731 research outputs found
A Survey on Mobile Edge Computing for Video Streaming : Opportunities and Challenges
5G communication brings substantial improvements in the quality of service provided to various applications by achieving higher throughput and lower latency. However, interactive multimedia applications (e.g., ultra high definition video conferencing, 3D and multiview video streaming, crowd-sourced video streaming, cloud gaming, virtual and augmented reality) are becoming more ambitious with high volume and low latency video streams putting strict demands on the already congested networks. Mobile Edge Computing (MEC) is an emerging paradigm that extends cloud computing capabilities to the edge of the network i.e., at the base station level. To meet the latency requirements and avoid the end-to-end communication with remote cloud data centers, MEC allows to store and process video content (e.g., caching, transcoding, pre-processing) at the base stations. Both video on demand and live video streaming can utilize MEC to improve existing services and develop novel use cases, such as video analytics, and targeted advertisements. MEC is expected to reshape the future of video streaming by providing ultra-reliable and low latency streaming (e.g., in augmented reality, virtual reality, and autonomous vehicles), pervasive computing (e.g., in real-time video analytics), and blockchain-enabled architecture for secure live streaming. This paper presents a comprehensive survey of recent developments in MEC-enabled video streaming bringing unprecedented improvement to enable novel use cases. A detailed review of the state-of-the-art is presented covering novel caching schemes, optimal computation offloading, cooperative caching and offloading and the use of artificial intelligence (i.e., machine learning, deep learning, and reinforcement learning) in MEC-assisted video streaming services.publishedVersionPeer reviewe
Millimeter-wave Wireless LAN and its Extension toward 5G Heterogeneous Networks
Millimeter-wave (mmw) frequency bands, especially 60 GHz unlicensed band, are
considered as a promising solution for gigabit short range wireless
communication systems. IEEE standard 802.11ad, also known as WiGig, is
standardized for the usage of the 60 GHz unlicensed band for wireless local
area networks (WLANs). By using this mmw WLAN, multi-Gbps rate can be achieved
to support bandwidth-intensive multimedia applications. Exhaustive search along
with beamforming (BF) is usually used to overcome 60 GHz channel propagation
loss and accomplish data transmissions in such mmw WLANs. Because of its short
range transmission with a high susceptibility to path blocking, multiple number
of mmw access points (APs) should be used to fully cover a typical target
environment for future high capacity multi-Gbps WLANs. Therefore, coordination
among mmw APs is highly needed to overcome packet collisions resulting from
un-coordinated exhaustive search BF and to increase the total capacity of mmw
WLANs. In this paper, we firstly give the current status of mmw WLANs with our
developed WiGig AP prototype. Then, we highlight the great need for coordinated
transmissions among mmw APs as a key enabler for future high capacity mmw
WLANs. Two different types of coordinated mmw WLAN architecture are introduced.
One is the distributed antenna type architecture to realize centralized
coordination, while the other is an autonomous coordination with the assistance
of legacy Wi-Fi signaling. Moreover, two heterogeneous network (HetNet)
architectures are also introduced to efficiently extend the coordinated mmw
WLANs to be used for future 5th Generation (5G) cellular networks.Comment: 18 pages, 24 figures, accepted, invited paper
Reducing Internet Latency : A Survey of Techniques and their Merit
Bob Briscoe, Anna Brunstrom, Andreas Petlund, David Hayes, David Ros, Ing-Jyh Tsang, Stein Gjessing, Gorry Fairhurst, Carsten Griwodz, Michael WelzlPeer reviewedPreprin
Recommended from our members
Efficient Routing and Scheduling in Wireless Networks
The temporal and spatial variation in wireless channel conditions, node mobility make it challenging to design protocols for wireless networks. In this thesis, we design efficient routing and scheduling algorithms which adapt to changing network conditions caused by varying link quality or node mobility to improve user-level performance. We design and analyze routing protocols for static, mobile and heterogeneous wireless networks. We analyze the performance of opportunistic and cooperative forwarding in static mesh networks showing that opportunism outperforms cooperation; we identify interference as the main cause for mitigating the potential gains achievable with cooperative forwarding. For mobile networks, we quantitatively analyze the tradeoff between state information collection (sampling frequency and number of bits per sample) and power consumption for a fixed source-to-destination goodput constraint. For heterogeneous networks comprising of both static and mobile nodes, we propose a greedy algorithm (adaptive-flood) which dynamically classifies individual nodes as routers/flooders depending on network conditions and demonstrate that it achieves performance equivalent to, and in some cases significantly better than, that of network-wide routing or flooding alone. Last, we consider an application-level wireless streaming scenario where multiple clients are streaming different videos from a cellular base station. We design a greedy algorithm for efficiently scheduling multiple video streams from a base station to mobile clients so as to minimize the total number of application-playout stalls. We develop models for coarse timescale wireless channel variation to aid network and application-layer protocol design
Video Caching, Analytics and Delivery at the Wireless Edge: A Survey and Future Directions
Future wireless networks will provide high bandwidth, low-latency, and ultra-reliable Internet connectivity to meet the requirements of different applications, ranging from mobile broadband to the Internet of Things. To this aim, mobile edge caching, computing, and communication (edge-C3) have emerged to bring network resources (i.e., bandwidth, storage, and computing) closer to end users. Edge-C3 allows improving the network resource utilization as well as the quality of experience (QoE) of end users. Recently, several video-oriented mobile applications (e.g., live content sharing, gaming, and augmented reality) have leveraged edge-C3 in diverse scenarios involving video streaming in both the downlink and the uplink. Hence, a large number of recent works have studied the implications of video analysis and streaming through edge-C3. This article presents an in-depth survey on video edge-C3 challenges and state-of-the-art solutions in next-generation wireless and mobile networks. Specifically, it includes: a tutorial on video streaming in mobile networks (e.g., video encoding and adaptive bitrate streaming); an overview of mobile network architectures, enabling technologies, and applications for video edge-C3; video edge computing and analytics in uplink scenarios (e.g., architectures, analytics, and applications); and video edge caching, computing and communication methods in downlink scenarios (e.g., collaborative, popularity-based, and context-aware). A new taxonomy for video edge-C3 is proposed and the major contributions of recent studies are first highlighted and then systematically compared. Finally, several open problems and key challenges for future research are outlined
A Tutorial on Clique Problems in Communications and Signal Processing
Since its first use by Euler on the problem of the seven bridges of
K\"onigsberg, graph theory has shown excellent abilities in solving and
unveiling the properties of multiple discrete optimization problems. The study
of the structure of some integer programs reveals equivalence with graph theory
problems making a large body of the literature readily available for solving
and characterizing the complexity of these problems. This tutorial presents a
framework for utilizing a particular graph theory problem, known as the clique
problem, for solving communications and signal processing problems. In
particular, the paper aims to illustrate the structural properties of integer
programs that can be formulated as clique problems through multiple examples in
communications and signal processing. To that end, the first part of the
tutorial provides various optimal and heuristic solutions for the maximum
clique, maximum weight clique, and -clique problems. The tutorial, further,
illustrates the use of the clique formulation through numerous contemporary
examples in communications and signal processing, mainly in maximum access for
non-orthogonal multiple access networks, throughput maximization using index
and instantly decodable network coding, collision-free radio frequency
identification networks, and resource allocation in cloud-radio access
networks. Finally, the tutorial sheds light on the recent advances of such
applications, and provides technical insights on ways of dealing with mixed
discrete-continuous optimization problems
- …