110 research outputs found

    A family of stereoscopic image compression algorithms using wavelet transforms

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    With the standardization of JPEG-2000, wavelet-based image and video compression technologies are gradually replacing the popular DCT-based methods. In parallel to this, recent developments in autostereoscopic display technology is now threatening to revolutionize the way in which consumers are used to enjoying the traditional 2D display based electronic media such as television, computer and movies. However, due to the two-fold bandwidth/storage space requirement of stereoscopic imaging, an essential requirement of a stereo imaging system is efficient data compression. In this thesis, seven wavelet-based stereo image compression algorithms are proposed, to take advantage of the higher data compaction capability and better flexibility of wavelets. In the proposed CODEC I, block-based disparity estimation/compensation (DE/DC) is performed in pixel domain. However, this results in an inefficiency when DWT is applied on the whole predictive error image that results from the DE process. This is because of the existence of artificial block boundaries between error blocks in the predictive error image. To overcome this problem, in the remaining proposed CODECs, DE/DC is performed in the wavelet domain. Due to the multiresolution nature of the wavelet domain, two methods of disparity estimation and compensation have been proposed. The first method is performing DEJDC in each subband of the lowest/coarsest resolution level and then propagating the disparity vectors obtained to the corresponding subbands of higher/finer resolution. Note that DE is not performed in every subband due to the high overhead bits that could be required for the coding of disparity vectors of all subbands. This method is being used in CODEC II. In the second method, DEJDC is performed m the wavelet-block domain. This enables disparity estimation to be performed m all subbands simultaneously without increasing the overhead bits required for the coding disparity vectors. This method is used by CODEC III. However, performing disparity estimation/compensation in all subbands would result in a significant improvement of CODEC III. To further improve the performance of CODEC ill, pioneering wavelet-block search technique is implemented in CODEC IV. The pioneering wavelet-block search technique enables the right/predicted image to be reconstructed at the decoder end without the need of transmitting the disparity vectors. In proposed CODEC V, pioneering block search is performed in all subbands of DWT decomposition which results in an improvement of its performance. Further, the CODEC IV and V are able to perform at very low bit rates(< 0.15 bpp). In CODEC VI and CODEC VII, Overlapped Block Disparity Compensation (OBDC) is used with & without the need of coding disparity vector. Our experiment results showed that no significant coding gains could be obtained for these CODECs over CODEC IV & V. All proposed CODECs m this thesis are wavelet-based stereo image coding algorithms that maximise the flexibility and benefits offered by wavelet transform technology when applied to stereo imaging. In addition the use of a baseline-JPEG coding architecture would enable the easy adaptation of the proposed algorithms within systems originally built for DCT-based coding. This is an important feature that would be useful during an era where DCT-based technology is only slowly being phased out to give way for DWT based compression technology. In addition, this thesis proposed a stereo image coding algorithm that uses JPEG-2000 technology as the basic compression engine. The proposed CODEC, named RASTER is a rate scalable stereo image CODEC that has a unique ability to preserve the image quality at binocular depth boundaries, which is an important requirement in the design of stereo image CODEC. The experimental results have shown that the proposed CODEC is able to achieve PSNR gains of up to 3.7 dB as compared to directly transmitting the right frame using JPEG-2000

    Compression of Spectral Images

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    Rate scalable image compression in the wavelet domain

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    This thesis explores image compression in the wavelet transform domain. This the- sis considers progressive compression based on bit plane coding. The rst part of the thesis investigates the scalar quantisation technique for multidimensional images such as colour and multispectral image. Embedded coders such as SPIHT and SPECK are known to be very simple and e cient algorithms for compression in the wavelet do- main. However, these algorithms require the use of lists to keep track of partitioning processes, and such lists involve high memory requirement during the encoding process. A listless approach has been proposed for multispectral image compression in order to reduce the working memory required. The earlier listless coders are extended into three dimensional coder so that redundancy in the spectral domain can be exploited. Listless implementation requires a xed memory of 4 bits per pixel to represent the state of each transformed coe cient. The state is updated during coding based on test of sig- ni cance. Spectral redundancies are exploited to improve the performance of the coder by modifying its scanning rules and the initial marker/state. For colour images, this is done by conducting a joint the signi cant test for the chrominance planes. In this way, the similarities between the chrominance planes can be exploited during the cod- ing process. Fixed memory listless methods that exploit spectral redundancies enable e cient coding while maintaining rate scalability and progressive transmission. The second part of the thesis addresses image compression using directional filters in the wavelet domain. A directional lter is expected to improve the retention of edge and curve information during compression. Current implementations of hybrid wavelet and directional (HWD) lters improve the contour representation of compressed images, but su er from the pseudo-Gibbs phenomenon in the smooth regions of the images. A di erent approach to directional lters in the wavelet transforms is proposed to remove such artifacts while maintaining the ability to preserve contours and texture. Imple- mentation with grayscale images shows improvements in terms of distortion rates and the structural similarity, especially in images with contours. The proposed transform manages to preserve the directional capability without pseudo-Gibbs artifacts and at the same time reduces the complexity of wavelet transform with directional lter. Fur-ther investigation to colour images shows the transform able to preserve texture and curve.EThOS - Electronic Theses Online ServiceGBUnited Kingdo

    Correlation modeling for compression of computed tomography images

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    Abstract-Computed Tomography (CT) is a noninvasive medical test obtained via a series of X-ray exposures resulting in 3D images that aid medical diagnosis. Previous approaches for coding such 3D images propose to employ multi-component transforms to exploit correlation among CT slices, but these approaches do not always improve coding performance with respect to a simpler slice-by-slice coding approach. In this work, we propose a novel analysis which accurately predicts when the use of a multi-component transform is profitable. This analysis models the correlation coefficient r based on image acquisition parameters readily available at acquisition time. Extensive experimental results from multiple image sensors suggest that multi-component transforms are appropriate for images with correlation coefficient r in excess of 0.87

    Lossy to lossless object-based coding of 3-D MRI data

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    We propose a fully three-dimensional object-based coding system exploiting the diagnostic relevance of the different regions of the volumetric data for rate allocation. The data are first decorrelated via a 3D discrete wavelet transform. The implementation via the lifting steps scheme allows to map integer-to-integer values, enabling lossless coding, and facilitates the definition of the object-based inverse transform. The coding process assigns disjoint segments of the bitstream to the different objects, which can be independently accessed and reconstructed at any up-to-lossless quality. Two fully 3D coding strategies are considered: Embedded Zerotree Coding (EZW-3D) and Multidimensional Layered Zero Coding (MLZC), both generalized for Region of Interest (ROI) based processing. In order to avoid artifacts along region boundaries, some extra coefficients must be encoded for each object. This gives rise to an overheading of the bitstream with respect to the case where the volume is encoded as a whole. The amount of such extra information depends on both the filter length and the decomposition depth. The system is characterized on a set of head magnetic resonance images. Results show that MLZC and EZW-3D have competitive performances. In particular, the best MLZC mode outperforms the other state-of-the-art techniques on one of the datasets for which results are available in the literature
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