339,657 research outputs found

    Aggregate efficiency in random assignment problems

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    We introduce aggregate efficiency (AE) for random assignments (RA) by requiring higher expected numbers of agents be assigned to their more preferred choices. It is shown that the realizations of any aggregate efficient random assignment (AERA) must be an AE permutation matrix. While AE implies ordinally efficiency, the reverse does not hold. And there is no mechanism treating equals equally while satisfying weak strategyproofness and AE. But, a new mechanism, the reservation-1 (R1), is identified and shown to provide an improvement on grounds of AE over the probabilistic serial mechanism of Bogomolnaia and Moulin (2001). We prove that R1 is weakly strategyproof, ordinally efficient, and weak envy--free. Moreover, the characterization of R1 displays that it is the probabilistic serial mechanism updated by a principle decreed by the Turkish parliament concerning the random assignment of new doctors: Modifying the axioms of Hasimoto, et. al. (2012) characterizing the probabilistic serial mechanism to satisfy this principle, fully characterizes R1

    Improved Parameterized Algorithms for Constraint Satisfaction

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    For many constraint satisfaction problems, the algorithm which chooses a random assignment achieves the best possible approximation ratio. For instance, a simple random assignment for {\sc Max-E3-Sat} allows 7/8-approximation and for every \eps >0 there is no polynomial-time (7/8+\eps)-approximation unless P=NP. Another example is the {\sc Permutation CSP} of bounded arity. Given the expected fraction ρ\rho of the constraints satisfied by a random assignment (i.e. permutation), there is no (\rho+\eps)-approximation algorithm for every \eps >0, assuming the Unique Games Conjecture (UGC). In this work, we consider the following parameterization of constraint satisfaction problems. Given a set of mm constraints of constant arity, can we satisfy at least ρm+k\rho m +k constraint, where ρ\rho is the expected fraction of constraints satisfied by a random assignment? {\sc Constraint Satisfaction Problems above Average} have been posed in different forms in the literature \cite{Niedermeier2006,MahajanRamanSikdar09}. We present a faster parameterized algorithm for deciding whether m/2+k/2m/2+k/2 equations can be simultaneously satisfied over F2{\mathbb F}_2. As a consequence, we obtain O(k)O(k)-variable bikernels for {\sc boolean CSPs} of arity cc for every fixed cc, and for {\sc permutation CSPs} of arity 3. This implies linear bikernels for many problems under the "above average" parameterization, such as {\sc Max-cc-Sat}, {\sc Set-Splitting}, {\sc Betweenness} and {\sc Max Acyclic Subgraph}. As a result, all the parameterized problems we consider in this paper admit 2O(k)2^{O(k)}-time algorithms. We also obtain non-trivial hybrid algorithms for every Max cc-CSP: for every instance II, we can either approximate II beyond the random assignment threshold in polynomial time, or we can find an optimal solution to II in subexponential time.Comment: A preliminary version of this paper has been accepted for IPEC 201

    Efficient algorithms for three-dimensional axial and planar random assignment problems

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    Beautiful formulas are known for the expected cost of random two-dimensional assignment problems, but in higher dimensions even the scaling is not known. In three dimensions and above, the problem has natural "Axial" and "Planar" versions, both of which are NP-hard. For 3-dimensional Axial random assignment instances of size nn, the cost scales as Ω(1/n)\Omega(1/n), and a main result of the present paper is a linear-time algorithm that, with high probability, finds a solution of cost O(n1+o(1))O(n^{-1+o(1)}). For 3-dimensional Planar assignment, the lower bound is Ω(n)\Omega(n), and we give a new efficient matching-based algorithm that with high probability returns a solution with cost O(nlogn)O(n \log n)

    Beating the random assignment on constraint satisfaction problems of bounded degree

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    We show that for any odd kk and any instance of the Max-kXOR constraint satisfaction problem, there is an efficient algorithm that finds an assignment satisfying at least a 12+Ω(1/D)\frac{1}{2} + \Omega(1/\sqrt{D}) fraction of constraints, where DD is a bound on the number of constraints that each variable occurs in. This improves both qualitatively and quantitatively on the recent work of Farhi, Goldstone, and Gutmann (2014), which gave a \emph{quantum} algorithm to find an assignment satisfying a 12+Ω(D3/4)\frac{1}{2} + \Omega(D^{-3/4}) fraction of the equations. For arbitrary constraint satisfaction problems, we give a similar result for "triangle-free" instances; i.e., an efficient algorithm that finds an assignment satisfying at least a μ+Ω(1/D)\mu + \Omega(1/\sqrt{D}) fraction of constraints, where μ\mu is the fraction that would be satisfied by a uniformly random assignment.Comment: 14 pages, 1 figur

    On random assignment problems

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    Selberg integrals in 1D random Euclidean optimization problems

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    We consider a set of Euclidean optimization problems in one dimension, where the cost function associated to the couple of points xx and yy is the Euclidean distance between them to an arbitrary power p1p\ge1, and the points are chosen at random with flat measure. We derive the exact average cost for the random assignment problem, for any number of points, by using Selberg's integrals. Some variants of these integrals allows to derive also the exact average cost for the bipartite travelling salesman problem.Comment: 9 pages, 2 figure
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