31,939 research outputs found

    The Cost of Address Translation

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    Modern computers are not random access machines (RAMs). They have a memory hierarchy, multiple cores, and virtual memory. In this paper, we address the computational cost of address translation in virtual memory. Starting point for our work is the observation that the analysis of some simple algorithms (random scan of an array, binary search, heapsort) in either the RAM model or the EM model (external memory model) does not correctly predict growth rates of actual running times. We propose the VAT model (virtual address translation) to account for the cost of address translations and analyze the algorithms mentioned above and others in the model. The predictions agree with the measurements. We also analyze the VAT-cost of cache-oblivious algorithms.Comment: A extended abstract of this paper was published in the proceedings of ALENEX13, New Orleans, US

    Near-Memory Address Translation

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    Memory and logic integration on the same chip is becoming increasingly cost effective, creating the opportunity to offload data-intensive functionality to processing units placed inside memory chips. The introduction of memory-side processing units (MPUs) into conventional systems faces virtual memory as the first big showstopper: without efficient hardware support for address translation MPUs have highly limited applicability. Unfortunately, conventional translation mechanisms fall short of providing fast translations as contemporary memories exceed the reach of TLBs, making expensive page walks common. In this paper, we are the first to show that the historically important flexibility to map any virtual page to any page frame is unnecessary in today's servers. We find that while limiting the associativity of the virtual-to-physical mapping incurs no penalty, it can break the translate-then-fetch serialization if combined with careful data placement in the MPU's memory, allowing for translation and data fetch to proceed independently and in parallel. We propose the Distributed Inverted Page Table (DIPTA), a near-memory structure in which the smallest memory partition keeps the translation information for its data share, ensuring that the translation completes together with the data fetch. DIPTA completely eliminates the performance overhead of translation, achieving speedups of up to 3.81x and 2.13x over conventional translation using 4KB and 1GB pages respectively.Comment: 15 pages, 9 figure

    Glider: A GPU Library Driver for Improved System Security

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    Legacy device drivers implement both device resource management and isolation. This results in a large code base with a wide high-level interface making the driver vulnerable to security attacks. This is particularly problematic for increasingly popular accelerators like GPUs that have large, complex drivers. We solve this problem with library drivers, a new driver architecture. A library driver implements resource management as an untrusted library in the application process address space, and implements isolation as a kernel module that is smaller and has a narrower lower-level interface (i.e., closer to hardware) than a legacy driver. We articulate a set of device and platform hardware properties that are required to retrofit a legacy driver into a library driver. To demonstrate the feasibility and superiority of library drivers, we present Glider, a library driver implementation for two GPUs of popular brands, Radeon and Intel. Glider reduces the TCB size and attack surface by about 35% and 84% respectively for a Radeon HD 6450 GPU and by about 38% and 90% respectively for an Intel Ivy Bridge GPU. Moreover, it incurs no performance cost. Indeed, Glider outperforms a legacy driver for applications requiring intensive interactions with the device driver, such as applications using the OpenGL immediate mode API

    The Virtual Block Interface: A Flexible Alternative to the Conventional Virtual Memory Framework

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    Computers continue to diversify with respect to system designs, emerging memory technologies, and application memory demands. Unfortunately, continually adapting the conventional virtual memory framework to each possible system configuration is challenging, and often results in performance loss or requires non-trivial workarounds. To address these challenges, we propose a new virtual memory framework, the Virtual Block Interface (VBI). We design VBI based on the key idea that delegating memory management duties to hardware can reduce the overheads and software complexity associated with virtual memory. VBI introduces a set of variable-sized virtual blocks (VBs) to applications. Each VB is a contiguous region of the globally-visible VBI address space, and an application can allocate each semantically meaningful unit of information (e.g., a data structure) in a separate VB. VBI decouples access protection from memory allocation and address translation. While the OS controls which programs have access to which VBs, dedicated hardware in the memory controller manages the physical memory allocation and address translation of the VBs. This approach enables several architectural optimizations to (1) efficiently and flexibly cater to different and increasingly diverse system configurations, and (2) eliminate key inefficiencies of conventional virtual memory. We demonstrate the benefits of VBI with two important use cases: (1) reducing the overheads of address translation (for both native execution and virtual machine environments), as VBI reduces the number of translation requests and associated memory accesses; and (2) two heterogeneous main memory architectures, where VBI increases the effectiveness of managing fast memory regions. For both cases, VBI significanttly improves performance over conventional virtual memory

    On Making Emerging Trusted Execution Environments Accessible to Developers

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    New types of Trusted Execution Environment (TEE) architectures like TrustLite and Intel Software Guard Extensions (SGX) are emerging. They bring new features that can lead to innovative security and privacy solutions. But each new TEE environment comes with its own set of interfaces and programming paradigms, thus raising the barrier for entry for developers who want to make use of these TEEs. In this paper, we motivate the need for realizing standard TEE interfaces on such emerging TEE architectures and show that this exercise is not straightforward. We report on our on-going work in mapping GlobalPlatform standard interfaces to TrustLite and SGX.Comment: Author's version of article to appear in 8th Internation Conference of Trust & Trustworthy Computing, TRUST 2015, Heraklion, Crete, Greece, August 24-26, 201

    Fast and Lean Immutable Multi-Maps on the JVM based on Heterogeneous Hash-Array Mapped Tries

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    An immutable multi-map is a many-to-many thread-friendly map data structure with expected fast insert and lookup operations. This data structure is used for applications processing graphs or many-to-many relations as applied in static analysis of object-oriented systems. When processing such big data sets the memory overhead of the data structure encoding itself is a memory usage bottleneck. Motivated by reuse and type-safety, libraries for Java, Scala and Clojure typically implement immutable multi-maps by nesting sets as the values with the keys of a trie map. Like this, based on our measurements the expected byte overhead for a sparse multi-map per stored entry adds up to around 65B, which renders it unfeasible to compute with effectively on the JVM. In this paper we propose a general framework for Hash-Array Mapped Tries on the JVM which can store type-heterogeneous keys and values: a Heterogeneous Hash-Array Mapped Trie (HHAMT). Among other applications, this allows for a highly efficient multi-map encoding by (a) not reserving space for empty value sets and (b) inlining the values of singleton sets while maintaining a (c) type-safe API. We detail the necessary encoding and optimizations to mitigate the overhead of storing and retrieving heterogeneous data in a hash-trie. Furthermore, we evaluate HHAMT specifically for the application to multi-maps, comparing them to state-of-the-art encodings of multi-maps in Java, Scala and Clojure. We isolate key differences using microbenchmarks and validate the resulting conclusions on a real world case in static analysis. The new encoding brings the per key-value storage overhead down to 30B: a 2x improvement. With additional inlining of primitive values it reaches a 4x improvement
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