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SLAM in Dynamic Environments: A Deep Learning Approach for Moving Object Tracking Using ML-RANSAC Algorithm
The important problem of Simultaneous Localization and Mapping (SLAM) in dynamic environments is less studied than the counterpart problem in static settings. In this paper, we present a solution for the feature-based SLAM problem in dynamic environments. We propose an algorithm that integrates SLAM with multi-target tracking (SLAMMTT) using a robust feature-tracking algorithm for dynamic environments. A novel implementation of RANdomSAmple Consensus (RANSAC) method referred to as multilevel-RANSAC (ML-RANSAC) within the Extended Kalman Filter (EKF) framework is applied for multi-target tracking (MTT). We also apply machine learning to detect features from the input data and to distinguish moving from stationary objects. The data stream from LIDAR and vision sensors are fused in real-time to detect objects and depth information. A practical experiment is designed to verify the performance of the algorithm in a dynamic environment. The unique feature of this algorithm is its ability to maintain tracking of features even when the observations are intermittent whereby many reported algorithms fail in such situations. Experimental validation indicates that the algorithm is able to perform consistent estimates in a fast and robust manner suggesting its feasibility for real-time applications
Incremental Visual-Inertial 3D Mesh Generation with Structural Regularities
Visual-Inertial Odometry (VIO) algorithms typically rely on a point cloud
representation of the scene that does not model the topology of the
environment. A 3D mesh instead offers a richer, yet lightweight, model.
Nevertheless, building a 3D mesh out of the sparse and noisy 3D landmarks
triangulated by a VIO algorithm often results in a mesh that does not fit the
real scene. In order to regularize the mesh, previous approaches decouple state
estimation from the 3D mesh regularization step, and either limit the 3D mesh
to the current frame or let the mesh grow indefinitely. We propose instead to
tightly couple mesh regularization and state estimation by detecting and
enforcing structural regularities in a novel factor-graph formulation. We also
propose to incrementally build the mesh by restricting its extent to the
time-horizon of the VIO optimization; the resulting 3D mesh covers a larger
portion of the scene than a per-frame approach while its memory usage and
computational complexity remain bounded. We show that our approach successfully
regularizes the mesh, while improving localization accuracy, when structural
regularities are present, and remains operational in scenes without
regularities.Comment: 7 pages, 5 figures, ICRA accepte
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