498 research outputs found

    A Survey of Ocean Simulation and Rendering Techniques in Computer Graphics

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    This paper presents a survey of ocean simulation and rendering methods in computer graphics. To model and animate the ocean's surface, these methods mainly rely on two main approaches: on the one hand, those which approximate ocean dynamics with parametric, spectral or hybrid models and use empirical laws from oceanographic research. We will see that this type of methods essentially allows the simulation of ocean scenes in the deep water domain, without breaking waves. On the other hand, physically-based methods use Navier-Stokes Equations (NSE) to represent breaking waves and more generally ocean surface near the shore. We also describe ocean rendering methods in computer graphics, with a special interest in the simulation of phenomena such as foam and spray, and light's interaction with the ocean surface

    Design and validation of an unmanned surface vehicle simulation mode

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    In this paper we present a multiphysics simulation model of Halcyon, an autonomous unmanned surface vehicle (USV). The simulation model presented in this paper has been developed to rapidly progress the design, development and validation of Halcyon's autonomy management system, particularly in challenging sea conditions. Using simulation for this purpose enables extensive testing across the full environmental operating envelope of the vessel, hence greatly reducing the need for real-world sea-trials. The simulator is comprised of a novel and comprehensive sea-surface wave environment model, a six degree of freedom nonlinear unified seakeeping and manoeuvring boat dynamics model, an actuation dynamics model, an autopilot and an interface with an autonomy management system. Results are presented that show good agreement between real-world and simulated sea-trials data

    Comparative assessment of control strategies for the biradial turbine in the Mutriku OWC plant

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    To be competitive against other renewable energy sources, energy converted from the ocean waves needs to reduce its associated levelised cost of energy. It has been proven that advanced control algorithms can increase power production and device reliability. They act throughout the power conversion chain, from the hydrodynamics of wave absorption to the power take-off to improve the energy yield. The present work highlights the development and test of several algorithms to control the biradial turbine which is to be installed in the Mutriku oscillating water column plant. A collection of adaptive and predictive controllers is explored and both turbine speed controllers and latching strategies are examined. A Wave-to-Wire model of one chamber of the plant is detailed and simulation results of six control laws are obtained. The controllers are then validated using an electrical test infrastructure to prepare the future deployment in the plant. Finally, the control strategies are assessed against criteria like energy production, power quality or reliability.This work has received funding from the European Union'sHorizon 2020 research and innovation programme under grantagreement No 654444 (OPERA Project). This work was financed by GV/EJ (Basque Country Government) under grants IT1324-19. The second author was partially funded by the Portuguese Foundationfor Science and Technology (FCT) through IDMEC, under LAETAPEst-OE/EME/LA0022 by FCT researcher grant No. IF/01457/2014.The authors acknowledge AZTI Tecnalia for wave resource data measured at the plant

    Rigid Body Dynamics of Ship Hulls via Hydrostatic Forces Calculated From FFT Ocean Height Fields

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    An art tool is presented that utilizes a method for simulating the motion of ships in response to hydrostatic forces on the hull from a height-field representation of an ocean surface. Other forces modeled as a PID controller aid to steer the ship and stabilize the motion. The algorithms described can be applied to 3D models of arbitrary shapes composed of polygons floating on height fields generated from a myriad of additional spectra. The performance of the method is demonstrated in simple and complex ships, and ocean surfaces of at, medium, and large waveheights

    Aeolus Ocean -- A simulation environment for the autonomous COLREG-compliant navigation of Unmanned Surface Vehicles using Deep Reinforcement Learning and Maritime Object Detection

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    Heading towards navigational autonomy in unmanned surface vehicles (USVs) in the maritime sector can fundamentally lead towards safer waters as well as reduced operating costs, while also providing a range of exciting new capabilities for oceanic research, exploration and monitoring. However, achieving such a goal is challenging. USV control systems must, safely and reliably, be able to adhere to the international regulations for preventing collisions at sea (COLREGs) in encounters with other vessels as they navigate to a given waypoint while being affected by realistic weather conditions, either during the day or at night. To deal with the multitude of possible scenarios, it is critical to have a virtual environment that is able to replicate the realistic operating conditions USVs will encounter, before they can be implemented in the real world. Such "digital twins" form the foundations upon which Deep Reinforcement Learning (DRL) and Computer Vision (CV) algorithms can be used to develop and guide USV control systems. In this paper we describe the novel development of a COLREG-compliant DRL-based collision avoidant navigational system with CV-based awareness in a realistic ocean simulation environment. The performance of the trained autonomous Agents resulting from this approach is evaluated in several successful navigations to set waypoints in both open sea and coastal encounters with other vessels. A binary executable version of the simulator with trained agents is available at https://github.com/aavek/Aeolus-OceanComment: 22 pages, last blank page, 17 figures, 1 table, color, high resolution figure

    Design and Analysis of a Wave Energy Converter of Point Absorber Type for the Energy Extraction from the Waves

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    The generation of electric power from ocean waves has been in constant technological growth during the last decades, for being a clean source of abundant and renewable energy. However, the existing systems are extensive in size and cost. Thus, in this thesis, a design methodology for the construction of a wave energy prototype is developed. The proposed device is a slider-crank mechanism connected to a spherical buoy. The buoy, situated on the surface of the water, takes advantage of the vertical movement of the waves converting their oscillation movement into a rotational motion that actuates over the shaft of the armature coils within the generator to obtain electric power. The design of the mechanical components was conducted by the application of the principle of Virtual Work and D'Alembert, which allowed the determination of the dynamical model of the system; then, using these results, the mass and inertia of each element were obtained by an optimization procedure using the Optimization Toolbox of Matlab. Lastly, the results of the mathematical model were validated by experimentation in a scaled prototype of the dispositive.MaestríaMagister en Ingeniería Eléctric

    Wave modelling - the state of the art

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    This paper is the product of the wave modelling community and it tries to make a picture of the present situation in this branch of science, exploring the previous and the most recent results and looking ahead towards the solution of the problems we presently face. Both theory and applications are considered. The many faces of the subject imply separate discussions. This is reflected into the single sections, seven of them, each dealing with a specific topic, the whole providing a broad and solid overview of the present state of the art. After an introduction framing the problem and the approach we followed, we deal in sequence with the following subjects: (Section) 2, generation by wind; 3, nonlinear interactions in deep water; 4, white-capping dissipation; 5, nonlinear interactions in shallow water; 6, dissipation at the sea bottom; 7, wave propagation; 8, numerics. The two final sections, 9 and 10, summarize the present situation from a general point of view and try to look at the future developments

    An improved model for fast and reliable harbour wave agitation assessment

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    ABSTRACT: This study presents the new advances achieved in the field of harbour agitation climate assessment. Based on the improvement of an elliptic mild-slope model (MSP), which realistically reconstructs waves inside any-sized basin, represented by high-detailed unstructured meshes, and forced by real-shaped outer spectral data. A new solver is proposed for high performance runs, which allow fast agitation hindcast for statistical downtime analysis within an iterative and multi-scenario approach. Also, a realistic assimilation of partial reflection processes in quays/docks/wharfs/breakwaters is proposed. The model has been successfully validated in several harbours of special relevance in Spain with in situ measurements, through the assimilation of the hybrid downscaling (Camus et al., 2011) technique combined with monochromatic-based wave spectral reconstruction.This work has been also partially funded under the RETOS program of the Spanish Ministry of Science, Innovation and Universities (BIA2017-87213-R). We would like to thank Puertos del Estado of Spain for providing spectral outer wave spectral forcing and wave agitation measurements, for gather/organize each Port Authority base data required
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