4,387 research outputs found

    OverSketch: Approximate Matrix Multiplication for the Cloud

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    We propose OverSketch, an approximate algorithm for distributed matrix multiplication in serverless computing. OverSketch leverages ideas from matrix sketching and high-performance computing to enable cost-efficient multiplication that is resilient to faults and straggling nodes pervasive in low-cost serverless architectures. We establish statistical guarantees on the accuracy of OverSketch and empirically validate our results by solving a large-scale linear program using interior-point methods and demonstrate a 34% reduction in compute time on AWS Lambda.Comment: Published in Proc. IEEE Big Data 2018. Updated version provides details of distributed sketching and highlights other advantages of OverSketc

    GIANT: Globally Improved Approximate Newton Method for Distributed Optimization

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    For distributed computing environment, we consider the empirical risk minimization problem and propose a distributed and communication-efficient Newton-type optimization method. At every iteration, each worker locally finds an Approximate NewTon (ANT) direction, which is sent to the main driver. The main driver, then, averages all the ANT directions received from workers to form a {\it Globally Improved ANT} (GIANT) direction. GIANT is highly communication efficient and naturally exploits the trade-offs between local computations and global communications in that more local computations result in fewer overall rounds of communications. Theoretically, we show that GIANT enjoys an improved convergence rate as compared with first-order methods and existing distributed Newton-type methods. Further, and in sharp contrast with many existing distributed Newton-type methods, as well as popular first-order methods, a highly advantageous practical feature of GIANT is that it only involves one tuning parameter. We conduct large-scale experiments on a computer cluster and, empirically, demonstrate the superior performance of GIANT.Comment: Fixed some typos. Improved writin

    Learning and Management for Internet-of-Things: Accounting for Adaptivity and Scalability

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    Internet-of-Things (IoT) envisions an intelligent infrastructure of networked smart devices offering task-specific monitoring and control services. The unique features of IoT include extreme heterogeneity, massive number of devices, and unpredictable dynamics partially due to human interaction. These call for foundational innovations in network design and management. Ideally, it should allow efficient adaptation to changing environments, and low-cost implementation scalable to massive number of devices, subject to stringent latency constraints. To this end, the overarching goal of this paper is to outline a unified framework for online learning and management policies in IoT through joint advances in communication, networking, learning, and optimization. From the network architecture vantage point, the unified framework leverages a promising fog architecture that enables smart devices to have proximity access to cloud functionalities at the network edge, along the cloud-to-things continuum. From the algorithmic perspective, key innovations target online approaches adaptive to different degrees of nonstationarity in IoT dynamics, and their scalable model-free implementation under limited feedback that motivates blind or bandit approaches. The proposed framework aspires to offer a stepping stone that leads to systematic designs and analysis of task-specific learning and management schemes for IoT, along with a host of new research directions to build on.Comment: Submitted on June 15 to Proceeding of IEEE Special Issue on Adaptive and Scalable Communication Network
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