54,127 research outputs found

    MapSnapper: Engineering an Efficient Algorithm for Matching Images of Maps from Mobile Phones

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    The MapSnapper project aimed to develop a system for robust matching of low-quality images of a paper map taken from a mobile phone against a high quality digital raster representation of the same map. The paper presents a novel methodology for performing content-based image retrieval and object recognition from query images that have been degraded by noise and subjected to transformations through the imaging system. In addition the paper also provides an insight into the evaluation-driven development process that was used to incrementally improve the matching performance until the design specifications were met

    CT-Mapper: Mapping Sparse Multimodal Cellular Trajectories using a Multilayer Transportation Network

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    Mobile phone data have recently become an attractive source of information about mobility behavior. Since cell phone data can be captured in a passive way for a large user population, they can be harnessed to collect well-sampled mobility information. In this paper, we propose CT-Mapper, an unsupervised algorithm that enables the mapping of mobile phone traces over a multimodal transport network. One of the main strengths of CT-Mapper is its capability to map noisy sparse cellular multimodal trajectories over a multilayer transportation network where the layers have different physical properties and not only to map trajectories associated with a single layer. Such a network is modeled by a large multilayer graph in which the nodes correspond to metro/train stations or road intersections and edges correspond to connections between them. The mapping problem is modeled by an unsupervised HMM where the observations correspond to sparse user mobile trajectories and the hidden states to the multilayer graph nodes. The HMM is unsupervised as the transition and emission probabilities are inferred using respectively the physical transportation properties and the information on the spatial coverage of antenna base stations. To evaluate CT-Mapper we collected cellular traces with their corresponding GPS trajectories for a group of volunteer users in Paris and vicinity (France). We show that CT-Mapper is able to accurately retrieve the real cell phone user paths despite the sparsity of the observed trace trajectories. Furthermore our transition probability model is up to 20% more accurate than other naive models.Comment: Under revision in Computer Communication Journa

    A survey on Human Mobility and its applications

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    Human Mobility has attracted attentions from different fields of studies such as epidemic modeling, traffic engineering, traffic prediction and urban planning. In this survey we review major characteristics of human mobility studies including from trajectory-based studies to studies using graph and network theory. In trajectory-based studies statistical measures such as jump length distribution and radius of gyration are analyzed in order to investigate how people move in their daily life, and if it is possible to model this individual movements and make prediction based on them. Using graph in mobility studies, helps to investigate the dynamic behavior of the system, such as diffusion and flow in the network and makes it easier to estimate how much one part of the network influences another by using metrics like centrality measures. We aim to study population flow in transportation networks using mobility data to derive models and patterns, and to develop new applications in predicting phenomena such as congestion. Human Mobility studies with the new generation of mobility data provided by cellular phone networks, arise new challenges such as data storing, data representation, data analysis and computation complexity. A comparative review of different data types used in current tools and applications of Human Mobility studies leads us to new approaches for dealing with mentioned challenges

    Multimodal Data Integration for Real-Time Indoor Navigation Using a Smartphone

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    We propose an integrated solution of indoor navigation using a smartphone, especially for assisting people with special needs, such as the blind and visually impaired (BVI) individuals. The system consists of three components: hybrid modeling, real-time navigation, and client-server architecture. In the hybrid modeling component, the hybrid model of a building is created region by region and is organized in a graph structure with nodes as destinations and landmarks, and edges as traversal paths between nodes. A Wi-Fi/cellular-data connectivity map, a beacon signal strength map, a 3D visual model (with destinations and landmarks annotated) are collected while a modeler walks through the building, and then registered with the floorplan of the building. The client-server architecture allows the scale-up of the system to a large area such as a college campus with multiple buildings, and the hybrid models are saved in the cloud and only downloaded when needed. In the real-time navigation component, a mobile app on the user’s smartphone will first download the beacon strength map and data connectivity map, and then use the beacon information to put the user in a region of a building. After the visual model of the region is downloaded to the user’s phone, the visual matching module will localize the user accurately in the region. A path planning algorithm takes the visual, connectivity and user preference information into account in planning a path for the user’s current location to the selected destination, and a scheduling algorithm is activated to download visual models of neighboring regions considering the connectivity information. Our current implementation uses ARKit on an iPhone to create local visual models and perform visual matching. User interfaces for both modeling and navigation are developed using visual, audio and haptic displays for our targeted users. Experimental results in real-time navigation are provided to validate our proposed approach

    The Cyborg Astrobiologist: Testing a Novelty-Detection Algorithm on Two Mobile Exploration Systems at Rivas Vaciamadrid in Spain and at the Mars Desert Research Station in Utah

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    (ABRIDGED) In previous work, two platforms have been developed for testing computer-vision algorithms for robotic planetary exploration (McGuire et al. 2004b,2005; Bartolo et al. 2007). The wearable-computer platform has been tested at geological and astrobiological field sites in Spain (Rivas Vaciamadrid and Riba de Santiuste), and the phone-camera has been tested at a geological field site in Malta. In this work, we (i) apply a Hopfield neural-network algorithm for novelty detection based upon color, (ii) integrate a field-capable digital microscope on the wearable computer platform, (iii) test this novelty detection with the digital microscope at Rivas Vaciamadrid, (iv) develop a Bluetooth communication mode for the phone-camera platform, in order to allow access to a mobile processing computer at the field sites, and (v) test the novelty detection on the Bluetooth-enabled phone-camera connected to a netbook computer at the Mars Desert Research Station in Utah. This systems engineering and field testing have together allowed us to develop a real-time computer-vision system that is capable, for example, of identifying lichens as novel within a series of images acquired in semi-arid desert environments. We acquired sequences of images of geologic outcrops in Utah and Spain consisting of various rock types and colors to test this algorithm. The algorithm robustly recognized previously-observed units by their color, while requiring only a single image or a few images to learn colors as familiar, demonstrating its fast learning capability.Comment: 28 pages, 12 figures, accepted for publication in the International Journal of Astrobiolog

    Complementarities and Collusion in an FCC Spectrum Auction

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    We empirically study bidding in the C Block of the US mobile phone spectrum auctions. Spectrum auctions are conducted using a simultaneous ascending auction design that allows bidders to assemble packages of licenses with geographic complementarities. While this auction design allows the market to find complementarities, the auction might also result in an inefficient equilibrium. In addition, these auctions have equilibria where implicit collusion is sustained through threats of bidding wars. We estimate a structural model in order to test for the presence of complementarities and implicit collusion. The estimation strategy is valid under a wide variety of alternative assumptions about equilibrium in these auctions and is robust to potentially important forms of unobserved heterogeneity. We make suggestions about the design of future spectrum auctions.Technology and Industry
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