122 research outputs found

    SEPARATION OF OVERLAPPING OBJECT SEGMENTATION USING LEVEL SET WITH AUTOMATIC INITALIZATION ON DENTAL PANORAMIC RADIOGRAPH

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    To extract features on dental objects, it is necessary to segment the teeth. Segmentation is separating between the teeth (objects) with another part than teeth (background). The process of segmenting individual teeth has done a lot of the recently research and obtained good results. However, when faced with overlapping teeth, this is quite challenging. Overlapping tooth segmentation using the latest algorithm produces an object that should be segmented into two objects, instantly becoming one object. This is due to the overlapping between two teeth. To separate overlapping teeth, it is necessary to extract the overlapping object first. Level set method is widely used to segment overlap objects, but it has a limitation that needs to define the initial level set method manually by the user. In this study, an automatic initialization strategy is proposed for the level set method to segment overlapping teeth using hierarchical cluster analysis on dental panoramic radiographs images. The proposed strategy was able to initialize overlapping objects properly with accuracy of 73%.  Evaluation to measure quality of segmentation result are using misscassification error (ME) and relative foreground area error (RAE). ME and RAE were calculated based on the average results of individual tooth segmentation and obtain 16.41% and 52.14%, respectively. This proposed strategy are expected to be able to help separate the overlapping teeth for human age estimation through dental images in forensic odontology

    Inisialisasi Otomatis Metode Level Set untuk Segmentasi Objek Overlapping pada Citra Panorama Gigi

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    Penelitian tentang segmentasi gigi individu telah banyak dilakukan dan memperoleh hasil yang baik. Namun, ketika dihadapkan kepada gigi overlap maka hal ini menjadi sebuah tantangan. Untuk memisahkan dua gigi overlap, maka perlu mengekstrak objek overlap terlebih dahulu. Metode level set banyak digunakan untuk melakukan segmentasi objek overlap, namun memiliki kelemahan yaitu perlu didefinisikan inisial awal metode level set secara manual oleh pengguna. Dalam penelitian ini diusulkan strategi inisialisasi otomatis pada metode level set untuk melakukan segmentasi gigi overlap menggunakan Hierarchical Cluster Analysis (HCA) pada citra panorama gigi. Tahapan strategi yang diusulkan terdiri dari preprocessing dimana di dalamnya ada proses perbaikan, rotasi dan cropping citra, dilanjutkan proses inisialisasi otomatis menggunakan algoritma HCA , dan yang terakhir segmentasi menggunakan metode level set. Hasil evaluasi menunjukkan bahwa strategi yang diusulkan berhasil melakukan inisialisasi secara otomatis dengan akurasi 73%. Hasil evaluasi segmentasi objek overlap cukup memuaskan dengan rasio misclassification error  0,93% dan relative foreground area error 24%. Dari hasil evaluasi menunjukkan bahwa strategi yang diusulkan dapat melakukan inisialisasi otomatis dengan baik. Inisialisasi yang tepat menghasilkan segmentasi yang baik pada metode level set.AbstractIndividual teeth segmentation has done a lot of the recent research and obtained good results. When faced with overlapping teeth, this is quite challenging. To separate overlapping teeth, it is necessary to extract the overlapping object first. The level set method is widely used to segment overlap objects, but it has a limitation that needs to define the initial level set method manually by the user. This research proposes an automatic initialization strategy for the level set method to segment overlapping teeth using Hierarchical Cluster Analysis on dental panoramic radiograph images. The proposed strategy stage consists of preprocessing where there are several processes of enhancement, rotation, and cropping of the image, Then the automatic initialization process uses the HCA algorithm and the last is segmentation using the level set method. The evaluation results show that the proposed strategy is successful in carrying out automatic initialization with an accuracy of 73%. The results of the overlap object segmentation evaluation are satisfactory with a misclassification error ratio of 0.93% and a relative foreground area error of 24%. The evaluation results show that the proposed strategy can carry out automated initialization well. Proper initialization results can perform good segmentation of the level set method

    OCM 2021 - Optical Characterization of Materials

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    The state of the art in the optical characterization of materials is advancing rapidly. New insights have been gained into the theoretical foundations of this research and exciting developments have been made in practice, driven by new applications and innovative sensor technologies that are constantly evolving. The great success of past conferences proves the necessity of a platform for presentation, discussion and evaluation of the latest research results in this interdisciplinary field

    OCM 2021 - Optical Characterization of Materials : Conference Proceedings

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    The state of the art in the optical characterization of materials is advancing rapidly. New insights have been gained into the theoretical foundations of this research and exciting developments have been made in practice, driven by new applications and innovative sensor technologies that are constantly evolving. The great success of past conferences proves the necessity of a platform for presentation, discussion and evaluation of the latest research results in this interdisciplinary field

    From motion capture to interactive virtual worlds : towards unconstrained motion-capture algorithms for real-time performance-driven character animation

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    This dissertation takes performance-driven character animation as a representative application and advances motion capture algorithms and animation methods to meet its high demands. Existing approaches have either coarse resolution and restricted capture volume, require expensive and complex multi-camera systems, or use intrusive suits and controllers. For motion capture, set-up time is reduced using fewer cameras, accuracy is increased despite occlusions and general environments, initialization is automated, and free roaming is enabled by egocentric cameras. For animation, increased robustness enables the use of low-cost sensors input, custom control gesture definition is guided to support novice users, and animation expressiveness is increased. The important contributions are: 1) an analytic and differentiable visibility model for pose optimization under strong occlusions, 2) a volumetric contour model for automatic actor initialization in general scenes, 3) a method to annotate and augment image-pose databases automatically, 4) the utilization of unlabeled examples for character control, and 5) the generalization and disambiguation of cyclical gestures for faithful character animation. In summary, the whole process of human motion capture, processing, and application to animation is advanced. These advances on the state of the art have the potential to improve many interactive applications, within and outside virtual reality.Diese Arbeit befasst sich mit Performance-driven Character Animation, insbesondere werden Motion Capture-Algorithmen entwickelt um den hohen Anforderungen dieser Beispielanwendung gerecht zu werden. Existierende Methoden haben entweder eine geringe Genauigkeit und einen eingeschränkten Aufnahmebereich oder benötigen teure Multi-Kamera-Systeme, oder benutzen störende Controller und spezielle Anzüge. Für Motion Capture wird die Setup-Zeit verkürzt, die Genauigkeit für Verdeckungen und generelle Umgebungen erhöht, die Initialisierung automatisiert, und Bewegungseinschränkung verringert. Für Character Animation wird die Robustheit für ungenaue Sensoren erhöht, Hilfe für benutzerdefinierte Gestendefinition geboten, und die Ausdrucksstärke der Animation verbessert. Die wichtigsten Beiträge sind: 1) ein analytisches und differenzierbares Sichtbarkeitsmodell für Rekonstruktionen unter starken Verdeckungen, 2) ein volumetrisches Konturenmodell für automatische Körpermodellinitialisierung in genereller Umgebung, 3) eine Methode zur automatischen Annotation von Posen und Augmentation von Bildern in großen Datenbanken, 4) das Nutzen von Beispielbewegungen für Character Animation, und 5) die Generalisierung und Übertragung von zyklischen Gesten für genaue Charakteranimation. Es wird der gesamte Prozess erweitert, von Motion Capture bis hin zu Charakteranimation. Die Verbesserungen sind für viele interaktive Anwendungen geeignet, innerhalb und außerhalb von virtueller Realität

    From motion capture to interactive virtual worlds : towards unconstrained motion-capture algorithms for real-time performance-driven character animation

    Get PDF
    This dissertation takes performance-driven character animation as a representative application and advances motion capture algorithms and animation methods to meet its high demands. Existing approaches have either coarse resolution and restricted capture volume, require expensive and complex multi-camera systems, or use intrusive suits and controllers. For motion capture, set-up time is reduced using fewer cameras, accuracy is increased despite occlusions and general environments, initialization is automated, and free roaming is enabled by egocentric cameras. For animation, increased robustness enables the use of low-cost sensors input, custom control gesture definition is guided to support novice users, and animation expressiveness is increased. The important contributions are: 1) an analytic and differentiable visibility model for pose optimization under strong occlusions, 2) a volumetric contour model for automatic actor initialization in general scenes, 3) a method to annotate and augment image-pose databases automatically, 4) the utilization of unlabeled examples for character control, and 5) the generalization and disambiguation of cyclical gestures for faithful character animation. In summary, the whole process of human motion capture, processing, and application to animation is advanced. These advances on the state of the art have the potential to improve many interactive applications, within and outside virtual reality.Diese Arbeit befasst sich mit Performance-driven Character Animation, insbesondere werden Motion Capture-Algorithmen entwickelt um den hohen Anforderungen dieser Beispielanwendung gerecht zu werden. Existierende Methoden haben entweder eine geringe Genauigkeit und einen eingeschränkten Aufnahmebereich oder benötigen teure Multi-Kamera-Systeme, oder benutzen störende Controller und spezielle Anzüge. Für Motion Capture wird die Setup-Zeit verkürzt, die Genauigkeit für Verdeckungen und generelle Umgebungen erhöht, die Initialisierung automatisiert, und Bewegungseinschränkung verringert. Für Character Animation wird die Robustheit für ungenaue Sensoren erhöht, Hilfe für benutzerdefinierte Gestendefinition geboten, und die Ausdrucksstärke der Animation verbessert. Die wichtigsten Beiträge sind: 1) ein analytisches und differenzierbares Sichtbarkeitsmodell für Rekonstruktionen unter starken Verdeckungen, 2) ein volumetrisches Konturenmodell für automatische Körpermodellinitialisierung in genereller Umgebung, 3) eine Methode zur automatischen Annotation von Posen und Augmentation von Bildern in großen Datenbanken, 4) das Nutzen von Beispielbewegungen für Character Animation, und 5) die Generalisierung und Übertragung von zyklischen Gesten für genaue Charakteranimation. Es wird der gesamte Prozess erweitert, von Motion Capture bis hin zu Charakteranimation. Die Verbesserungen sind für viele interaktive Anwendungen geeignet, innerhalb und außerhalb von virtueller Realität

    Contemporary Robotics

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    This book book is a collection of 18 chapters written by internationally recognized experts and well-known professionals of the field. Chapters contribute to diverse facets of contemporary robotics and autonomous systems. The volume is organized in four thematic parts according to the main subjects, regarding the recent advances in the contemporary robotics. The first thematic topics of the book are devoted to the theoretical issues. This includes development of algorithms for automatic trajectory generation using redudancy resolution scheme, intelligent algorithms for robotic grasping, modelling approach for reactive mode handling of flexible manufacturing and design of an advanced controller for robot manipulators. The second part of the book deals with different aspects of robot calibration and sensing. This includes a geometric and treshold calibration of a multiple robotic line-vision system, robot-based inline 2D/3D quality monitoring using picture-giving and laser triangulation, and a study on prospective polymer composite materials for flexible tactile sensors. The third part addresses issues of mobile robots and multi-agent systems, including SLAM of mobile robots based on fusion of odometry and visual data, configuration of a localization system by a team of mobile robots, development of generic real-time motion controller for differential mobile robots, control of fuel cells of mobile robots, modelling of omni-directional wheeled-based robots, building of hunter- hybrid tracking environment, as well as design of a cooperative control in distributed population-based multi-agent approach. The fourth part presents recent approaches and results in humanoid and bioinspirative robotics. It deals with design of adaptive control of anthropomorphic biped gait, building of dynamic-based simulation for humanoid robot walking, building controller for perceptual motor control dynamics of humans and biomimetic approach to control mechatronic structure using smart materials

    Object localisation, dimensions estimation and tracking.

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    PhD Theses.Localising, estimating the physical properties of, and tracking objects from audio and video signals are the base for a large variety of applications such as surveillance, search and rescue, extraction of objects’ patterns and robotic applications. These tasks are challenging due to low signal-to-noise ratio, multiple moving objects, occlusions and changes in objects’ appearance. Moreover, these tasks become more challenging when real-time performance is required and when the sensor is mounted in a moving platform such as a robot, which introduces further problems due to potentially quick sensor motions and noisy observations. In this thesis, we consider algorithms for single and multiple object tracking from static microphones and cameras, and moving cameras without relying on additional sensors or making strong assumptions about the objects or the scene; and localisation and estimation of the 3D physical properties of unseen objects. We propose an online multi-object tracker that addresses noisy observations by exploiting the confidence on object observations and also addresses the challenges of object and camera motion by introducing a real-time object motion predictor that forecasts the future location of objects with uncalibrated cameras. The proposed method enables real-time tracking by avoiding computationally expensive labelling procedures such as clustering for data association. Moreover, we propose a novel multi-view algorithm for jointly localising and estimating the 3D physical properties of objects via semantic segmentation and projective geometry without the need to use additional sensors or markers. We validate the proposed methods in three standard benchmarks, two self-collected datasets, and two real robotic applications that involve an unmanned aerial vehicle and a robotic arm. Experimental results show that the proposed methods improve existing alternatives in terms of accuracy and speed

    Computing Interpretable Representations of Cell Morphodynamics

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    Shape changes (morphodynamics) are one of the principal ways cells interact with their environments and perform key intrinsic behaviours like division. These dynamics arise from a myriad of complex signalling pathways that often organise with emergent simplicity to carry out critical functions including predation, collaboration and migration. A powerful method for analysis can therefore be to quantify this emergent structure, bypassing the low-level complexity. Enormous image datasets are now available to mine. However, it can be difficult to uncover interpretable representations of the global organisation of these heterogeneous dynamic processes. Here, such representations were developed for interpreting morphodynamics in two key areas: mode of action (MoA) comparison for drug discovery (developed using the economically devastating Asian soybean rust crop pathogen) and 3D migration of immune system T cells through extracellular matrices (ECMs). For MoA comparison, population development over a 2D space of shapes (morphospace) was described using two models with condition-dependent parameters: a top-down model of diffusive development over Waddington-type landscapes, and a bottom-up model of tip growth. A variety of landscapes were discovered, describing phenotype transitions during growth, and possible perturbations in the tip growth machinery that cause this variation were identified. For interpreting T cell migration, a new 3D shape descriptor that incorporates key polarisation information was developed, revealing low-dimensionality of shape, and the distinct morphodynamics of run-and-stop modes that emerge at minute timescales were mapped. Periodically oscillating morphodynamics that include retrograde deformation flows were found to underlie active translocation (run mode). Overall, it was found that highly interpretable representations could be uncovered while still leveraging the enormous discovery power of deep learning algorithms. The results show that whole-cell morphodynamics can be a convenient and powerful place to search for structure, with potentially life-saving applications in medicine and biocide discovery as well as immunotherapeutics.Open Acces

    On Improving Generalization of CNN-Based Image Classification with Delineation Maps Using the CORF Push-Pull Inhibition Operator

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    Deployed image classification pipelines are typically dependent on the images captured in real-world environments. This means that images might be affected by different sources of perturbations (e.g. sensor noise in low-light environments). The main challenge arises by the fact that image quality directly impacts the reliability and consistency of classification tasks. This challenge has, hence, attracted wide interest within the computer vision communities. We propose a transformation step that attempts to enhance the generalization ability of CNN models in the presence of unseen noise in the test set. Concretely, the delineation maps of given images are determined using the CORF push-pull inhibition operator. Such an operation transforms an input image into a space that is more robust to noise before being processed by a CNN. We evaluated our approach on the Fashion MNIST data set with an AlexNet model. It turned out that the proposed CORF-augmented pipeline achieved comparable results on noise-free images to those of a conventional AlexNet classification model without CORF delineation maps, but it consistently achieved significantly superior performance on test images perturbed with different levels of Gaussian and uniform noise
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