6,143 research outputs found
Ambient Gestures
We present Ambient Gestures, a novel gesture-based system designed to support ubiquitous ‘in the environment’ interactions with everyday computing technology. Hand gestures and audio feedback allow users to control computer applications without reliance on a graphical user interface, and without having to switch from the context of a non-computer task to the context of the computer. The Ambient Gestures system is composed of a vision recognition software application, a set of gestures to be processed by a scripting application and a navigation and selection application that is controlled by the gestures. This system allows us to explore gestures as the primary means of interaction within a multimodal, multimedia environment. In this paper we describe the Ambient Gestures system, define the gestures and the interactions that can be achieved in this environment and present a formative study of the system. We conclude with a discussion of our findings and future applications of Ambient Gestures in ubiquitous computing
Freeform User Interfaces for Graphical Computing
報告番号: 甲15222 ; 学位授与年月日: 2000-03-29 ; 学位の種別: 課程博士 ; 学位の種類: 博士(工学) ; 学位記番号: 博工第4717号 ; 研究科・専攻: 工学系研究科情報工学専
GUI system for Elders/Patients in Intensive Care
In the old age, few people need special care if they are suffering from
specific diseases as they can get stroke while they are in normal life routine.
Also patients of any age, who are not able to walk, need to be taken care of
personally but for this, either they have to be in hospital or someone like
nurse should be with them for better care. This is costly in terms of money and
man power. A person is needed for 24x7 care of these people. To help in this
aspect we purposes a vision based system which will take input from the patient
and will provide information to the specified person, who is currently may not
in the patient room. This will reduce the need of man power, also a continuous
monitoring would not be needed. The system is using MS Kinect for gesture
detection for better accuracy and this system can be installed at home or
hospital easily. The system provides GUI for simple usage and gives visual and
audio feedback to user. This system work on natural hand interaction and need
no training before using and also no need to wear any glove or color strip.Comment: In proceedings of the 4th IEEE International Conference on
International Technology Management Conference, Chicago, IL USA, 12-15 June,
201
Mouse Simulation Using Two Coloured Tapes
In this paper, we present a novel approach for Human Computer Interaction
(HCI) where, we control cursor movement using a real-time camera. Current
methods involve changing mouse parts such as adding more buttons or changing
the position of the tracking ball. Instead, our method is to use a camera and
computer vision technology, such as image segmentation and gesture recognition,
to control mouse tasks (left and right clicking, double-clicking, and
scrolling) and we show how it can perform everything as current mouse devices
can. The software will be developed in JAVA language. Recognition and pose
estimation in this system are user independent and robust as we will be using
colour tapes on our finger to perform actions. The software can be used as an
intuitive input interface to applications that require multi-dimensional
control e.g. computer games etc.Comment: 5 page
Augmented reality meeting table: a novel multi-user interface for architectural design
Immersive virtual environments have received widespread attention as providing possible replacements for the media and systems that designers traditionally use, as well as, more generally, in providing support for collaborative work. Relatively little attention has been given to date however to the problem of how to merge immersive virtual environments into real world work settings, and so to add to the media at the disposal of the designer and the design team, rather than to replace it. In this paper we report on a research project in which optical see-through augmented reality displays have been developed together with prototype decision support software for architectural and urban design. We suggest that a critical characteristic of multi user augmented reality is its ability to generate visualisations from a first person perspective in which the scale of rendition of the design model follows many of the conventions that designers are used to. Different scales of model appear to allow designers to focus on different aspects of the design under consideration. Augmenting the scene with simulations of pedestrian movement appears to assist both in scale recognition, and in moving from a first person to a third person understanding of the design. This research project is funded by the European Commission IST program (IST-2000-28559)
Sensing and mapping for interactive performance
This paper describes a trans-domain mapping (TDM) framework for translating meaningful activities from one creative domain onto another. The multi-disciplinary framework is designed to facilitate an intuitive and non-intrusive interactive multimedia performance interface that offers the users or performers real-time control of multimedia events using their physical movements. It is intended to be a highly dynamic real-time performance tool, sensing and tracking activities and changes, in order to provide interactive multimedia performances.
From a straightforward definition of the TDM framework, this paper reports several implementations and multi-disciplinary collaborative projects using the proposed framework, including a motion and colour-sensitive system, a sensor-based system for triggering musical events, and a distributed multimedia server for audio mapping of a real-time face tracker, and discusses different aspects of mapping strategies in their context.
Plausible future directions, developments and exploration with the proposed framework, including stage augmenta tion, virtual and augmented reality, which involve sensing and mapping of physical and non-physical changes onto multimedia control events, are discussed
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