434 research outputs found

    PREESM: A Dataflow-Based Rapid Prototyping Framework for Simplifying Multicore DSP Programming

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    International audienceThe high performance Digital Signal Processors (DSP) currently manufactured by Texas Instruments are heterogeneous multiprocessor architectures. Programming these architectures is a complex task often reserved to specialized engineers because the bottlenecks of both the algorithm and the architecture need to be deeply understood in order to obtain a fairly parallel execution. The PREESM framework objective is to simplify the programming of multicore DSP systems by building on dataflow programming methods. The current functionalities of this scalable framework cover memory and time analysis, as well as automatic deadlock-free code generation. Several tutorials are provided with the tool for fast initiation of C programmers to multicore DSP programming. This paper demonstrates PREESM capabilities by comparing simulation and execution performances on a stereo matching algorithm prototyped on the TMS320C6678 8-core DSP device

    VLSI Architectures and Rapid Prototyping Testbeds for Wireless Systems

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    The rapid evolution of wireless access is creating an ever changing variety of standards for indoor and outdoor environments. The real-time processing demands of wireless data rates in excess of 100 Mbps is a challenging problem for architecture design and verification. In this paper, we consider current trends in VLSI architecture and in rapid prototyping testbeds to evaluate these systems. The key phases in multi-standard system design and prototyping include: Algorithm Mapping to Parallel Architectures – based on the real-time data and sampling rate and the resulting area, time and power complexity; Configurable Mappings and Design Exploration – based on heterogeneous architectures consisting of DSP, programmable application-specific instruction (ASIP) processors, and co-processors; and Verification and Testbed Integration – based on prototype implementation on programmable devices and integration with RF units.Nokia Foundation FellowshipNokia CorporationNational InstrumentsNational Science Foundatio

    Modeling and Mapping of Optimized Schedules for Embedded Signal Processing Systems

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    The demand for Digital Signal Processing (DSP) in embedded systems has been increasing rapidly due to the proliferation of multimedia- and communication-intensive devices such as pervasive tablets and smart phones. Efficient implementation of embedded DSP systems requires integration of diverse hardware and software components, as well as dynamic workload distribution across heterogeneous computational resources. The former implies increased complexity of application modeling and analysis, but also brings enhanced potential for achieving improved energy consumption, cost or performance. The latter results from the increased use of dynamic behavior in embedded DSP applications. Furthermore, parallel programming is highly relevant in many embedded DSP areas due to the development and use of Multiprocessor System-On-Chip (MPSoC) technology. The need for efficient cooperation among different devices supporting diverse parallel embedded computations motivates high-level modeling that expresses dynamic signal processing behaviors and supports efficient task scheduling and hardware mapping. Starting with dynamic modeling, this thesis develops a systematic design methodology that supports functional simulation and hardware mapping of dynamic reconfiguration based on Parameterized Synchronous Dataflow (PSDF) graphs. By building on the DIF (Dataflow Interchange Format), which is a design language and associated software package for developing and experimenting with dataflow-based design techniques for signal processing systems, we have developed a novel tool for functional simulation of PSDF specifications. This simulation tool allows designers to model applications in PSDF and simulate their functionality, including use of the dynamic parameter reconfiguration capabilities offered by PSDF. With the help of this simulation tool, our design methodology helps to map PSDF specifications into efficient implementations on field programmable gate arrays (FPGAs). Furthermore, valid schedules can be derived from the PSDF models at runtime to adapt hardware configurations based on changing data characteristics or operational requirements. Under certain conditions, efficient quasi-static schedules can be applied to reduce overhead and enhance predictability in the scheduling process. Motivated by the fact that scheduling is critical to performance and to efficient use of dynamic reconfiguration, we have focused on a methodology for schedule design, which complements the emphasis on automated schedule construction in the existing literature on dataflow-based design and implementation. In particular, we have proposed a dataflow-based schedule design framework called the dataflow schedule graph (DSG), which provides a graphical framework for schedule construction based on dataflow semantics, and can also be used as an intermediate representation target for automated schedule generation. Our approach to applying the DSG in this thesis emphasizes schedule construction as a design process rather than an outcome of the synthesis process. Our approach employs dataflow graphs for representing both application models and schedules that are derived from them. By providing a dataflow-integrated framework for unambiguously representing, analyzing, manipulating, and interchanging schedules, the DSG facilitates effective codesign of dataflow-based application models and schedules for execution of these models. As multicore processors are deployed in an increasing variety of embedded image processing systems, effective utilization of resources such as multiprocessor systemon-chip (MPSoC) devices, and effective handling of implementation concerns such as memory management and I/O become critical to developing efficient embedded implementations. However, the diversity and complexity of applications and architectures in embedded image processing systems make the mapping of applications onto MPSoCs difficult. We help to address this challenge through a structured design methodology that is built upon the DSG modeling framework. We refer to this methodology as the DEIPS methodology (DSG-based design and implementation of Embedded Image Processing Systems). The DEIPS methodology provides a unified framework for joint consideration of DSG structures and the application graphs from which they are derived, which allows designers to integrate considerations of parallelization and resource constraints together with the application modeling process. We demonstrate the DEIPS methodology through cases studies on practical embedded image processing systems

    Modelling Heterogeneous DSP–FPGA Based System Partitioning with Extensions to the Spinach Simulation Environment

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    In this paper we present system-on-a-chip extensions to the Spinach simulation environment for rapidly prototyping heterogeneous DSP/FPGA based architectures, specifically in the embedded domain. This infrastructure has been successfully used to model systems varying from multiprocessor gigabit ethernet controllers to Texas Instruments C6x series DSP based systems with tightly coupled FPGA based coprocessors for computational offloading. As an illustrative example of this toolsets functionality, we investigate workload partitioning in heterogeneous DSP/FPGA based embedded environments. Specifically, we focus on computational offloading of matrix multiplication kernels across DSP/FPGA based embedded architectures

    A methodology to implement real-time applications on reconfigurable circuits

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    Special Issue Engineering of Configurable SystemsInternational audienceThis paper presents an extension of our AAA rapid prototyping methodology for the optimized implementation ofreal-time applications onto reconfigurable circuits. This extension is based on an unified model of factorized datadependence graphs as well to specify the application algorihtm, as to deduce the possible implementations ontoreconfigurable hardware, in terms of graphs transformations. This transformation flow has been implemented inSynDEx, a system level CAD software tool

    Heuristique statique améliorée d'ordonnancement de tâches: impact sur le tri des tâches et sur l'allocation de processeur

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    National audienceL'ordonnancement de tâches est une étape importante dans le prototypage rapide d'applications de traitement d'images sur des systèmes parallèles embarqués. Nous présentons ainsi dans cet article une heuristique statique améliorée d'ordonnancement par liste : d'une part, cette heuristique intègre de nouvelles règles de priorité de tâches, tenant compte de la contention sur les communications entre tâches ; d'autre part, cette heuristique affine l'allocation d'un processeur à une tâche courante, en impactant le choix du processeur par un ordonnancement partiel de la tâche successeur critique (" critical child ") à la tâche courante. Nos résultats expérimentaux soulignent une accélération effective de l'application implantée, dans un contexte de moyenne comme de forte communication

    Heuristique statique améliorée d'ordonnancement de tâches: impact sur le tri des tâches et sur l'allocation de processeur

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    National audienceL'ordonnancement de tâches est une étape importante dans le prototypage rapide d'applications de traitement d'images sur des systèmes parallèles embarqués. Nous présentons ainsi dans cet article une heuristique statique améliorée d'ordonnancement par liste : d'une part, cette heuristique intègre de nouvelles règles de priorité de tâches, tenant compte de la contention sur les communications entre tâches ; d'autre part, cette heuristique affine l'allocation d'un processeur à une tâche courante, en impactant le choix du processeur par un ordonnancement partiel de la tâche successeur critique (" critical child ") à la tâche courante. Nos résultats expérimentaux soulignent une accélération effective de l'application implantée, dans un contexte de moyenne comme de forte communication

    SCALABLE TECHNIQUES FOR SCHEDULING AND MAPPING DSP APPLICATIONS ONTO EMBEDDED MULTIPROCESSOR PLATFORMS

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    A variety of multiprocessor architectures has proliferated even for off-the-shelf computing platforms. To make use of these platforms, traditional implementation frameworks focus on implementing Digital Signal Processing (DSP) applications using special platform features to achieve high performance. However, due to the fast evolution of the underlying architectures, solution redevelopment is error prone and re-usability of existing solutions and libraries is limited. In this thesis, we facilitate an efficient migration of DSP systems to multiprocessor platforms while systematically leveraging previous investment in optimized library kernels using dataflow design frameworks. We make these library elements, which are typically tailored to specialized architectures, more amenable to extensive analysis and optimization using an efficient and systematic process. In this thesis we provide techniques to allow such migration through four basic contributions: 1. We propose and develop a framework to explore efficient utilization of Single Instruction Multiple Data (SIMD) cores and accelerators available in heterogeneous multiprocessor platforms consisting of General Purpose Processors (GPPs) and Graphics Processing Units (GPUs). We also propose new scheduling techniques by applying extensive block processing in conjunction with appropriate task mapping and task ordering methods that match efficiently with the underlying architecture. The approach gives the developer the ability to prototype a GPU-accelerated application and explore its design space efficiently and effectively. 2. We introduce the concept of Partial Expansion Graphs (PEGs) as an implementation model and associated class of scheduling strategies. PEGs are designed to help realize DSP systems in terms of forms and granularities of parallelism that are well matched to the given applications and targeted platforms. PEGs also facilitate derivation of both static and dynamic scheduling techniques, depending on the amount of variability in task execution times and other operating conditions. We show how to implement efficient PEG-based scheduling methods using real time operating systems, and to re-use pre-optimized libraries of DSP components within such implementations. 3. We develop new algorithms for scheduling and mapping systems implemented using PEGs. Collectively, these algorithms operate in three steps. First, the amount of data parallelism in the application graph is tuned systematically over many iterations to profit from the available cores in the target platform. Then a mapping algorithm that uses graph analysis is developed to distribute data and task parallel instances over different cores while trying to balance the load of all processing units to make use of pipeline parallelism. Finally, we use a novel technique for performance evaluation by implementing the scheduler and a customizable solution on the programmable platform. This allows accurate fitness functions to be measured and used to drive runtime adaptation of schedules. 4. In addition to providing scheduling techniques for the mentioned applications and platforms, we also show how to integrate the resulting solution in the underlying environment. This is achieved by leveraging existing libraries and applying the GPP-GPU scheduling framework to augment a popular existing Software Defined Radio (SDR) development environment -- GNU Radio -- with a dataflow foundation and a stand-alone GPU-accelerated library. We also show how to realize the PEG model on real time operating system libraries, such as the Texas Instruments DSP/BIOS. A code generator that accepts a manual system designer solution as well as automatically configured solutions is provided to complete the design flow starting from application model to running system

    High-Level Design for Ultra-Fast Software Defined Radio Prototyping on Multi-Processors Heterogeneous Platforms

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    International audienceThe design of Software Defined Radio (SDR) equipments (terminals, base stations, etc.) is still very challenging. We propose here a design methodology for ultra-fast prototyping on heterogeneous platforms made of GPPs (General Purpose Processors), DSPs (Digital Signal Processors) and FPGAs (Field Programmable Gate Array). Lying on a component-based approach, the methodology mainly aims at automating as much as possible the design from an algorithmic validation to a multi-processing heterogeneous implementation. The proposed methodology is based on the SynDEx CAD design approach, which was originally dedicated to multi-GPPs networks. We show how this was changed so that it is made appropriate with an embedded context of DSP. The implication of FPGAs is then addressed and integrated in the design approach with very little restrictions. Apart from a manual HW/SW partitioning, all other operations may be kept automatic in a heterogeneous processing context. The targeted granularity of the components, which are to be assembled in the design flow, is roughly the same size as that of a FFT, a filter or a Viterbi decoder for instance. The re-use of third party or pre-developed IPs is a basis for this design approach. Thanks to the proposed design methodology it is possible to port "ultra" fast a radio application over several platforms. In addition, the proposed design methodology is not restricted to SDR equipment design, and can be useful for any real-time embedded heterogeneous design in a prototyping context
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