12,702 research outputs found
Development of a scalable generic platform for adaptive optics real time control
The main objective of the present project is to explore the viability of an
adaptive optics control system based exclusively on Field Programmable Gate
Arrays (FPGAs), making strong use of their parallel processing capability. In
an Adaptive Optics (AO) system, the generation of the Deformable Mirror (DM)
control voltages from the Wavefront Sensor (WFS) measurements is usually
through the multiplication of the wavefront slopes with a predetermined
reconstructor matrix. The ability to access several hundred hard multipliers
and memories concurrently in an FPGA allows performance far beyond that of a
modern CPU or GPU for tasks with a well defined structure such as Adaptive
Optics control. The target of the current project is to generate a signal for a
real time wavefront correction, from the signals coming from a Wavefront
Sensor, wherein the system would be flexible to accommodate all the current
Wavefront Sensing techniques and also the different methods which are used for
wavefront compensation. The system should also accommodate for different data
transmission protocols (like Ethernet, USB, IEEE 1394 etc.) for transmitting
data to and from the FPGA device, thus providing a more flexible platform for
Adaptive Optics control. Preliminary simulation results for the formulation of
the platform, and a design of a fully scalable slope computer is presented.Comment: Paper presented as part of SPIE ICOP 2015 Conference Proceeding
A machine learning route between band mapping and band structure
The electronic band structure (BS) of solid state materials imprints the
multidimensional and multi-valued functional relations between energy and
momenta of periodically confined electrons. Photoemission spectroscopy is a
powerful tool for its comprehensive characterization. A common task in
photoemission band mapping is to recover the underlying quasiparticle
dispersion, which we call band structure reconstruction. Traditional methods
often focus on specific regions of interests yet require extensive human
oversight. To cope with the growing size and scale of photoemission data, we
develop a generic machine-learning approach leveraging the information within
electronic structure calculations for this task. We demonstrate its capability
by reconstructing all fourteen valence bands of tungsten diselenide and
validate the accuracy on various synthetic data. The reconstruction uncovers
previously inaccessible momentum-space structural information on both global
and local scales in conjunction with theory, while realizing a path towards
integrating band mapping data into materials science databases
Computationally efficient deformable 3D object tracking with a monocular RGB camera
182 p.Monocular RGB cameras are present in most scopes and devices, including embedded environments like robots, cars and home automation. Most of these environments have in common a significant presence of human operators with whom the system has to interact. This context provides the motivation to use the captured monocular images to improve the understanding of the operator and the surrounding scene for more accurate results and applications.However, monocular images do not have depth information, which is a crucial element in understanding the 3D scene correctly. Estimating the three-dimensional information of an object in the scene using a single two-dimensional image is already a challenge. The challenge grows if the object is deformable (e.g., a human body or a human face) and there is a need to track its movements and interactions in the scene.Several methods attempt to solve this task, including modern regression methods based on Deep NeuralNetworks. However, despite the great results, most are computationally demanding and therefore unsuitable for several environments. Computational efficiency is a critical feature for computationally constrained setups like embedded or onboard systems present in robotics and automotive applications, among others.This study proposes computationally efficient methodologies to reconstruct and track three-dimensional deformable objects, such as human faces and human bodies, using a single monocular RGB camera. To model the deformability of faces and bodies, it considers two types of deformations: non-rigid deformations for face tracking, and rigid multi-body deformations for body pose tracking. Furthermore, it studies their performance on computationally restricted devices like smartphones and onboard systems used in the automotive industry. The information extracted from such devices gives valuable insight into human behaviour a crucial element in improving human-machine interaction.We tested the proposed approaches in different challenging application fields like onboard driver monitoring systems, human behaviour analysis from monocular videos, and human face tracking on embedded devices
Computationally efficient deformable 3D object tracking with a monocular RGB camera
182 p.Monocular RGB cameras are present in most scopes and devices, including embedded environments like robots, cars and home automation. Most of these environments have in common a significant presence of human operators with whom the system has to interact. This context provides the motivation to use the captured monocular images to improve the understanding of the operator and the surrounding scene for more accurate results and applications.However, monocular images do not have depth information, which is a crucial element in understanding the 3D scene correctly. Estimating the three-dimensional information of an object in the scene using a single two-dimensional image is already a challenge. The challenge grows if the object is deformable (e.g., a human body or a human face) and there is a need to track its movements and interactions in the scene.Several methods attempt to solve this task, including modern regression methods based on Deep NeuralNetworks. However, despite the great results, most are computationally demanding and therefore unsuitable for several environments. Computational efficiency is a critical feature for computationally constrained setups like embedded or onboard systems present in robotics and automotive applications, among others.This study proposes computationally efficient methodologies to reconstruct and track three-dimensional deformable objects, such as human faces and human bodies, using a single monocular RGB camera. To model the deformability of faces and bodies, it considers two types of deformations: non-rigid deformations for face tracking, and rigid multi-body deformations for body pose tracking. Furthermore, it studies their performance on computationally restricted devices like smartphones and onboard systems used in the automotive industry. The information extracted from such devices gives valuable insight into human behaviour a crucial element in improving human-machine interaction.We tested the proposed approaches in different challenging application fields like onboard driver monitoring systems, human behaviour analysis from monocular videos, and human face tracking on embedded devices
Approximate Message Passing with Restricted Boltzmann Machine Priors
Approximate Message Passing (AMP) has been shown to be an excellent
statistical approach to signal inference and compressed sensing problem. The
AMP framework provides modularity in the choice of signal prior; here we
propose a hierarchical form of the Gauss-Bernouilli prior which utilizes a
Restricted Boltzmann Machine (RBM) trained on the signal support to push
reconstruction performance beyond that of simple iid priors for signals whose
support can be well represented by a trained binary RBM. We present and analyze
two methods of RBM factorization and demonstrate how these affect signal
reconstruction performance within our proposed algorithm. Finally, using the
MNIST handwritten digit dataset, we show experimentally that using an RBM
allows AMP to approach oracle-support performance
MScMS-II: an innovative IR-based indoor coordinate measuring system for large-scale metrology applications
According to the current great interest concerning large-scale metrology applications in many different fields of manufacturing industry, technologies and techniques for dimensional measurement have recently shown a substantial improvement. Ease-of-use, logistic and economic issues, as well as metrological performance are assuming a more and more important role among system requirements. This paper describes the architecture and the working principles of a novel infrared (IR) optical-based system, designed to perform low-cost and easy indoor coordinate measurements of large-size objects. The system consists of a distributed network-based layout, whose modularity allows fitting differently sized and shaped working volumes by adequately increasing the number of sensing units. Differently from existing spatially distributed metrological instruments, the remote sensor devices are intended to provide embedded data elaboration capabilities, in order to share the overall computational load. The overall system functionalities, including distributed layout configuration, network self-calibration, 3D point localization, and measurement data elaboration, are discussed. A preliminary metrological characterization of system performance, based on experimental testing, is also presente
Massively Parallel Computing and the Search for Jets and Black Holes at the LHC
Massively parallel computing at the LHC could be the next leap necessary to
reach an era of new discoveries at the LHC after the Higgs discovery.
Scientific computing is a critical component of the LHC experiment, including
operation, trigger, LHC computing GRID, simulation, and analysis. One way to
improve the physics reach of the LHC is to take advantage of the flexibility of
the trigger system by integrating coprocessors based on Graphics Processing
Units (GPUs) or the Many Integrated Core (MIC) architecture into its server
farm. This cutting edge technology provides not only the means to accelerate
existing algorithms, but also the opportunity to develop new algorithms that
select events in the trigger that previously would have evaded detection. In
this article we describe new algorithms that would allow to select in the
trigger new topological signatures that include non-prompt jet and black
hole--like objects in the silicon tracker.Comment: 15 pages, 11 figures, submitted to NIM
Quantum-Assisted Learning of Hardware-Embedded Probabilistic Graphical Models
Mainstream machine-learning techniques such as deep learning and
probabilistic programming rely heavily on sampling from generally intractable
probability distributions. There is increasing interest in the potential
advantages of using quantum computing technologies as sampling engines to speed
up these tasks or to make them more effective. However, some pressing
challenges in state-of-the-art quantum annealers have to be overcome before we
can assess their actual performance. The sparse connectivity, resulting from
the local interaction between quantum bits in physical hardware
implementations, is considered the most severe limitation to the quality of
constructing powerful generative unsupervised machine-learning models. Here we
use embedding techniques to add redundancy to data sets, allowing us to
increase the modeling capacity of quantum annealers. We illustrate our findings
by training hardware-embedded graphical models on a binarized data set of
handwritten digits and two synthetic data sets in experiments with up to 940
quantum bits. Our model can be trained in quantum hardware without full
knowledge of the effective parameters specifying the corresponding quantum
Gibbs-like distribution; therefore, this approach avoids the need to infer the
effective temperature at each iteration, speeding up learning; it also
mitigates the effect of noise in the control parameters, making it robust to
deviations from the reference Gibbs distribution. Our approach demonstrates the
feasibility of using quantum annealers for implementing generative models, and
it provides a suitable framework for benchmarking these quantum technologies on
machine-learning-related tasks.Comment: 17 pages, 8 figures. Minor further revisions. As published in Phys.
Rev.
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