5,906 research outputs found

    Rate-Distortion Analysis of Multiview Coding in a DIBR Framework

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    Depth image based rendering techniques for multiview applications have been recently introduced for efficient view generation at arbitrary camera positions. Encoding rate control has thus to consider both texture and depth data. Due to different structures of depth and texture images and their different roles on the rendered views, distributing the available bit budget between them however requires a careful analysis. Information loss due to texture coding affects the value of pixels in synthesized views while errors in depth information lead to shift in objects or unexpected patterns at their boundaries. In this paper, we address the problem of efficient bit allocation between textures and depth data of multiview video sequences. We adopt a rate-distortion framework based on a simplified model of depth and texture images. Our model preserves the main features of depth and texture images. Unlike most recent solutions, our method permits to avoid rendering at encoding time for distortion estimation so that the encoding complexity is not augmented. In addition to this, our model is independent of the underlying inpainting method that is used at decoder. Experiments confirm our theoretical results and the efficiency of our rate allocation strategy

    A proposal for dependent optimization in scalabale region-based coding systems

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    We address in this paper the problem of optimal coding in the framework of region-based video coding systems, with a special stress on content-based functionalities. We present a coding system that can provide scaled layers (using PSNR or temporal content-based scalability) such that each one has an optimal partition with optimal bit allocation among the resulting regions. This coding system is based on a dependent optimization algorithm that can provide joint optimality for a group of layers or a group of frames.Peer ReviewedPostprint (published version

    A segmentation-based coding system allowing manipulation of objects (sesame)

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    We present a coding scheme that achieves, for each image in the sequence, the best segmentation in terms of rate-distortion theory. It is obtained from a set of initial regions and a set of available coding techniques. The segmentation combines spatial and motion criteria. It selects at each area of the image the most adequate criterion for defining a partition in order to obtain the best compromise between cost and quality. In addition, the proposed scheme is very suitable for addressing content-based functionalities.Peer ReviewedPostprint (published version

    Optimization of Occlusion-Inducing Depth Pixels in 3-D Video Coding

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    The optimization of occlusion-inducing depth pixels in depth map coding has received little attention in the literature, since their associated texture pixels are occluded in the synthesized view and their effect on the synthesized view is considered negligible. However, the occlusion-inducing depth pixels still need to consume the bits to be transmitted, and will induce geometry distortion that inherently exists in the synthesized view. In this paper, we propose an efficient depth map coding scheme specifically for the occlusion-inducing depth pixels by using allowable depth distortions. Firstly, we formulate a problem of minimizing the overall geometry distortion in the occlusion subject to the bit rate constraint, for which the depth distortion is properly adjusted within the set of allowable depth distortions that introduce the same disparity error as the initial depth distortion. Then, we propose a dynamic programming solution to find the optimal depth distortion vector for the occlusion. The proposed algorithm can improve the coding efficiency without alteration of the occlusion order. Simulation results confirm the performance improvement compared to other existing algorithms

    Segmentation-based video coding:temporals links

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    This paper analyzes the main elements that a segmentation-based video coding approach should be based on so that it can address coding efficiency and content-based functionalities. Such elements can be defined as temporal linking and rate control. The basic features of such elements are discussed and, in both cases, a specific implementation is proposed.Peer ReviewedPostprint (published version
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