611 research outputs found

    Investigating the Network Characteristics of Two Popular Web-Based Video Streaming Sites

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    The determinants of the strategies to be employed by video streaming sites are application (mobile devices or web browsers) and container of the video application. They affect video streaming network characteristics, which is often the traffic flow, and its quality. It is against this background that studies on streaming strategies suggested the need to investigate and identify the relationship between buffer time, video stream protocol, packet speed and size, upload time, and waiting period, specifically to aid network administrative support in case of network traffic bottlenecks. In view of this, this study investigates the network characteristics of YouTube and Vimeo, using experimental methodology, and involving WireShark as network analyzer. Google Chrome and Firefox are the web browsers employed, while packet size, protocols, packet interval, TCP window size and accumulation ratio are the metrics. Short ON-OFF, Long ON-OFF, and No ON-OFF cycles are the three streaming strategies identified. It is further shown that both Vimeo and YouTube employ these strategies but the choice depends on the container of the video streamed

    Mixed streaming of video over wireless networks

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    In recent years, transmission of video over the Internet has become an important application. As wireless networks are becoming increasingly popular, it is expected that video will be an important application over wireless networks as well. Unlike wired networks, wireless networks have high data loss rates. Streaming video in the presence of high data loss can be a challenge because it results in errors in the video.Video applications produce large amounts of data that need to be compressed for efficient storage and transmission. Video encoders compress data into dependent frames and independent frames. During transmission, the compressed video may lose some data. Depending on where the packet loss occurs in the video, the error can propagate for a long time. If the error occurs on a reference frame at the beginning of the video, all the frames that depend on the reference frame will not be decoded successfully. This thesis presents the concept of mixed streaming, which reduces the impact of video propagation errors in error prone networks. Mixed streaming delivers a video file using two levels of reliability; reliable and unreliable. This allows sensitive parts of the video to be delivered reliably while less sensitive areas of the video are transmitted unreliably. Experiments are conducted that study the behavior of mixed streaming over error prone wireless networks. Results show that mixed streaming makes it possible to reduce the impact of errors by making sure that errors on reference frames are corrected. Correcting errors on reference frames limits the time for which errors can propagate, thereby improving the video quality. Results also show that the delay cost associated with the mixed streaming approach is reasonable for fairly high packet loss rates

    Broadcast quality video over IP

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    We consider the problem of designing systems for the transmission of high-quality video signals over certain high-speed segments of the public IP network. Our most important contribution is the definition of a network/coder interface for IP networks which gathers channel state information, and then sets parameters of the video coder to maximize the quality of the signal delivered to the receiver, while remaining fair to other data or video connections. This interface plays a role analogous to that of a Leaky Bucket controller, in that it specifies traffic shaping parameters which result in simultaneous good Quality of Service (QoS) for the source and good network performance. Since the network is not assumed to provide any form of QoS guarantee, fundamental to our construction is a hidden Markov model for the channel, based on which the interface solves a problem of optimal stochastic control, to decide how to configure the encoder. Other contributions are (a) modifications to the standard Internet transport protocol, to make it suitable for the transport of delay-constrained traffic and to gather channel state information, and (b) the design of an error-resilient video coder. Experimental studies reveal that the proposed system is able to stream video signals of the quality of current TV-broadcasts, among hosts in wide-area networks connected to the experimental vBNS backbone

    Semantic multimedia remote display for mobile thin clients

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    Current remote display technologies for mobile thin clients convert practically all types of graphical content into sequences of images rendered by the client. Consequently, important information concerning the content semantics is lost. The present paper goes beyond this bottleneck by developing a semantic multimedia remote display. The principle consists of representing the graphical content as a real-time interactive multimedia scene graph. The underlying architecture features novel components for scene-graph creation and management, as well as for user interactivity handling. The experimental setup considers the Linux X windows system and BiFS/LASeR multimedia scene technologies on the server and client sides, respectively. The implemented solution was benchmarked against currently deployed solutions (VNC and Microsoft-RDP), by considering text editing and WWW browsing applications. The quantitative assessments demonstrate: (1) visual quality expressed by seven objective metrics, e.g., PSNR values between 30 and 42 dB or SSIM values larger than 0.9999; (2) downlink bandwidth gain factors ranging from 2 to 60; (3) real-time user event management expressed by network round-trip time reduction by factors of 4-6 and by uplink bandwidth gain factors from 3 to 10; (4) feasible CPU activity, larger than in the RDP case but reduced by a factor of 1.5 with respect to the VNC-HEXTILE

    Transporting real-time video over the Internet: challenges and approaches

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