7,593 research outputs found

    Balancing Global Exploration and Local-connectivity Exploitation with Rapidly-exploring Random disjointed-Trees

    Full text link
    Sampling efficiency in a highly constrained environment has long been a major challenge for sampling-based planners. In this work, we propose Rapidly-exploring Random disjointed-Trees* (RRdT*), an incremental optimal multi-query planner. RRdT* uses multiple disjointed-trees to exploit local-connectivity of spaces via Markov Chain random sampling, which utilises neighbourhood information derived from previous successful and failed samples. To balance local exploitation, RRdT* actively explore unseen global spaces when local-connectivity exploitation is unsuccessful. The active trade-off between local exploitation and global exploration is formulated as a multi-armed bandit problem. We argue that the active balancing of global exploration and local exploitation is the key to improving sample efficient in sampling-based motion planners. We provide rigorous proofs of completeness and optimal convergence for this novel approach. Furthermore, we demonstrate experimentally the effectiveness of RRdT*'s locally exploring trees in granting improved visibility for planning. Consequently, RRdT* outperforms existing state-of-the-art incremental planners, especially in highly constrained environments.Comment: Submitted to IEEE International Conference on Robotics and Automation (ICRA) 201

    Quantum Loewner Evolution

    Full text link
    What is the scaling limit of diffusion limited aggregation (DLA) in the plane? This is an old and famously difficult question. One can generalize the question in two ways: first, one may consider the {\em dielectric breakdown model} η\eta-DBM, a generalization of DLA in which particle locations are sampled from the η\eta-th power of harmonic measure, instead of harmonic measure itself. Second, instead of restricting attention to deterministic lattices, one may consider η\eta-DBM on random graphs known or believed to converge in law to a Liouville quantum gravity (LQG) surface with parameter γ[0,2]\gamma \in [0,2]. In this generality, we propose a scaling limit candidate called quantum Loewner evolution, QLE(γ2,η)(\gamma^2, \eta). QLE is defined in terms of the radial Loewner equation like radial SLE, except that it is driven by a measure valued diffusion νt\nu_t derived from LQG rather than a multiple of a standard Brownian motion. We formalize the dynamics of νt\nu_t using an SPDE. For each γ(0,2]\gamma \in (0,2], there are two or three special values of η\eta for which we establish the existence of a solution to these dynamics and explicitly describe the stationary law of νt\nu_t. We also explain discrete versions of our construction that relate DLA to loop-erased random walk and the Eden model to percolation. A certain "reshuffling" trick (in which concentric annular regions are rotated randomly, like slot machine reels) facilitates explicit calculation. We propose QLE(2,1)(2,1) as a scaling limit for DLA on a random spanning-tree-decorated planar map, and QLE(8/3,0)(8/3,0) as a scaling limit for the Eden model on a random triangulation. We propose using QLE(8/3,0)(8/3,0) to endow pure LQG with a distance function, by interpreting the region explored by a branching variant of QLE(8/3,0)(8/3,0), up to a fixed time, as a metric ball in a random metric space.Comment: 132 pages, approximately 100 figures and computer simulation

    Recursive Motion Estimation on the Essential Manifold

    Get PDF
    Visual motion estimation can be regarded as estimation of the state of a system of difference equations with unknown inputs defined on a manifold. Such a system happens to be "linear", but it is defined on a space (the so called "Essential manifold") which is not a linear (vector) space. In this paper we will introduce a novel perspective for viewing the motion estimation problem which results in three original schemes for solving it. The first consists in "flattening the space" and solving a nonlinear estimation problem on the flat (euclidean) space. The second approach consists in viewing the system as embedded in a larger euclidean space (the smallest of the embedding spaces), and solving at each step a linear estimation problem on a linear space, followed by a "projection" on the manifold (see fig. 5). A third "algebraic" formulation of motion estimation is inspired by the structure of the problem in local coordinates (flattened space), and consists in a double iteration for solving an "adaptive fixed-point" problem (see fig. 6). Each one of these three schemes outputs motion estimates together with the joint second order statistics of the estimation error, which can be used by any structure from motion module which incorporates motion error [20, 23] in order to estimate 3D scene structure. The original contribution of this paper involves both the problem formulation, which gives new insight into the differential geometric structure of visual motion estimation, and the ideas generating the three schemes. These are viewed within a unified framework. All the schemes have a strong theoretical motivation and exhibit accuracy, speed of convergence, real time operation and flexibility which are superior to other existing schemes [1, 20, 23]. Simulations are presented for real and synthetic image sequences to compare the three schemes against each other and highlight the peculiarities of each one

    Stochastic Invariants for Probabilistic Termination

    Full text link
    Termination is one of the basic liveness properties, and we study the termination problem for probabilistic programs with real-valued variables. Previous works focused on the qualitative problem that asks whether an input program terminates with probability~1 (almost-sure termination). A powerful approach for this qualitative problem is the notion of ranking supermartingales with respect to a given set of invariants. The quantitative problem (probabilistic termination) asks for bounds on the termination probability. A fundamental and conceptual drawback of the existing approaches to address probabilistic termination is that even though the supermartingales consider the probabilistic behavior of the programs, the invariants are obtained completely ignoring the probabilistic aspect. In this work we address the probabilistic termination problem for linear-arithmetic probabilistic programs with nondeterminism. We define the notion of {\em stochastic invariants}, which are constraints along with a probability bound that the constraints hold. We introduce a concept of {\em repulsing supermartingales}. First, we show that repulsing supermartingales can be used to obtain bounds on the probability of the stochastic invariants. Second, we show the effectiveness of repulsing supermartingales in the following three ways: (1)~With a combination of ranking and repulsing supermartingales we can compute lower bounds on the probability of termination; (2)~repulsing supermartingales provide witnesses for refutation of almost-sure termination; and (3)~with a combination of ranking and repulsing supermartingales we can establish persistence properties of probabilistic programs. We also present results on related computational problems and an experimental evaluation of our approach on academic examples.Comment: Full version of a paper published at POPL 2017. 20 page

    Optimisation of Mobile Communication Networks - OMCO NET

    Get PDF
    The mini conference “Optimisation of Mobile Communication Networks” focuses on advanced methods for search and optimisation applied to wireless communication networks. It is sponsored by Research & Enterprise Fund Southampton Solent University. The conference strives to widen knowledge on advanced search methods capable of optimisation of wireless communications networks. The aim is to provide a forum for exchange of recent knowledge, new ideas and trends in this progressive and challenging area. The conference will popularise new successful approaches on resolving hard tasks such as minimisation of transmit power, cooperative and optimal routing

    Ballistic deposition patterns beneath a growing KPZ interface

    Full text link
    We consider a (1+1)-dimensional ballistic deposition process with next-nearest neighbor interaction, which belongs to the KPZ universality class, and introduce for this discrete model a variational formulation similar to that for the randomly forced continuous Burgers equation. This allows to identify the characteristic structures in the bulk of a growing aggregate ("clusters" and "crevices") with minimizers and shocks in the Burgers turbulence, and to introduce a new kind of equipped Airy process for ballistic growth. We dub it the "hairy Airy process" and investigate its statistics numerically. We also identify scaling laws that characterize the ballistic deposition patterns in the bulk: the law of "thinning" of the forest of clusters with increasing height, the law of transversal fluctuations of cluster boundaries, and the size distribution of clusters. The corresponding critical exponents are determined exactly based on the analogy with the Burgers turbulence and simple scaling considerations.Comment: 10 pages, 5 figures. Minor edits: typo corrected, added explanation of two acronyms. The text is essentially equivalent to version
    corecore