918 research outputs found

    Abmash: Mashing Up Legacy Web Applications by Automated Imitation of Human Actions

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    Many business web-based applications do not offer applications programming interfaces (APIs) to enable other applications to access their data and functions in a programmatic manner. This makes their composition difficult (for instance to synchronize data between two applications). To address this challenge, this paper presents Abmash, an approach to facilitate the integration of such legacy web applications by automatically imitating human interactions with them. By automatically interacting with the graphical user interface (GUI) of web applications, the system supports all forms of integrations including bi-directional interactions and is able to interact with AJAX-based applications. Furthermore, the integration programs are easy to write since they deal with end-user, visual user-interface elements. The integration code is simple enough to be called a "mashup".Comment: Software: Practice and Experience (2013)

    Automated Rule-Based Selection and Instantiation of Layout Templates for Widget-Based Microsites

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    Veebi avatud arhitektuuron loonud soodsa pinnase veebisolevate andmete kasutamiseks nii keerulisemates kui lihtsamates veebirakendustes. Andmete kogumise ja visualiseerimise lihtsustamiseks lihtsates veebirakendustes on loodud hulganisti tööriistu, mille seas on ka mashup'ide loomise tööriistad. Olemasolevate tööriistadega kõrge kasutatavusega mashup veebilehe loomine võib aga paraku olla keerukas, kuna nõuab erinevate tehnoloogiate ning programmeerimiskeelte tundmist, rääkimata kasutatavuse juhtnööridega kursisolemist. Kuigi osad mashup'ide platvormid, a'la OpenAjax Hub, lihtsustavad olemasolevate komponentide kombineerimist, on lahendamata probleemiks siiani nende rakenduste kasutatavus. Käesolev magistritöö kirjeldab reeglipõhist lahendust andmete visualiseerimise vidinate jaoks sobiva veebilehe malli automaatseks valimiseks vastavalt enimlevinud veebilehtede kasutatavuse juhtnööridele. Selleks laetakse vidinate ning struktuurimallide kirjeldused koos kasutatavuse juhtnööridest saadud reeglitega reeglimootorisse ning kasutatakse reeglimootorit ekspertsüsteemina, mis soovitab sobivamaid malle vastavalt etteantud vidinate komplektile. Lahenduse reeglipõhine ülesehitus võimaldab uute vidinate ning mallide lisandumisel või juhtnööride muutumisel operatiivselt reageerida nendele muutustele reeglibaasi täiendamise kaudu. Väljapakutud lahendus realiseeriti käesoleva töö raames Auto Microsite rakendusena, mis koosneb serveri- ning kliendipoolsest osast. Serveri poolel toimub reeglite abil vidinate komplekti visualiseerimiseks sobiva malli valimine kasutades OO jDREW RuleML reeglimootorit ning rakenduse paketeerimiseks koodi genereerimine. Kliendi poolel kasutatakse OpenAjax Hub raamistikkuvidinate turvaliseks eraldamiseks ning omavahel suhtlemapanemisel. Samuti on kliendi poolel lahendatud genereeritud veebilehe vastavusse viimine brauseri võimalustega. Katsetamaks Auto Microsite rakendust praktikas loodi seda kasutades realisatsioonid kahele lihtsale stsenaariumile. Esimesel juhul viusaliseeriti Euroopa 1997-2008 tööjõukulude (Hourly labour costs in Euros (European Union 1997-2008) ing. k.) andmeid kaardi, tabeli, kokkuvõtte ja menüü vidinatega. Teisel juhul kasutati lisaks andmete visualiseerimise vidinatele ka väliseid andmeallikaid, mis olid realiseeritud mittevisuaalsete vidinatena. Saadud andmed visualiseeriti kahe tabeli ning ühe kaardi vidinaga. Näidisveebilehtede loomise tulemusena järeldub, et rakendus sobib lihtsate veebilehtede loomiseks. Lisaks on võimalik lahendust täiendada keerukamate veebirakenduste automaatseks loomiseks läbi vastavate mallide ning reeglite lisamise.This thesis proposes a rule-based widget and layout template matchmaking solution for widget-based microsites. The solution takes as an input a set of widget descriptions and a set of layout templates with widget placeholders and returns a microsite, where the most suitable template has been instantiated with corresponding widgets. Matchmaking is based on applying a rule engine to metadata of widgets and placeholders about their content categories and dimensions,. Additional usability rules are used to further improve the results with respect to commonly accepted usability guidelines. Such a solution makes it possible to modularly enhance the usability results in the future simply by adding new usability rules and layout templates. Furthermore, the solution can be applied in mashup creation tools for layout selection. The proposed solution has been implemented and is called Auto Microsite in this thesis. The system consists of a server-side and a client-side component. The server-side component matches widgets with layout template placeholders according to the given rules by using the OO jDREW RuleML engine. The client-side is responsible for presenting the mashup appropriately for the client device. The latter is based on OpenAjax Hub 2.0 framework, which enables secure sandboxing and communication of widgets in the generated microsite. Furthermore, OpenAjax Metadata 1.0 specification is used in this thesis to package the widgets such that they could be easily reused. In order to evaluate the Auto Microsite system in practice two proof of concept (PoC) scenarios were implemented. The first scenario visualized "Hourly labour costs in Euros (European Union 1997-2008)" data using widgets for a map, a table and a summary. In the second scenario, also data was queried through a SOAP service and a Web site. In the scenario data was visualized using two table widgets and a map widget. The SOAP service and queries to the Web site were packaged as non-visual widgets to fit the framework. The POCs demonstrate that the Auto Microsite system is able to construct widget-based microsites. Furthermore, the framework is capable of constructing also more complex Web applications, with several pages and more content widgets, by adding new rules and templates

    ISOMP: An Instant Service-Orchestration Mobile M2M Platform

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    Web Data Extraction, Applications and Techniques: A Survey

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    Web Data Extraction is an important problem that has been studied by means of different scientific tools and in a broad range of applications. Many approaches to extracting data from the Web have been designed to solve specific problems and operate in ad-hoc domains. Other approaches, instead, heavily reuse techniques and algorithms developed in the field of Information Extraction. This survey aims at providing a structured and comprehensive overview of the literature in the field of Web Data Extraction. We provided a simple classification framework in which existing Web Data Extraction applications are grouped into two main classes, namely applications at the Enterprise level and at the Social Web level. At the Enterprise level, Web Data Extraction techniques emerge as a key tool to perform data analysis in Business and Competitive Intelligence systems as well as for business process re-engineering. At the Social Web level, Web Data Extraction techniques allow to gather a large amount of structured data continuously generated and disseminated by Web 2.0, Social Media and Online Social Network users and this offers unprecedented opportunities to analyze human behavior at a very large scale. We discuss also the potential of cross-fertilization, i.e., on the possibility of re-using Web Data Extraction techniques originally designed to work in a given domain, in other domains.Comment: Knowledge-based System

    Role-Based Enterprise Mashups with State Sharing, Preservation and Restoration Support for Multi-Instance Executions

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    Veebimaastikul suurt populaarsust kogunud tavatarbijatele suunatud vidinapõhised veebi-rakendused on loonud soodsa pinnase üldotstarbeliste mashup’ite loomise raamistike ning tööriistade tekkeks. Need tööriistad on eelkõige suunatud tava-Interneti kasutajatele, et luua lihtsaid mashup-tüüpi rakendusi. Samal ajal oleks vidinapõhistest veebirakendustest kasu ka ärirakendustena. Peamiseks takistuseks ärirakenduste loomisel veebipõhiste raken-dustena on keerulisest äriloogikast tulenevad keerukad nõuded ning protsessid. Antud magistritöö uurib, kuidas teostada veebividinatel põhinevate mashup-tüüpi ärirakenduste arendamist nii, et säiluks mashup’ite loomisega seotud peamised eelised, lihtsus ja kiirus. Käesolev magistritöö pakub välja laienduse olemasolevale mashup-tüüpi raamistikule, et toetada mashup’i dekompositsiooni rollipõhisteks vaadeteks. Selleks jagatakse mashup väiksemateks vidinate komplektideks, tagades igale kasutajarollile komplekt just temale vajaminevatest vidinatest. Kuigi igal kasutajarollil võib olla erinev vaade kogu ärirakendusest, tagab käesolevas magistritöös pakutud lahendus suhtluse nende erinevate vaadete vahel. See on vajalik tagamaks mashup’i eksemplari ühtsust kõikide mashup’i vaadete vahel, olenemata sellest, millistest vidinatest antud kasutaja vaade koosneb. Lisaks pakub käesolev magistritöö välja lahenduse toetamaks mitut eksemplari samast vidinapõhisest ärirakendusest ning toetamaks ärirakenduse oleku salvestamist ning taastamist. Kuna ärirakendused on suunatud lahendamaks kasutajate igapäevaseid ülesandeid, on vajalik, et kasutaja saaks valida olemasolevate mashup’i eksemplaride hulgast või alustada uut eksemplari. Lisaks on vajalik, et kasutaja saaks igal ajahetkel rakenduse kasutamise lõpetada selliselt, et hiljem rakenduse kasutamist jätkates oleks tagatud sama rakenduse olek, millest kasutamine katkestati. Väljapakutud lahenduse toimimist testitakse näidisrakendusega, mis realiseerib krediidihalduse protsessi.Recent hype on consumer web mashups has resulted in many general-purpose mashup frameworks and tools. These tools aim at simplifying the creation of mashups targeted to mainstream Internet users. At the same time, mashups are also used for solving specific business-related tasks. Such mashups are called enterprise mashups and more sophisticated frameworks and tools have been developed to support their creation. However, similarly to traditional web application development tools, the complexity of these frameworks is hindering the main benefits associated with mashup development – agility and simplicity. This thesis aims at extending a general-purpose mashup framework to support develop-ment of enterprise mashups while still preserving the simplicity and agility of develop-ment. More specifically, this thesis describes a solution for role-based decomposition of mashups for multi-instance executions with state sharing, preservation and restoration. In this thesis, a general-purpose mashup framework is extended with the concept of roles to support multi-user interaction and decomposing complex enterprise mashups with rich interactions into role-based views. In the context of this thesis, a view is defined as a subset of widgets a mashup is made of. Hence, through views an effective mechanism is provided for decomposing enterprise mashups to mashups as simple as general-purpose mashups. Additionally, this thesis proposes a generic solution for multi-instance mashup executions. In this thesis, each workflow instance is associated with an instance of a mashup. Since situational applications target at solving users day-to-day tasks, it is necessary to support multiple instances of a mashup. Furthermore, support for multiple mashup instances leverages users’ ability to participate in multiple workflow instances and to initialize new ones. Such mashup instances are in this thesis also referred to as mashup sessions. Finally, a solution is proposed for supporting mashup state sharing, preservation and restoration. Sharing states with other users is the key mechanism for facilitating interaction and collaboration between multiple users. State preservation and restoration are needed to allow a user to stop using the mashup and to resume to the same state at a later time. The proposed solution is also validated through a proof of concept application

    Web GIS in practice VI: a demo playlist of geo-mashups for public health neogeographers

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    'Mashup' was originally used to describe the mixing together of musical tracks to create a new piece of music. The term now refers to Web sites or services that weave data from different sources into a new data source or service. Using a musical metaphor that builds on the origin of the word 'mashup', this paper presents a demonstration "playlist" of four geo-mashup vignettes that make use of a range of Web 2.0, Semantic Web, and 3-D Internet methods, with outputs/end-user interfaces spanning the flat Web (two-dimensional – 2-D maps), a three-dimensional – 3-D mirror world (Google Earth) and a 3-D virtual world (Second Life ®). The four geo-mashup "songs" in this "playlist" are: 'Web 2.0 and GIS (Geographic Information Systems) for infectious disease surveillance', 'Web 2.0 and GIS for molecular epidemiology', 'Semantic Web for GIS mashup', and 'From Yahoo! Pipes to 3-D, avatar-inhabited geo-mashups'. It is hoped that this showcase of examples and ideas, and the pointers we are providing to the many online tools that are freely available today for creating, sharing and reusing geo-mashups with minimal or no coding, will ultimately spark the imagination of many public health practitioners and stimulate them to start exploring the use of these methods and tools in their day-to-day practice. The paper also discusses how today's Web is rapidly evolving into a much more intensely immersive, mixed-reality and ubiquitous socio-experiential Metaverse that is heavily interconnected through various kinds of user-created mashups

    Middleware Technologies for Cloud of Things - a survey

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    The next wave of communication and applications rely on the new services provided by Internet of Things which is becoming an important aspect in human and machines future. The IoT services are a key solution for providing smart environments in homes, buildings and cities. In the era of a massive number of connected things and objects with a high grow rate, several challenges have been raised such as management, aggregation and storage for big produced data. In order to tackle some of these issues, cloud computing emerged to IoT as Cloud of Things (CoT) which provides virtually unlimited cloud services to enhance the large scale IoT platforms. There are several factors to be considered in design and implementation of a CoT platform. One of the most important and challenging problems is the heterogeneity of different objects. This problem can be addressed by deploying suitable "Middleware". Middleware sits between things and applications that make a reliable platform for communication among things with different interfaces, operating systems, and architectures. The main aim of this paper is to study the middleware technologies for CoT. Toward this end, we first present the main features and characteristics of middlewares. Next we study different architecture styles and service domains. Then we presents several middlewares that are suitable for CoT based platforms and lastly a list of current challenges and issues in design of CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268, Digital Communications and Networks, Elsevier (2017

    Middleware Technologies for Cloud of Things - a survey

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    The next wave of communication and applications rely on the new services provided by Internet of Things which is becoming an important aspect in human and machines future. The IoT services are a key solution for providing smart environments in homes, buildings and cities. In the era of a massive number of connected things and objects with a high grow rate, several challenges have been raised such as management, aggregation and storage for big produced data. In order to tackle some of these issues, cloud computing emerged to IoT as Cloud of Things (CoT) which provides virtually unlimited cloud services to enhance the large scale IoT platforms. There are several factors to be considered in design and implementation of a CoT platform. One of the most important and challenging problems is the heterogeneity of different objects. This problem can be addressed by deploying suitable "Middleware". Middleware sits between things and applications that make a reliable platform for communication among things with different interfaces, operating systems, and architectures. The main aim of this paper is to study the middleware technologies for CoT. Toward this end, we first present the main features and characteristics of middlewares. Next we study different architecture styles and service domains. Then we presents several middlewares that are suitable for CoT based platforms and lastly a list of current challenges and issues in design of CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268, Digital Communications and Networks, Elsevier (2017
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