41,779 research outputs found

    Real Time Facial Expression Recognition Using Webcam and SDK Affectiva

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    Facial expression is an essential part of communication. For this reason, the issue of human emotions evaluation using a computer is a very interesting topic, which has gained more and more attention in recent years. It is mainly related to the possibility of applying facial expression recognition in many fields such as HCI, video games, virtual reality, and analysing customer satisfaction etc. Emotions determination (recognition process) is often performed in 3 basic phases: face detection, facial features extraction, and last stage - expression classification. Most often you can meet the so-called Ekman’s classification of 6 emotional expressions (or 7 - neutral expression) as well as other types of classification - the Russell circular model, which contains up to 24 or the Plutchik’s Wheel of Emotions. The methods used in the three phases of the recognition process have not only improved over the last 60 years, but new methods and algorithms have also emerged that can determine the ViolaJones detector with greater accuracy and lower computational demands. Therefore, there are currently various solutions in the form of the Software Development Kit (SDK). In this publication, we point to the proposition and creation of our system for real-time emotion classification. Our intention was to create a system that would use all three phases of the recognition process, work fast and stable in real time. That’s why we’ve decided to take advantage of existing Affectiva SDKs. By using the classic webcamera we can detect facial landmarks on the image automatically using the Software Development Kit (SDK) from Affectiva. Geometric feature based approach is used for feature extraction. The distance between landmarks is used as a feature, and for selecting an optimal set of features, the brute force method is used. The proposed system uses neural network algorithm for classification. The proposed system recognizes 6 (respectively 7) facial expressions, namely anger, disgust, fear, happiness, sadness, surprise and neutral. We do not want to point only to the percentage of success of our solution. We want to point out the way we have determined this measurements and the results we have achieved and how these results have significantly influenced our future research direction

    Facial scan change detection

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    We present a method for quantifying and localising changes in two facial scans of the same person taken at two different time instants. The method is based on rigid registration and semantic feature extraction, followed by discrepancy computation. The proposed method combines the Landmark Transform (LT) method, which is applied on semantic feature points, and the Iterative Closest Point (ICP) algorithm, which is performed on semantic regions. Finally, the discrepancy between the two scans is computed using the Symmetric Hausdorff distance. Experimental results with both synthetic and real data show the effectiveness of the proposed method which has also been validated by an experienced clinical scientist. Moreover, the method is being used as support in clinical studies on a 3D object database with more than 1000 facial scans.

    A graphical model based solution to the facial feature point tracking problem

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    In this paper a facial feature point tracker that is motivated by applications such as human-computer interfaces and facial expression analysis systems is proposed. The proposed tracker is based on a graphical model framework. The facial features are tracked through video streams by incorporating statistical relations in time as well as spatial relations between feature points. By exploiting the spatial relationships between feature points, the proposed method provides robustness in real-world conditions such as arbitrary head movements and occlusions. A Gabor feature-based occlusion detector is developed and used to handle occlusions. The performance of the proposed tracker has been evaluated on real video data under various conditions including occluded facial gestures and head movements. It is also compared to two popular methods, one based on Kalman filtering exploiting temporal relations, and the other based on active appearance models (AAM). Improvements provided by the proposed approach are demonstrated through both visual displays and quantitative analysis

    Relative Facial Action Unit Detection

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    This paper presents a subject-independent facial action unit (AU) detection method by introducing the concept of relative AU detection, for scenarios where the neutral face is not provided. We propose a new classification objective function which analyzes the temporal neighborhood of the current frame to decide if the expression recently increased, decreased or showed no change. This approach is a significant change from the conventional absolute method which decides about AU classification using the current frame, without an explicit comparison with its neighboring frames. Our proposed method improves robustness to individual differences such as face scale and shape, age-related wrinkles, and transitions among expressions (e.g., lower intensity of expressions). Our experiments on three publicly available datasets (Extended Cohn-Kanade (CK+), Bosphorus, and DISFA databases) show significant improvement of our approach over conventional absolute techniques. Keywords: facial action coding system (FACS); relative facial action unit detection; temporal information;Comment: Accepted at IEEE Winter Conference on Applications of Computer Vision, Steamboat Springs Colorado, USA, 201

    Graphical model based facial feature point tracking in a vehicle environment

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    Facial feature point tracking is a research area that can be used in human-computer interaction (HCI), facial expression analysis, fatigue detection, etc. In this paper, a statistical method for facial feature point tracking is proposed. Feature point tracking is a challenging topic in case of uncertain data because of noise and/or occlusions. With this motivation, a graphical model that incorporates not only temporal information about feature point movements, but also information about the spatial relationships between such points is built. Based on this model, an algorithm that achieves feature point tracking through a video observation sequence is implemented. The proposed method is applied on 2D gray scale real video sequences taken in a vehicle environment and the superiority of this approach over existing techniques is demonstrated
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