3,853 research outputs found

    Semantic Visual Localization

    Full text link
    Robust visual localization under a wide range of viewing conditions is a fundamental problem in computer vision. Handling the difficult cases of this problem is not only very challenging but also of high practical relevance, e.g., in the context of life-long localization for augmented reality or autonomous robots. In this paper, we propose a novel approach based on a joint 3D geometric and semantic understanding of the world, enabling it to succeed under conditions where previous approaches failed. Our method leverages a novel generative model for descriptor learning, trained on semantic scene completion as an auxiliary task. The resulting 3D descriptors are robust to missing observations by encoding high-level 3D geometric and semantic information. Experiments on several challenging large-scale localization datasets demonstrate reliable localization under extreme viewpoint, illumination, and geometry changes

    Photon counting compressive depth mapping

    Get PDF
    We demonstrate a compressed sensing, photon counting lidar system based on the single-pixel camera. Our technique recovers both depth and intensity maps from a single under-sampled set of incoherent, linear projections of a scene of interest at ultra-low light levels around 0.5 picowatts. Only two-dimensional reconstructions are required to image a three-dimensional scene. We demonstrate intensity imaging and depth mapping at 256 x 256 pixel transverse resolution with acquisition times as short as 3 seconds. We also show novelty filtering, reconstructing only the difference between two instances of a scene. Finally, we acquire 32 x 32 pixel real-time video for three-dimensional object tracking at 14 frames-per-second.Comment: 16 pages, 8 figure

    SeasonDepth: Cross-Season Monocular Depth Prediction Dataset and Benchmark under Multiple Environments

    Full text link
    Different environments pose a great challenge to the outdoor robust visual perception for long-term autonomous driving and the generalization of learning-based algorithms on different environmental effects is still an open problem. Although monocular depth prediction has been well studied recently, there is few work focusing on the robust learning-based depth prediction across different environments, e.g. changing illumination and seasons, owing to the lack of such a multi-environment real-world dataset and benchmark. To this end, the first cross-season monocular depth prediction dataset and benchmark SeasonDepth is built based on CMU Visual Localization dataset. To benchmark the depth estimation performance under different environments, we investigate representative and recent state-of-the-art open-source supervised, self-supervised and domain adaptation depth prediction methods from KITTI benchmark using several newly-formulated metrics. Through extensive experimental evaluation on the proposed dataset, the influence of multiple environments on performance and robustness is analyzed qualitatively and quantitatively, showing that the long-term monocular depth prediction is still challenging even with fine-tuning. We further give promising avenues that self-supervised training and stereo geometry constraint help to enhance the robustness to changing environments. The dataset is available on https://seasondepth.github.io, and benchmark toolkit is available on https://github.com/SeasonDepth/SeasonDepth.Comment: 19 pages, 13 figure

    Single-picture reconstruction and rendering of trees for plausible vegetation synthesis

    Get PDF
    State-of-the-art approaches for tree reconstruction either put limiting constraints on the input side (requiring multiple photographs, a scanned point cloud or intensive user input) or provide a representation only suitable for front views of the tree. In this paper we present a complete pipeline for synthesizing and rendering detailed trees from a single photograph with minimal user effort. Since the overall shape and appearance of each tree is recovered from a single photograph of the tree crown, artists can benefit from georeferenced images to populate landscapes with native tree species. A key element of our approach is a compact representation of dense tree crowns through a radial distance map. Our first contribution is an automatic algorithm for generating such representations from a single exemplar image of a tree. We create a rough estimate of the crown shape by solving a thin-plate energy minimization problem, and then add detail through a simplified shape-from-shading approach. The use of seamless texture synthesis results in an image-based representation that can be rendered from arbitrary view directions at different levels of detail. Distant trees benefit from an output-sensitive algorithm inspired on relief mapping. For close-up trees we use a billboard cloud where leaflets are distributed inside the crown shape through a space colonization algorithm. In both cases our representation ensures efficient preservation of the crown shape. Major benefits of our approach include: it recovers the overall shape from a single tree image, involves no tree modeling knowledge and minimal authoring effort, and the associated image-based representation is easy to compress and thus suitable for network streaming.Peer ReviewedPostprint (author's final draft

    A 4D Light-Field Dataset and CNN Architectures for Material Recognition

    Full text link
    We introduce a new light-field dataset of materials, and take advantage of the recent success of deep learning to perform material recognition on the 4D light-field. Our dataset contains 12 material categories, each with 100 images taken with a Lytro Illum, from which we extract about 30,000 patches in total. To the best of our knowledge, this is the first mid-size dataset for light-field images. Our main goal is to investigate whether the additional information in a light-field (such as multiple sub-aperture views and view-dependent reflectance effects) can aid material recognition. Since recognition networks have not been trained on 4D images before, we propose and compare several novel CNN architectures to train on light-field images. In our experiments, the best performing CNN architecture achieves a 7% boost compared with 2D image classification (70% to 77%). These results constitute important baselines that can spur further research in the use of CNNs for light-field applications. Upon publication, our dataset also enables other novel applications of light-fields, including object detection, image segmentation and view interpolation.Comment: European Conference on Computer Vision (ECCV) 201

    GENERATION OF FORESTS ON TERRAIN WITH DYNAMIC LIGHTING AND SHADOWING

    Get PDF
    The purpose of this research project is to exhibit an efficient method of creating dynamic lighting and shadowing for the generation of forests on terrain. In this research project, I use textures which contain images of trees from a bird’s eye view in order to create a high scale forest. Furthermore, by manipulating the transparency and color of the textures according to the algorithmic calculations of light and shadow on terrain, I provide the functionality of dynamic lighting and shadowing. Finally, by analyzing the OpenGL pipeline, I design my code in order to allow efficient rendering of the forest

    Local Motion Planner for Autonomous Navigation in Vineyards with a RGB-D Camera-Based Algorithm and Deep Learning Synergy

    Get PDF
    With the advent of agriculture 3.0 and 4.0, researchers are increasingly focusing on the development of innovative smart farming and precision agriculture technologies by introducing automation and robotics into the agricultural processes. Autonomous agricultural field machines have been gaining significant attention from farmers and industries to reduce costs, human workload, and required resources. Nevertheless, achieving sufficient autonomous navigation capabilities requires the simultaneous cooperation of different processes; localization, mapping, and path planning are just some of the steps that aim at providing to the machine the right set of skills to operate in semi-structured and unstructured environments. In this context, this study presents a low-cost local motion planner for autonomous navigation in vineyards based only on an RGB-D camera, low range hardware, and a dual layer control algorithm. The first algorithm exploits the disparity map and its depth representation to generate a proportional control for the robotic platform. Concurrently, a second back-up algorithm, based on representations learning and resilient to illumination variations, can take control of the machine in case of a momentaneous failure of the first block. Moreover, due to the double nature of the system, after initial training of the deep learning model with an initial dataset, the strict synergy between the two algorithms opens the possibility of exploiting new automatically labeled data, coming from the field, to extend the existing model knowledge. The machine learning algorithm has been trained and tested, using transfer learning, with acquired images during different field surveys in the North region of Italy and then optimized for on-device inference with model pruning and quantization. Finally, the overall system has been validated with a customized robot platform in the relevant environment
    • …
    corecore