properties of graphene and the
origin of the ripples remains as one of the most interesting open problems in
the system. The interplay of structural and electronic properties is
successfully described by the modelling of curvature and elastic deformations
by fictitious gauge fields that have become an ex- perimental reality after the
suggestion that Landau levels can form associated to strain in graphene and the
subsequent experimental confirmation. Here we propose a device to detect
microstresses in graphene based on a scanning-tunneling-microscopy setup able
to measure Aharonov-Bohm inter- ferences at the nanometer scale. The
interferences to be observed in the local density of states are created by the
fictitious magnetic field associated to elastic deformations of the sample.Comment: Some bugs fixe
Supershear Rayleigh waves at a soft interface
We report on the experimental observation of waves at a liquid foam surface
propagating faster than the bulk shear waves. The existence of such waves has
long been debated, but the recent observation of supershear events in a
geophysical context has inspired us to search for their existence in a model
viscoelastic system. An optimized fast profilometry technique allowed us to
observe on a liquid foam surface the waves triggered by the impact of a
projectile. At high impact velocity, we show that the expected subshear
Rayleigh waves are accompanied by faster surface waves that can be identified
as supershear Rayleigh waves.Comment: 4 pages, 4 figures, 2 supplementary video
Void Formation and Roughening in Slow Fracture
Slow crack propagation in ductile, and in certain brittle materials, appears
to take place via the nucleation of voids ahead of the crack tip due to plastic
yields, followed by the coalescence of these voids. Post mortem analysis of the
resulting fracture surfaces of ductile and brittle materials on the m-mm
and the nm scales respectively, reveals self-affine cracks with anomalous
scaling exponent in 3-dimensions and in
2-dimensions. In this paper we present an analytic theory based on the method
of iterated conformal maps aimed at modelling the void formation and the
fracture growth, culminating in estimates of the roughening exponents in
2-dimensions. In the simplest realization of the model we allow one void ahead
of the crack, and address the robustness of the roughening exponent. Next we
develop the theory further, to include two voids ahead of the crack. This
development necessitates generalizing the method of iterated conformal maps to
include doubly connected regions (maps from the annulus rather than the unit
circle). While mathematically and numerically feasible, we find that the
employment of the stress field as computed from elasticity theory becomes
questionable when more than one void is explicitly inserted into the material.
Thus further progress in this line of research calls for improved treatment of
the plastic dynamics.Comment: 15 pages, 20 figure
Real-time content-aware texturing for deformable surfaces
Animation of models often introduces distortions to their parameterisation, as these are typically optimised for a single frame. The net effect is that under deformation, the mapped features, i.e. UV texture maps, bump maps or displacement maps, may appear to stretch or scale in an undesirable way. Ideally, what we would like is for the appearance of such features to remain feasible given any underlying deformation. In this paper we introduce a real-time technique that reduces such distortions based on a distortion control (rigidity) map. In two versions of our proposed technique, the parameter space is warped in either an axis or a non-axis aligned manner based on the minimisation of a non-linear distortion metric. This in turn is solved using a highly optimised hybrid CPU-GPU strategy. The result is real-time dynamic content-aware texturing that reduces distortions in a controlled way. The technique can be applied to reduce distortions in a variety of scenarios, including reusing a low geometric complexity animated sequence with a multitude of detail maps, dynamic procedurally defined features mapped on deformable geometry and animation authoring previews on texture-mapped models. © 2013 ACM
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