4,275 research outputs found

    Reconfigurable Mobile Multimedia Systems

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    This paper discusses reconfigurability issues in lowpower hand-held multimedia systems, with particular emphasis on energy conservation. We claim that a radical new approach has to be taken in order to fulfill the requirements - in terms of processing power and energy consumption - of future mobile applications. A reconfigurable systems-architecture in combination with a QoS driven operating system is introduced that can deal with the inherent dynamics of a mobile system. We present the preliminary results of studies we have done on reconfiguration in hand-held mobile computers: by having reconfigurable media streams, by using reconfigurable processing modules and by migrating functions

    Holographic and 3D teleconferencing and visualization: implications for terabit networked applications

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    An Energy and Performance Exploration of Network-on-Chip Architectures

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    In this paper, we explore the designs of a circuit-switched router, a wormhole router, a quality-of-service (QoS) supporting virtual channel router and a speculative virtual channel router and accurately evaluate the energy-performance tradeoffs they offer. Power results from the designs placed and routed in a 90-nm CMOS process show that all the architectures dissipate significant idle state power. The additional energy required to route a packet through the router is then shown to be dominated by the data path. This leads to the key result that, if this trend continues, the use of more elaborate control can be justified and will not be immediately limited by the energy budget. A performance analysis also shows that dynamic resource allocation leads to the lowest network latencies, while static allocation may be used to meet QoS goals. Combining the power and performance figures then allows an energy-latency product to be calculated to judge the efficiency of each of the networks. The speculative virtual channel router was shown to have a very similar efficiency to the wormhole router, while providing a better performance, supporting its use for general purpose designs. Finally, area metrics are also presented to allow a comparison of implementation costs

    Network on Chip: a New Approach of QoS Metric Modeling Based on Calculus Theory

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    A NoC is composed by IP cores (Intellectual Propriety) and switches connected among themselves by communication channels. End-to-End Delay (EED) communication is accomplished by the exchange of data among IP cores. Often, the structure of particular messages is not adequate for the communication purposes. This leads to the concept of packet switching. In the context of NoCs, packets are composed by header, payload, and trailer. Packets are divided into small pieces called Flits. It appears of importance, to meet the required performance in NoC hardware resources. It should be specified in an earlier step of the system design. The main attention should be given to the choice of some network parameters such as the physical buffer size in the node. The EED and packet loss are some of the critical QoS metrics. Some real-time and multimedia applications bound up these parameters and require specific hardware resources and particular management approaches in the NoC switch. A traffic contract (SLA, Service Level Agreement) specifies the ability of a network or protocol to give guaranteed performance, throughput or latency bounds based on mutually agreed measures, usually by prioritizing traffic. A defined Quality of Service (QoS) may be required for some types of network real time traffic or multimedia applications. The main goal of this paper is, using the Network on Chip modeling architecture, to define a QoS metric. We focus on the network delay bound and packet losses. This approach is based on the Network Calculus theory, a mathematical model to represent the data flows behavior between IPs interconnected over NoC. We propose an approach of QoS-metric based on QoS-parameter prioritization factors for multi applications-service using calculus model

    Wearable Communications in 5G: Challenges and Enabling Technologies

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    As wearable devices become more ingrained in our daily lives, traditional communication networks primarily designed for human being-oriented applications are facing tremendous challenges. The upcoming 5G wireless system aims to support unprecedented high capacity, low latency, and massive connectivity. In this article, we evaluate key challenges in wearable communications. A cloud/edge communication architecture that integrates the cloud radio access network, software defined network, device to device communications, and cloud/edge technologies is presented. Computation offloading enabled by this multi-layer communications architecture can offload computation-excessive and latency-stringent applications to nearby devices through device to device communications or to nearby edge nodes through cellular or other wireless technologies. Critical issues faced by wearable communications such as short battery life, limited computing capability, and stringent latency can be greatly alleviated by this cloud/edge architecture. Together with the presented architecture, current transmission and networking technologies, including non-orthogonal multiple access, mobile edge computing, and energy harvesting, can greatly enhance the performance of wearable communication in terms of spectral efficiency, energy efficiency, latency, and connectivity.Comment: This work has been accepted by IEEE Vehicular Technology Magazin

    Distributed modular RT-systems for detector DAQ, trigger and control applications

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    A modular approach to development of distributed modular system architecture for detector control, data acquisition and trigger data processing is proposed. A multilevel parallel-pipeline model of data acquisition, processing and control is proposed and discussed. Multiprocessor architecture with SCI-based interconnections is proposed as good high-performance system for parallel-pipeline data processing. A network (Ethernet -100) can be used for loading, monitoring and diagnostic purposes independent of basic interconnections. The modular cPCI-based structures with high speed modular interconnections are proposed for DAQ and control applications. For distributed control RT-systems, to construct the effective (cost-performance) systems the same platform of an Intel compatible processor board should be used. The basic computer multiprocessor nodes consist of high-power PC MB (Industrial Computer Systems), which are interconnected by SCI modules and link to embedded microprocessor-based sub-systems for control applications. The required number of multiprocessor nodes should be interconnected by SCI for parallel-pipeline data processing in real time (according to the multilevel model) and link to RT-systems for embedded control. (19 refs)

    Energy Scalability and the RESUME Scalable Video Codec

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