43,092 research outputs found
Scalable and Sustainable Deep Learning via Randomized Hashing
Current deep learning architectures are growing larger in order to learn from
complex datasets. These architectures require giant matrix multiplication
operations to train millions of parameters. Conversely, there is another
growing trend to bring deep learning to low-power, embedded devices. The matrix
operations, associated with both training and testing of deep networks, are
very expensive from a computational and energy standpoint. We present a novel
hashing based technique to drastically reduce the amount of computation needed
to train and test deep networks. Our approach combines recent ideas from
adaptive dropouts and randomized hashing for maximum inner product search to
select the nodes with the highest activation efficiently. Our new algorithm for
deep learning reduces the overall computational cost of forward and
back-propagation by operating on significantly fewer (sparse) nodes. As a
consequence, our algorithm uses only 5% of the total multiplications, while
keeping on average within 1% of the accuracy of the original model. A unique
property of the proposed hashing based back-propagation is that the updates are
always sparse. Due to the sparse gradient updates, our algorithm is ideally
suited for asynchronous and parallel training leading to near linear speedup
with increasing number of cores. We demonstrate the scalability and
sustainability (energy efficiency) of our proposed algorithm via rigorous
experimental evaluations on several real datasets
An adaptive appearance-based map for long-term topological localization of mobile robots
This work considers a mobile service robot which uses an appearance-based representation of its workplace as a map, where the current view and the map are used to estimate the current position in the environment. Due to the nature of real-world environments such as houses and offices, where the appearance keeps changing, the internal representation may become out of date after some time. To solve this problem the robot needs to be able to adapt its internal representation continually to the changes in the environment. This paper presents a method for creating an adaptive map for long-term appearance-based localization of a mobile robot using long-term and short-term memory concepts, with omni-directional vision as the external sensor
Computational intelligence approaches to robotics, automation, and control [Volume guest editors]
No abstract available
Gravitational Clustering: A Simple, Robust and Adaptive Approach for Distributed Networks
Distributed signal processing for wireless sensor networks enables that
different devices cooperate to solve different signal processing tasks. A
crucial first step is to answer the question: who observes what? Recently,
several distributed algorithms have been proposed, which frame the
signal/object labelling problem in terms of cluster analysis after extracting
source-specific features, however, the number of clusters is assumed to be
known. We propose a new method called Gravitational Clustering (GC) to
adaptively estimate the time-varying number of clusters based on a set of
feature vectors. The key idea is to exploit the physical principle of
gravitational force between mass units: streaming-in feature vectors are
considered as mass units of fixed position in the feature space, around which
mobile mass units are injected at each time instant. The cluster enumeration
exploits the fact that the highest attraction on the mobile mass units is
exerted by regions with a high density of feature vectors, i.e., gravitational
clusters. By sharing estimates among neighboring nodes via a
diffusion-adaptation scheme, cooperative and distributed cluster enumeration is
achieved. Numerical experiments concerning robustness against outliers,
convergence and computational complexity are conducted. The application in a
distributed cooperative multi-view camera network illustrates the applicability
to real-world problems.Comment: 12 pages, 9 figure
Long-term experiments with an adaptive spherical view representation for navigation in changing environments
Real-world environments such as houses and offices change over time, meaning that a mobile robot’s map will become out of date. In this work, we introduce a method to update the reference views in a hybrid metric-topological map so that a mobile robot can continue to localize itself in a changing environment. The updating mechanism, based on the multi-store model of human memory, incorporates a spherical metric representation of the observed visual features for each node in the map, which enables the robot to estimate its heading and navigate using multi-view geometry, as well as representing the local 3D geometry of the environment. A series of experiments demonstrate the persistence performance of the proposed system in real changing environments, including analysis of the long-term stability
Selecting source image sensor nodes based on 2-hop information to improve image transmissions to mobile robot sinks in search \& rescue operations
We consider Robot-assisted Search Rescue operations enhanced with some
fixed image sensor nodes capable of capturing and sending visual information to
a robot sink. In order to increase the performance of image transfer from image
sensor nodes to the robot sinks we propose a 2-hop neighborhood
information-based cover set selection to determine the most relevant image
sensor nodes to activate. Then, in order to be consistent with our proposed
approach, a multi-path extension of Greedy Perimeter Stateless Routing (called
T-GPSR) wherein routing decisions are also based on 2-hop neighborhood
information is proposed. Simulation results show that our proposal reduces
packet losses, enabling fast packet delivery and higher visual quality of
received images at the robot sink
Mesh-based video coding for low bit-rate communications
In this paper, a new method for low bit-rate content-adaptive mesh-based video coding is proposed. Intra-frame coding of this method employs feature map extraction for node distribution at specific threshold levels to achieve higher density placement of initial nodes for regions that contain high frequency features and conversely sparse placement of initial nodes for smooth regions. Insignificant nodes are largely removed using a subsequent node elimination scheme. The Hilbert scan is then applied before quantization and entropy coding to reduce amount of transmitted information. For moving images, both node position and color parameters of only a subset of nodes may change from frame to frame. It is sufficient to transmit only these changed parameters. The proposed method is well-suited for video coding at very low bit rates, as processing results demonstrate that it provides good subjective and objective image quality at a lower number of required bits
SimpleTrack:Adaptive Trajectory Compression with Deterministic Projection Matrix for Mobile Sensor Networks
Some mobile sensor network applications require the sensor nodes to transfer
their trajectories to a data sink. This paper proposes an adaptive trajectory
(lossy) compression algorithm based on compressive sensing. The algorithm has
two innovative elements. First, we propose a method to compute a deterministic
projection matrix from a learnt dictionary. Second, we propose a method for the
mobile nodes to adaptively predict the number of projections needed based on
the speed of the mobile nodes. Extensive evaluation of the proposed algorithm
using 6 datasets shows that our proposed algorithm can achieve sub-metre
accuracy. In addition, our method of computing projection matrices outperforms
two existing methods. Finally, comparison of our algorithm against a
state-of-the-art trajectory compression algorithm show that our algorithm can
reduce the error by 10-60 cm for the same compression ratio
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