141,576 research outputs found
Large Margin Object Tracking with Circulant Feature Maps
Structured output support vector machine (SVM) based tracking algorithms have
shown favorable performance recently. Nonetheless, the time-consuming candidate
sampling and complex optimization limit their real-time applications. In this
paper, we propose a novel large margin object tracking method which absorbs the
strong discriminative ability from structured output SVM and speeds up by the
correlation filter algorithm significantly. Secondly, a multimodal target
detection technique is proposed to improve the target localization precision
and prevent model drift introduced by similar objects or background noise.
Thirdly, we exploit the feedback from high-confidence tracking results to avoid
the model corruption problem. We implement two versions of the proposed tracker
with the representations from both conventional hand-crafted and deep
convolution neural networks (CNNs) based features to validate the strong
compatibility of the algorithm. The experimental results demonstrate that the
proposed tracker performs superiorly against several state-of-the-art
algorithms on the challenging benchmark sequences while runs at speed in excess
of 80 frames per second. The source code and experimental results will be made
publicly available
Learning Background-Aware Correlation Filters for Visual Tracking
Correlation Filters (CFs) have recently demonstrated excellent performance in
terms of rapidly tracking objects under challenging photometric and geometric
variations. The strength of the approach comes from its ability to efficiently
learn - "on the fly" - how the object is changing over time. A fundamental
drawback to CFs, however, is that the background of the object is not be
modelled over time which can result in suboptimal results. In this paper we
propose a Background-Aware CF that can model how both the foreground and
background of the object varies over time. Our approach, like conventional CFs,
is extremely computationally efficient - and extensive experiments over
multiple tracking benchmarks demonstrate the superior accuracy and real-time
performance of our method compared to the state-of-the-art trackers including
those based on a deep learning paradigm
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Tracking a table tennis ball for umpiring purposes using a multi-agent system
Tracking a table tennis ball for umpiring purposes is a challenging task as, in real-match scenarios, the ball travels fast and can become occluded or merged with other background objects. This paper presents the design of a multi-view based tracking system that can overcome the challenges of tracking a ball in real match sequences. The system has been tested on a complete table tennis rally and the results are very promising. The system is able to continuously track the ball with only marginal variations in detection. Furthermore, the initialization of the multi-camera system means it is both a portable and cost-effective solution for umpiring purposes
A smart vision sensor for detecting risk factors of a toddler's fall in a home environment
This paper presents a smart vision sensor for detecting risk factors of a toddler's fall in an indoor home environment assisting parents' supervision to prevent fall injuries. We identified the risk factors by analyzing real fall injury stories and referring to a related organization's suggestions to prevent falls. In order to detect the risk factors using computer vision, two major image processing methods, clutter detection and toddler tracking, were studied with using only one commercial web-camera. For practical purposes, there is no need for a toddler to wear any sensors or markers. The algorithms for detection have been developed, implemented and tested
Real time hand gesture recognition including hand segmentation and tracking
In this paper we present a system that performs automatic gesture recognition. The system consists of two main components: (i) A unified technique for segmentation and tracking of face and hands using a skin detection algorithm along with handling occlusion between skin objects to keep track of the status of the occluded parts. This is realized by combining 3 useful features, namely, color, motion and position. (ii) A static and dynamic gesture recognition system. Static gesture recognition is achieved using a robust hand shape classification, based on PCA subspaces, that is invariant to scale along with small translation and rotation transformations. Combining hand shape classification with position information and using DHMMs allows us to accomplish dynamic gesture recognition
Tracking a table tennis ball for umpiring purposes
This study investigates tracking a table-tennis ball rapidly from video captured using low-cost equipment for umpiring purposes. A number of highly efficient algorithms have been developed for this purpose. The proposed system was tested using sequences capture from real match scenes. The preliminary results of experiments show that accurate and rapid tracking can be achieved even under challenging conditions, including occlusion and colour merging. This work can contribute to the development of an automatic umpiring system and also has the potential to provide amateur users open access to a detection tool for fast-moving, small, round objects
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Multiview System for Tracking a Fast Moving Object Against Complex Backgrounds
Tracking the real world coordinate of a fast moving object against a complex background is very challenging. When designing a multi-view system for this purpose, one key consideration is the arrangement of the cameras such that the object can be constantly and accurately tracked. This paper discusses a novel cameras arrangement, which can provide redundancy for fault tolerance, yet do not require installing more cameras nor relying aerial views of the scene. Using a table tennis match as example, experiment results show that the multi-view system with this cameras arrangement has a promising potential for tracking a table tennis ball in a real match scene
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